Italian Kitchen - my first v-ray render
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This is a kitchen from italian manufacturer. All modeling done in SU by me except for the elephant which i took from the 3dwh. Still struggling trying to achieve good lighting and smooth shadows in v-ray. Have a look and leave a comment please.
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These are awesome, I like the crisp sharpness of the render, very clean and great looking materials.
If I may ask, what material is the countertop and is the sink formed as part of countertop?
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thanks solo. the countertop is made from Idroleb ( whatever that is) and it seems that the sink is indeed formed as a part of the countertop. i'm not really sure as i modeled it after a photograph as for a vray material its just gray colour with glossy reflection (ior 1,3 , glossiness 0,4)
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Really nice.
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I wish my kitchen were that clean. Nice work.
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Wow! These are beautiful! Now I understand the popularity of this program. May I ask how long it took you to render these and how many cores you are using to do this. Is it a Windows or Mac machine? I really like the floor too. Did you texture this in Sketchup or V-ray? Can you show us what the raw model looks like? This is truly beautiful.
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Shareck
I am Irish but i am green with envy at the quality of these renders. Totally awesome work. Can you tell me some of your secrets???
I thinks that the worktop is some sort of solid surface material such as Dupont Corian or Wilsonart Solid Surface. It is very popular with the high gloss kitchens now invogue.
Well Done again.
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@elibjr said:
May I ask how long it took you to render these and how many cores you are using to do this. Is it a Windows or Mac machine? I really like the floor too. Did you texture this in Sketchup or V-ray? Can you show us what the raw model looks like? This is truly beautiful.
Each image took about 6-8 hours to render. I left it to cook overnight. The resolution was 2200pix wide. I rendered it on a windows pc with 2 cores (core2duo 2ghz). I used a visopt file that Nomeradona created and shared somewhere on this forum. It gives great light and smooth shadows from sun light (so i had to model some vertical blinds to have the vray lights visible). The floor i textured in SU but i added bump map and reflection in Vray. Raw SU model with hidden geometry pictures below:
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Great!
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