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    SU Plus Concrete

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    • david57D Offline
      david57
      last edited by david57

      Messing around with another model.


      Concrete.jpg

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      • R Offline
        rickgraham
        last edited by

        @david57 said:

        Messing around with another model.

        Looks cool - I'd like to see the floorplan/inside. The structural engineers aren't going to like you. πŸ˜‰

        Rick

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        • david57D Offline
          david57
          last edited by

          Here's a quick render with blender. Settings were low and render is poor quality.
          Ran out of memory, using a single core laptop.


          Concrete B.jpg

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          • D Offline
            dylan
            last edited by

            It's a very cool looking building and I like your first render. It has a lot of potential.

            http://dmdarchitecture.co.uk/

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            • michaliszissiouM Offline
              michaliszissiou
              last edited by

              I like your trees too. As for blender, try to get involved in the UV mapping and use texture maps, procedural textures are not the best choice there. πŸ‘ And give an emitting value of 0.001 to the material so radiosity will do its job. If you have problems with memory and speed, please don't do this for leaves textures. But at least do it for the ground.

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              • david57D Offline
                david57
                last edited by

                The trees are particles painted on a plane. The grass are also particles.


                SetUp.jpg

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                • R Offline
                  Rico91
                  last edited by

                  nice building!
                  i like separate buildings, so this is a good one! πŸ˜„

                  [img:y90a5vdg]http://lh5.ggpht.com/_rMc47FEl0fA/Sro-DozMGPI/AAAAAAAABwU/zZsLbdpwWAs/forum_onderschrift_r3d_30pxh.jpg[/img:y90a5vdg] [url:y90a5vdg]http://www.R3Design.nl[/url:y90a5vdg]

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                  • david57D Offline
                    david57
                    last edited by

                    Tweaking things up like Lighting, Shadow, Materials. Hard to get it right.


                    TweakingUp.jpg


                    Settings.jpg


                    Settings Side.jpg


                    Settings Side B.jpg

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                    • michaliszissiouM Offline
                      michaliszissiou
                      last edited by

                      Interesting grass in the last one. No GI though.

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        I agree, what is the grass in the last one?

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • F Offline
                          FoXar
                          last edited by

                          I go with both of them, the last one has great grass, if you would like to improve I would use some real concrete textures, maybe you could combine some
                          and add seams so the home seems not to be made out of one piece like it is now, also be sure to add more vegetation, tree's, flowers ion the grass, some foliage,..

                          But it's improving already! Good work πŸ‘ , keep on going like that

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                          • david57D Offline
                            david57
                            last edited by

                            Ok, Here's the settings i used for that last render.
                            Settings start at the left and continue on the right.


                            ShortGrassSettings.jpg

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                            • michaliszissiouM Offline
                              michaliszissiou
                              last edited by

                              For everyone who doesn't understand, this is blender 2.5 particles system.
                              Try to render on the old 2.49b, give a slight emit value on the ground (0.002), turn-on radiosity on renderer. V 2.5 has not radiosity function, a new quality fast renderer is coming soon.

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                              • david57D Offline
                                david57
                                last edited by

                                Oh, didnt put the size of the grass blades. You can find it under Material, called strand.


                                GrassBladeSize.jpg

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                                • david57D Offline
                                  david57
                                  last edited by

                                  An update. Still trying to figure out grass particles.
                                  I duplicated one section of grass and pasted in front but it looks two tone.


                                  Update.jpg

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                                  • david57D Offline
                                    david57
                                    last edited by

                                    Here's more of the same.


                                    Best A.jpg


                                    Best B.jpg

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