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    SU Plus Concrete

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    • michaliszissiouM Offline
      michaliszissiou
      last edited by

      I like your trees too. As for blender, try to get involved in the UV mapping and use texture maps, procedural textures are not the best choice there. πŸ‘ And give an emitting value of 0.001 to the material so radiosity will do its job. If you have problems with memory and speed, please don't do this for leaves textures. But at least do it for the ground.

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      • david57D Offline
        david57
        last edited by

        The trees are particles painted on a plane. The grass are also particles.


        SetUp.jpg

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        • R Offline
          Rico91
          last edited by

          nice building!
          i like separate buildings, so this is a good one! πŸ˜„

          [img:y90a5vdg]http://lh5.ggpht.com/_rMc47FEl0fA/Sro-DozMGPI/AAAAAAAABwU/zZsLbdpwWAs/forum_onderschrift_r3d_30pxh.jpg[/img:y90a5vdg] [url:y90a5vdg]http://www.R3Design.nl[/url:y90a5vdg]

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          • david57D Offline
            david57
            last edited by

            Tweaking things up like Lighting, Shadow, Materials. Hard to get it right.


            TweakingUp.jpg


            Settings.jpg


            Settings Side.jpg


            Settings Side B.jpg

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            • michaliszissiouM Offline
              michaliszissiou
              last edited by

              Interesting grass in the last one. No GI though.

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              • Chris FullmerC Offline
                Chris Fullmer
                last edited by

                I agree, what is the grass in the last one?

                Lately you've been tan, suspicious for the winter.
                All my Plugins I've written

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                • F Offline
                  FoXar
                  last edited by

                  I go with both of them, the last one has great grass, if you would like to improve I would use some real concrete textures, maybe you could combine some
                  and add seams so the home seems not to be made out of one piece like it is now, also be sure to add more vegetation, tree's, flowers ion the grass, some foliage,..

                  But it's improving already! Good work πŸ‘ , keep on going like that

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                  • david57D Offline
                    david57
                    last edited by

                    Ok, Here's the settings i used for that last render.
                    Settings start at the left and continue on the right.


                    ShortGrassSettings.jpg

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                    • michaliszissiouM Offline
                      michaliszissiou
                      last edited by

                      For everyone who doesn't understand, this is blender 2.5 particles system.
                      Try to render on the old 2.49b, give a slight emit value on the ground (0.002), turn-on radiosity on renderer. V 2.5 has not radiosity function, a new quality fast renderer is coming soon.

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                      • david57D Offline
                        david57
                        last edited by

                        Oh, didnt put the size of the grass blades. You can find it under Material, called strand.


                        GrassBladeSize.jpg

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                        • david57D Offline
                          david57
                          last edited by

                          An update. Still trying to figure out grass particles.
                          I duplicated one section of grass and pasted in front but it looks two tone.


                          Update.jpg

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                          • david57D Offline
                            david57
                            last edited by

                            Here's more of the same.


                            Best A.jpg


                            Best B.jpg

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