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    Render this: SSS

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    • olisheaO Offline
      olishea
      last edited by

      frosted glass and a shiny ball! my god sss takes long time to render! this ones not exactly sss but looks pretty cool!

      earthmover: those look sweet! could be ornamental lights!


      x.jpg

      oli

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      • david_hD Offline
        david_h
        last edited by

        here's one. . .no idea what I am doing. Just clicking a lot of buttons and hoping for the best. 😲


        Box andBall.jpg

        If I make it look easy...It is probably easy

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        • jeff hammondJ Offline
          jeff hammond
          last edited by

          whaat's wax.. no ambient

          http://homepage.mac.com/jeffhammond/.Public/scf/ssswax.jpg

          dotdotdot

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          • olisheaO Offline
            olishea
            last edited by

            we should be using an organic model for SSS:

            this is with some fake emitters within rubber ball material, SSS density 0.05


            monkey.jpg


            monkey_SU.jpg

            oli

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            • soloS Offline
              solo
              last edited by

              Fair enough, maybe my model is a little challenging as it requires very specific materials in order for overlapping textures to display SSS.
              So here is a Dragon as previously requested, feel free to do the SSS light effect. I used this model as if you do an Internet search on subsurface scattering you will find this particular one most used (think of it as the Barcelona chair of SSS)


              Dragon 1.jpg


              Dragon 1.zip

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • 7 Offline
                7homuz
                last edited by

                my try, this is fun! had a couple tries but was very baddddddddddd
                hopefully this one is ok, rendered it when i was sleeping


                spherical box final.jpg

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                • soloS Offline
                  solo
                  last edited by

                  I did a quick one using the studio setup from the other thread and three lights.


                  dragonsss1.jpg

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • daleD Offline
                    dale
                    last edited by

                    Before I put myself into the mouth of the dragon I will post these


                    sss5.jpg

                    Just monkeying around....like Monsanto

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                    • 7 Offline
                      7homuz
                      last edited by

                      now you just need a jade sss material

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                      • daleD Offline
                        dale
                        last edited by

                        and one more


                        sss7.jpg

                        Just monkeying around....like Monsanto

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                        • olisheaO Offline
                          olishea
                          last edited by

                          nice pete, looks real! good thread mate, dont get to use sss at all really.

                          oli

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                          • dermotcollD Offline
                            dermotcoll
                            last edited by

                            This is my last attempt at this - The SSS material in the twilght library didnt render well at all as the cube material turned out very flat. This one came out very interesting with the HDRi image really affecting it. I'm learning alot using this tutorial


                            sss 2.jpg

                            When you burn your arse - you gotta sit on the blisters!!

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                            • E Offline
                              Ecuadorian
                              last edited by

                              After doing some more research on the subject now I think some of the renders here show more absorption than SSS. The classic example of an SSS material is human skin.

                              Thanks for the dragon, Pete, I'll give it a go tonight.

                              -Miguel Lescano
                              Subscribe to my house plans YouTube channel! (30K+ subs)

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                              • R Offline
                                remus
                                last edited by

                                Cheers for the standford dragon model solo, ive tried getting it in to SU a few times but its always been to heavy. I guess you poly reduced it a lot before taking it in to SU?

                                http://remusrendering.wordpress.com/

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                                • soloS Offline
                                  solo
                                  last edited by

                                  Pleasure guys, yeah Remus I reduced it 90%, so lots of fine detail is lost.

                                  Miguel, SSS has many factors, human skin is an example of the Translucency of a material as well as forward absorbsion. Jade will have less translucency, more refraction and slight absorbtion.

                                  Here is my attempt at Ruby material, as well as my settings.


                                  dragonsss2.jpg


                                  sss setup.jpg

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

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                                  • soloS Offline
                                    solo
                                    last edited by

                                    Nice one Adam.

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • EarthMoverE Offline
                                      EarthMover
                                      last edited by

                                      Thanks Pete...I actually cheated a little and used the high poly dragon since it was in Max. Looking at yours...I should've jacked up the specularity a little.

                                      Pete, have you tried using different color lights with a white SSS material? That should be interesting.

                                      3D Artist at Clearstory 3D Imaging
                                      Guide Tool at Winning With Sketchup
                                      Content Creator at Skapeup

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                                      • soloS Offline
                                        solo
                                        last edited by

                                        a quick 30 second render.


                                        dragonsss3.jpg

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

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                                        • soloS Offline
                                          solo
                                          last edited by

                                          Four lights, two red, two white.

                                          I used a bump map.


                                          dragonsss4.jpg

                                          http://www.solos-art.com

                                          If you see a toilet in your dreams do not use it.

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                                          • EarthMoverE Offline
                                            EarthMover
                                            last edited by

                                            Wow Pete..the last one is amazing. The bump map really made it pop.

                                            3D Artist at Clearstory 3D Imaging
                                            Guide Tool at Winning With Sketchup
                                            Content Creator at Skapeup

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