SU to blender (+ small tutorial)
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@unknownuser said:
I can't seem to import .obj into 2.5
OBJ importer of the 2.5 Alpha 0 is bugged!
With some people that works 1/2, for other = 0@unknownuser said:
I use SU free for modeling from the CAD files and do texturing, then use the Kerkythea exporter, then I have a Kerkythea XML file and the textures folder.
Ok cool trick but it's not a direct workflow SU free to Blender (that was my problematic for the moment)
(during the bugging time time of the Alpha 0) -
OK, blender 2.5 is Alpha 0, lets work with v2.49b. Lets keep v2.5 for rendering.
Its a small tutorial here. Exporting from SUpro as .obj. Exporting textures too. When impoted to blender check for doubles. I didn't find any though. If models are already textured in SU, DO NOT convert triangles to quads, UV problem. You can edit UV textures however, you can even have texture painting, projected textures etc. Everything works just fine, just don't subdivide geometry (bad triangulated SU models here).
Here's an old SU model:
As you may noticed I'm checking faces so to look outside, that's really important. No blue faces, ok
So in SUpro, export .obj like this:
Importing .obj in blender 2.49b like this.
Here's the model in blender. You can see on the right, all textures UVs etc have imported beautifully.
I deleted cactus and added some blender trees BTW. Everything works like a charm
A quick render ~2 min
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Very cool tut and neat result!
Can I translate your tut in French? -
My pleasure Pilou.
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Thx!
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@michaliszissiou said:
OK, blender 2.5 is Alpha 0, lets work with v2.49b. Lets keep v2.5 for rendering.
Michalis, does this mean that you will import into 2.49 first, then save as .blend file and open it in 2.5 for rendering? Just trying to understand the workflow. I can't wait until they are finished with 2.5. It is a real gem in the making...especially if it is still free!!
Also where do you get your Blender trees?
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Yes Adam. You can save the v2.49b file and open it in 2.5 (much faster renderer). But you have to wait for a full functional 2.5.
As for "if it is still free" read this one. It will always be a freeware app.
http://www.blender.org/education-help/faq/gpl-for-artists/ -
@michaliszissiou said:
Yes Adam. You can save the v2.49b file and open it in 2.5 (much faster renderer).
This works well, I had to do this to get the collada import to work. Import with 2.49, save as .blend, re-open in 2.5. Didn't know the .OBJ import was broken too, thanks for the heads up.
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An updated render, using blender particle system for dry grass. I have a lot more to learn...
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Hi,
Anyone know how to run kt2obj in OS X?
There is a Unix version and since OS X is Unix based i thought it would be possible.
But my knowledge in terminal isAny tips are welcome.
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Jakerlund
Your question would be better answered in its own post. -
Hmm... Blender 2.57 can't import collada exported from SU8 ..?
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A tip.
Keep a blender 2.49b for this. For the moment.
The best way to export is the official obj format. But you need SU pro... what a shame for google. -
For SU free version use the Export obj + Material by TIG
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Similar problems to collada pilou...
blender/ edit mode / w / remove doubles !!!???
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