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    SU to blender (+ small tutorial)

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    • EarthMoverE Offline
      EarthMover
      last edited by

      Thanks Camara. Interesting workflow. I am going to give that a shot.

      EDIT - Gave it a shot and it works great in 2.49. I can't seem to import .obj into 2.5 alpha. Anyone else have this problem? BTW - the KT .xml to .obl workflow also works great for going from SU to Modo.

      3D Artist at Clearstory 3D Imaging
      Guide Tool at Winning With Sketchup
      Content Creator at Skapeup

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      • david57D Offline
        david57
        last edited by

        πŸ‘

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        • pilouP Offline
          pilou
          last edited by

          @unknownuser said:

          I can't seem to import .obj into 2.5

          OBJ importer of the 2.5 Alpha 0 is bugged!
          With some people that works 1/2, for other = 0

          @unknownuser said:

          I use SU free for modeling from the CAD files and do texturing, then use the Kerkythea exporter, then I have a Kerkythea XML file and the textures folder.

          Ok cool trick β˜€ but it's not a direct workflow SU free to Blender (that was my problematic for the moment) πŸ˜‰
          (during the bugging time time of the Alpha 0)

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • michaliszissiouM Offline
            michaliszissiou
            last edited by

            OK, blender 2.5 is Alpha 0, lets work with v2.49b. Lets keep v2.5 for rendering.
            Its a small tutorial here. Exporting from SUpro as .obj. Exporting textures too. When impoted to blender check for doubles. I didn't find any though. If models are already textured in SU, DO NOT convert triangles to quads, UV problem. You can edit UV textures however, you can even have texture painting, projected textures etc. Everything works just fine, just don't subdivide geometry (bad triangulated SU models here).
            Here's an old SU model:
            SU.jpg

            As you may noticed I'm checking faces so to look outside, that's really important. No blue faces, ok
            Picture 1.jpg

            So in SUpro, export .obj like this:
            Picture 2.jpg

            Importing .obj in blender 2.49b like this.
            Picture 3.jpg

            Here's the model in blender. You can see on the right, all textures UVs etc have imported beautifully.
            I deleted cactus and added some blender trees BTW. Everything works like a charm
            Picture 4.jpg

            A quick render ~2 min
            mmm.jpg

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            • pilouP Offline
              pilou
              last edited by

              Very cool tut and neat result! 😎
              Can I translate your tut in French?

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • michaliszissiouM Offline
                michaliszissiou
                last edited by

                My pleasure Pilou.

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                • pilouP Offline
                  pilou
                  last edited by

                  Thx! β˜€

                  Done! 😎

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • EarthMoverE Offline
                    EarthMover
                    last edited by

                    @michaliszissiou said:

                    OK, blender 2.5 is Alpha 0, lets work with v2.49b. Lets keep v2.5 for rendering.

                    Michalis, does this mean that you will import into 2.49 first, then save as .blend file and open it in 2.5 for rendering? Just trying to understand the workflow. I can't wait until they are finished with 2.5. It is a real gem in the making...especially if it is still free!!

                    Also where do you get your Blender trees?

                    3D Artist at Clearstory 3D Imaging
                    Guide Tool at Winning With Sketchup
                    Content Creator at Skapeup

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                    • michaliszissiouM Offline
                      michaliszissiou
                      last edited by

                      Yes Adam. You can save the v2.49b file and open it in 2.5 (much faster renderer). But you have to wait for a full functional 2.5.
                      As for "if it is still free" read this one. It will always be a freeware app.
                      http://www.blender.org/education-help/faq/gpl-for-artists/

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                      • EscapeArtistE Offline
                        EscapeArtist
                        last edited by

                        @michaliszissiou said:

                        Yes Adam. You can save the v2.49b file and open it in 2.5 (much faster renderer).

                        This works well, I had to do this to get the collada import to work. Import with 2.49, save as .blend, re-open in 2.5. Didn't know the .OBJ import was broken too, thanks for the heads up.

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                        • michaliszissiouM Offline
                          michaliszissiou
                          last edited by

                          An updated render, using blender particle system for dry grass. I have a lot more to learn...


                          mmgr.jpg

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                          • J Offline
                            Jakerlund
                            last edited by

                            Hi,

                            Anyone know how to run kt2obj in OS X?
                            There is a Unix version and since OS X is Unix based i thought it would be possible.
                            But my knowledge in terminal is πŸ‘Š

                            Any tips are welcome.

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                            • EscapeArtistE Offline
                              EscapeArtist
                              last edited by

                              Jakerlund
                              Your question would be better answered in its own post.

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                              • S Offline
                                Starling75
                                last edited by

                                Hmm... Blender 2.57 can't import collada exported from SU8 ..?

                                http://www.starlingarch.cz

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                                • michaliszissiouM Offline
                                  michaliszissiou
                                  last edited by

                                  A tip.
                                  Keep a blender 2.49b for this. For the moment. πŸ˜‰
                                  The best way to export is the official obj format. But you need SU pro... what a shame for google. πŸ‘Ž

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    For SU free version use the Export obj + Material by TIG πŸ˜‰

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • michaliszissiouM Offline
                                      michaliszissiou
                                      last edited by

                                      Similar problems to collada pilou...
                                      blender/ edit mode / w / remove doubles !!!???

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