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    Model this: Enrico bamboo cheese grater

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    • soloS Offline
      solo
      last edited by

      WoW guys!!

      Those are looking awesome so far.

      I guess to some guru's this has been too easy.

      Interesting observation Eric, do you normally model with a yellow background? I have seen many folks using custom background and face colors for varying contrasts in modeling, I am boring with white background and mustard front faces against red rear faces.

      Jeff, did you use any ruby's?

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • boofredlayB Offline
        boofredlay
        last edited by

        I usually model with a white background but if there is a lot of geometry I can get lost. Yellow is the most soothing to my eye for a background in this case.

        http://www.coroflot.com/boofredlay

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        • S Offline
          Speaker
          last edited by

          I couldn't resist to try, although I have a lot of things to do πŸ˜„

          First I made two circles, moved up the inner one and divided it in 4 segments, leaft one and divided that. Then I selected the faces seperatly and grouped them. After that I used the radial bending tool from free scale ruby. Copied the segment and rotated it for the 4 sides. I put two of the theeth on a face and made a component, copied it 9 times and used the radial bending tool again, and then again copied the new component to make the grater.

          The geometry turned out kind of messy, but Overall I realized some thing that can and can't be done with the tools I used. This was a good practice πŸ˜„


          1.jpg


          2.jpg


          3.jpg


          3d challange pam.jpg


          3d challange wire.jpg


          3d challange render.jpg

          http://www.youtube.com/user/latvietis1234

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          • jeff hammondJ Offline
            jeff hammond
            last edited by

            No rubies in the method I used. I'll post the wireframe and brief explanation when I do a lower poly version later today.
            Arc, followme, and rotate tools mainly

            dotdotdot

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            • A Offline
              avariant
              last edited by

              That was fun! Thanks solo!!

              solid.pngwireframe.png

              For the grater, I started with a cone, cut the top off, then segmented it twice and manually pinched it in using scale. Lower poly, but... πŸ˜„ No rubies used.

              grater.png

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              • daleD Offline
                dale
                last edited by

                My attempt. Primarily I used "follow me", and intersect with model to form the graters. Was good fun.


                Picture 128.png


                Picture 133.png


                Picture 134.png


                Picture 137.png


                GRATER2.jpg

                Just monkeying around....like Monsanto

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  Okay, here's my ATTEMPT 😳

                  Cheese Grater Textured.jpg

                  Cheese Grater Lines.jpg

                  Cheese Grater Wireframe.jpg

                  Cheese Grater CloseUp.jpg

                  Fun challenge and used 2 Ruby Scripts

                  • Round Edge v2
                  • Joint Push Pull

                  To keep Poly count low in kept the graters as simple as i could, here's an example...

                  Grate Design.jpg

                  Also used Photo Match to rough out the dimensions...

                  Photo Match.jpg

                  If someons feels the need to view it in SU here's a link...

                  favicon

                  (www.box.net)

                  I didn't want to clutter the 3D Warehouse with Cheese Graters!!!

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • D Offline
                    d12dozr
                    last edited by

                    This was fun! I tried to hurry at the start, made some sloppy geometry, and when I went to save SU did something called "Check Validity" and deleted most of the faces on my grater! πŸ‘Š So I had to redo them, but I think it turned out good.

                    I did not use any plug-ins. I made the box first, then for the grater I used 2 cones and "intersect with model"(see picture), made into a cutting component and arrayed them using a temporary plane to get perfect lines.


                    Model this - Cheese grater4.jpg


                    Intersect with model


                    Finished cutting component


                    temporary plane


                    Model this - Cheese grater6.jpg


                    Hidden geometry


                    Model this - Cheese grater7.jpg


                    A clay render, just to practice.

                    3D Printing with SketchUp Book
                    http://goo.gl/f7ooYh

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                    • jeff hammondJ Offline
                      jeff hammond
                      last edited by

                      i did another one which i managed to get the poly count down (though it's still pretty high).. i took some screen shots along the way.. .skp attached at the end of this post.

                      no rubys.. 6 SU tools total were used.. i'll try to get some time tomorrow to make the cheese catcher..

                      a pretty cool exercise for me in that i rarely ever model without thinking about dimensions etc.. this was done fully freestyle and only by eye. (but, there's also some mistakes that were made as to sizes/proportions so while it was fun, i couldn't use this approach if someone was paying me to draw this for them)

                      cheese.jpg

                      http://homepage.mac.com/jeffhammond/.Public/scf/cheeseSBS.jpg


                      JH_Cheese_SKP.zip

                      dotdotdot

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                      • C Offline
                        Cyberdactyl
                        last edited by

                        Looking good Jeff.

