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Copy Array Along Path tool...have a look.

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  • C Offline
    Click Draw
    last edited by 1 Nov 2009, 17:06

    Hi there,

    I know I've been posting a lot of questions lately, so seeing as I'm on a roll, here is another. Have a look at the attached and see if you can help. Also, once I can get the proper outcome and know how, I'd like to experiment with changing or replacing the component with another. I think this will come in very useful for creating rope, chain, spine type shapes, etc....A good example would be "Doc Oc" arms in Spiderman. Hope you all know what I mean.

    Thanks,

    Jeff


    copy_along_path.jpg

    Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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    • T Offline
      TIG Moderator
      last edited by 1 Nov 2009, 20:04

      This along awaited update of RickW's tool CopyAlongPath - to rotate as it copies... I'm do some other stuff that will involve an algorithm that could be applied to this - but don't hold your breath...

      TIG

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      • C Offline
        Click Draw
        last edited by 1 Nov 2009, 20:10

        Do you know of a user guide or PDF on the proper settings...if there is a settings guideline.? I would use it more if I knew how to set it up properly.
        Jeff

        Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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        • E Offline
          Ecuadorian
          last edited by 1 Nov 2009, 21:03

          Takeshi Hashimoto wrote a basic, but good explanation:
          http://www.pushpullbar.com/forums/ruby-scripts/9467-visual-index-ruby-scripts-3.html#post132098

          I'm also waiting for a version that can do what you want...

          -Miguel Lescano
          Subscribe to my house plans YouTube channel! (30K+ subs)

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          • C Offline
            Click Draw
            last edited by 1 Nov 2009, 21:17

            Thanks Miguel,

            Seems to work fine when the path is 2D by not when 3D. So far I have made a work around using the Radial Bending ruby....just more time consuming.

            Cheers,

            Jeff

            Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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            • E Offline
              Ecuadorian
              last edited by 1 Nov 2009, 21:38

              Jeff, I made a request very similar to yours back in March. You might want to check the thread for some ideas people gave:
              http://forums.sketchucation.com/viewtopic.php?f=180&t=17285

              EDIT: Now that I think about it, perhaps a combination of 1001bit's extrude along sloping path + Chris Fullmer's Components to Faces could be the ticket.

              -Miguel Lescano
              Subscribe to my house plans YouTube channel! (30K+ subs)

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              • C Offline
                Chris Fullmer
                last edited by 1 Nov 2009, 23:11

                My perpendicular face tools will do it. It just doesn't do it as an array. You have to click where you want each face to be applied. So it could be useful, but also tedious if you need a perfectly spaced array.

                Chris

                Lately you've been tan, suspicious for the winter.
                All my Plugins I've written

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                • C Offline
                  Click Draw
                  last edited by 2 Nov 2009, 00:54

                  Hi Chris,

                  Ya...I used it in the sample above but I would for sure be very time consuming. I was wondering, each face is created as a group, could it be possible to have it place a component on a node instead of a circle, square or custom face. Kind of a combo between copy path and perp faces.... what do you think?

                  Thanks,

                  Jeff

                  Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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                  • R Offline
                    RickW
                    last edited by 2 Nov 2009, 17:36

                    @tig said:

                    This along awaited update of RickW's tool CopyAlongPath - to rotate as it copies... I'm do some other stuff that will involve an algorithm that could be applied to this - but don't hold your breath...

                    2D rotation works for components, but 3D rotation has yet to be implemented.

                    RickW
                    [www.smustard.com](http://www.smustard.com)

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                    • E Offline
                      Ecuadorian
                      last edited by 2 Nov 2009, 18:30

                      This will make a nice commercial script, Rick. ๐Ÿ˜Ž

                      -Miguel Lescano
                      Subscribe to my house plans YouTube channel! (30K+ subs)

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                      • JClementsJ Offline
                        JClements
                        last edited by 2 Nov 2009, 20:18

                        Jeff, I use perpendicular to path as well to do what you showed in your first posting, but it can be a tedious process.

