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πŸ”Œ Quick Selection | Try Didier Bur's reworked classic extension that supercharges selections in SketchUp Download

SU Plus Concrete

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  • D Offline
    david57
    last edited by david57 23 Dec 2009, 03:00

    Messing around with another model.


    Concrete.jpg

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    • R Offline
      rickgraham
      last edited by 23 Dec 2009, 03:22

      @david57 said:

      Messing around with another model.

      Looks cool - I'd like to see the floorplan/inside. The structural engineers aren't going to like you. πŸ˜‰

      Rick

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      • D Offline
        david57
        last edited by 23 Dec 2009, 06:00

        Here's a quick render with blender. Settings were low and render is poor quality.
        Ran out of memory, using a single core laptop.


        Concrete B.jpg

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        • D Offline
          dylan
          last edited by 23 Dec 2009, 09:44

          It's a very cool looking building and I like your first render. It has a lot of potential.

          http://dmdarchitecture.co.uk/

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          • M Offline
            michaliszissiou
            last edited by 23 Dec 2009, 10:18

            I like your trees too. As for blender, try to get involved in the UV mapping and use texture maps, procedural textures are not the best choice there. πŸ‘ And give an emitting value of 0.001 to the material so radiosity will do its job. If you have problems with memory and speed, please don't do this for leaves textures. But at least do it for the ground.

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            • D Offline
              david57
              last edited by 23 Dec 2009, 17:00

              The trees are particles painted on a plane. The grass are also particles.


              SetUp.jpg

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              • R Offline
                Rico91
                last edited by 25 Dec 2009, 11:21

                nice building!
                i like separate buildings, so this is a good one! πŸ˜„

                [img:y90a5vdg]http://lh5.ggpht.com/_rMc47FEl0fA/Sro-DozMGPI/AAAAAAAABwU/zZsLbdpwWAs/forum_onderschrift_r3d_30pxh.jpg[/img:y90a5vdg] [url:y90a5vdg]http://www.R3Design.nl[/url:y90a5vdg]

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                • D Offline
                  david57
                  last edited by 29 Dec 2009, 05:32

                  Tweaking things up like Lighting, Shadow, Materials. Hard to get it right.


                  TweakingUp.jpg


                  Settings.jpg


                  Settings Side.jpg


                  Settings Side B.jpg

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                  • M Offline
                    michaliszissiou
                    last edited by 29 Dec 2009, 13:17

                    Interesting grass in the last one. No GI though.

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                    • C Offline
                      Chris Fullmer
                      last edited by 29 Dec 2009, 16:10

                      I agree, what is the grass in the last one?

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

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                      • F Offline
                        FoXar
                        last edited by 29 Dec 2009, 17:25

                        I go with both of them, the last one has great grass, if you would like to improve I would use some real concrete textures, maybe you could combine some
                        and add seams so the home seems not to be made out of one piece like it is now, also be sure to add more vegetation, tree's, flowers ion the grass, some foliage,..

                        But it's improving already! Good work πŸ‘ , keep on going like that

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                        • D Offline
                          david57
                          last edited by 29 Dec 2009, 17:26

                          Ok, Here's the settings i used for that last render.
                          Settings start at the left and continue on the right.


                          ShortGrassSettings.jpg

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                          • M Offline
                            michaliszissiou
                            last edited by 29 Dec 2009, 17:48

                            For everyone who doesn't understand, this is blender 2.5 particles system.
                            Try to render on the old 2.49b, give a slight emit value on the ground (0.002), turn-on radiosity on renderer. V 2.5 has not radiosity function, a new quality fast renderer is coming soon.

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                            • D Offline
                              david57
                              last edited by 29 Dec 2009, 19:39

                              Oh, didnt put the size of the grass blades. You can find it under Material, called strand.


                              GrassBladeSize.jpg

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                              • D Offline
                                david57
                                last edited by 6 Jan 2010, 01:44

                                An update. Still trying to figure out grass particles.
                                I duplicated one section of grass and pasted in front but it looks two tone.


                                Update.jpg

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                                • D Offline
                                  david57
                                  last edited by 16 Jan 2010, 18:48

                                  Here's more of the same.


                                  Best A.jpg


                                  Best B.jpg

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