                        So far, I'd say yours has the best 'feel' πŸ˜‰

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                        • D Offline
                          dedmin
                          last edited by

                          Projects like this really show how week SketchUp is with hi poly modeling! I used Fredo's round corner and radial bending to make cheese grater and it took half and hour just to bend and killed SketchUP! It was a breeze in 3DS Max!

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                          • D Offline
                            d12dozr
                            last edited by

                            Mine textured and a fun clay render as well...


                            Model this - Cheese grater8.jpg


                            Colored lighting effects for fun

                            3D Printing with SketchUp Book
                            http://goo.gl/f7ooYh

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                            • R Offline
                              rev3rse
                              last edited by

                              It seems simple, but that little element was a bit difficult to model.
                              Texture extracted from posted picture πŸ˜„
                              I was trying to use Round corners ruby, but in the end i've preferred to not use it..
                              For the knife, a simple truncated cone with 2 planes in intersection
                              Some screenshots, details of work in progress and final piece (with some renders for fun..)


                              gr-01


                              Grattugia-02.jpg


                              Round-corners ruby


                              The knife


                              Grattugia-coltello.jpg


                              Grattugia-04.jpg


                              Final render.jpg


                              dettaglio.jpg

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                              • jeff hammondJ Offline
                                jeff hammond
                                last edited by

                                let me guess EA, 300,000 polys? πŸ˜„

                                your post reminded me that i used weld.rb with mine.. it's been a keyboard shortcut for so long that i forgot it was even a ruby.

                                dotdotdot

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                                • M Offline
                                  MIke Ravenwolf
                                  last edited by

                                  lol, wow,
                                  definitively can see how my model will have some, cough, deficiencies, compared to some of these I've seen. πŸ˜„
                                  All i have left to model is the cutting teeth on the grater and maybe the knife. Hopefully by tonight II can post it.
                                  going to try and give Jeff's method a shot. seems like it would work best for the approach I've been doing.

                                  Carpe Diem, Foveo Noctim

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                                  • EscapeArtistE Offline
                                    EscapeArtist
                                    last edited by

                                    Rubies used: Round Corner, Weld, Bezier Curve, set center point

                                    Grater pointy parts constructed similar to Dale's method; Bezier created the shape, follow me made it, center point allowed me to place it, and intersection cut out the "star" shape, followed by removing unwanted geometry. The metal here actually has thickness in case we render. Otherwise, it's pretty standard SU construction and tools. This model is pretty darn heavy. I definitely learned something building this, figuring out how to place the pointy parts on the grater was a challenge for me.


                                    GRATER.jpg


                                    GRATERcu.jpg


                                    GRATERt.jpg

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                                    • EscapeArtistE Offline
                                      EscapeArtist
                                      last edited by

                                      @unknownuser said:

                                      let me guess EA, 300,000 polys? πŸ˜„

                                      your post reminded me that i used weld.rb with mine.. it's been a keyboard shortcut for so long that i forgot it was even a ruby.

                                      208,700. Sketchup was feelin' the pain. πŸ˜†

                                      Weld's quickly become one of my favorite rubys, makes for a lot smoother model.

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                                      • soloS Offline
                                        solo
                                        last edited by

                                        These are all fantastic, the best part about this exersize is that there are many ways to skin the proverbial cat, so many different methods used to achieve a similar result. This is what makes SU such a great tool.

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

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                                        • daleD Offline
                                          dale
                                          last edited by

                                          These are great, and as usual I've gleaned a great deal. My greatest respect guys πŸ‘ Thanks for this Pete.

                                          Just monkeying around....like Monsanto

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                                          • RichardR Offline
                                            Richard
                                            last edited by

                                            Stevie Wonder got one of those for christmas - he said it was the most violent book he ever read! πŸ˜„

                                            [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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