                        If it could be automated AND combined with scale along a path from one object to a rescaled-copy of itself, it would sure be helpful in producing things such as reduced elbows.

                        Lets hope ...

                        John | Illustrator | Beaverton, Oregon

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                        • simon le bonS Offline
                          simon le bon
                          last edited by 5 Nov 2009, 22:59

                          @tig said:

                          This along awaited update of RickW's tool CopyAlongPath - to rotate as it copies... I'm do some other stuff that will involve an algorithm that could be applied to this - but don't hold your breath...

                          "This along awaited update of RickW's tool CopyAlongPath" Yes indeed dear Rick, we agree with TIG. We need it! (we want it ๐Ÿ˜‰ )

                          this is my try:


                          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/CopyArray001th.jpg

                          3d_grid.rb


                          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/CopyArray002th.jpg

                          Weld v.3.000 by Rick Wilson


                          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/CopyArray003th.jpg

                          BezierSpline v1.21 by fredo


                          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/CopyArray004th.jpg

                          Perpendicular Face Tools by Chris Fullmer

                          @jclements said:

                          If it could be automated AND combined with scale along a path from one object to a rescaled-copy of itself, it would sure be helpful in producing things such as reduced elbows.

                          Lets hope ...


                          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/CopyArray005th.jpg

                          2 Faces + Path ver. 1.4. by Kirill

                          @click draw said:

                          I'd like to experiment with changing or replacing the component with another. I think this will come in very useful for creating rope, chain, spine type shapes, etc....


                          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/CopyArray006th.jpg


                          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/CopyArray007th.jpg

                          Components onto Faces v1.0 by Chris Fullmer


                          http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/CopyArray008th.jpg

                          As Jean lemire always say: "just ideas" ๐Ÿ˜„
                          simon.

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                          • simon le bonS Offline
                            simon le bon
                            last edited by 7 Nov 2009, 23:37

                            Tweaking the process:


                            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/CopyArray009th.jpg


                            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/CopyArray010th.jpg


                            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/CopyArray011th.jpg


                            http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/CopyArray012th.jpg

                            *s

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                            • X Offline
                              xrok1
                              last edited by 8 Nov 2009, 04:05

                              love that chain! i'd like to see it rendered with a glass material. ๐Ÿ˜‰

                              โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

                              http://www.Twilightrender.com try it!

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                              • simon le bonS Offline
                                simon le bon
                                last edited by 8 Nov 2009, 09:56

                                Hi Rocky

                                Please take it and make it at your convenience ๐Ÿ˜‰
                                (click the pic for Skp)

                                http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/th_CopyArray013th.jpg
                                ../sim

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                                • simon le bonS Offline
                                  simon le bon
                                  last edited by 10 Nov 2009, 22:57

                                  Playing with the process..
                                  (easy and fast)


                                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/CopyArray014th.jpg


                                  http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/CopyArray015th-1.jpg

                                  (two components made with the same 60ยฐ rotated)
                                  *s

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                                  • Bob JamesB Offline
                                    Bob James
                                    last edited by 10 Nov 2009, 23:41

                                    @simon le bon said:

                                    (easy and fast)

                                    Is your "easy and fast" the same eight-step process in your previous post or have you come up with a real "easy and fast"?

                                    i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                                    • P Offline
                                      pav_3j
                                      last edited by 10 Nov 2009, 23:44

                                      simon you are a master of getting the best results using methods most don't think of!

                                      i'm still a little confused by the process, but i'll get there!

                                      pav

                                      Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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                                      • P Offline
                                        pav_3j
                                        last edited by 11 Nov 2009, 02:37

                                        ah i get it now simon, thank you very much for the written explaination.

                                        i think one thing you may have missed out (as i understand it) is that the amount of steps you have to take with the 2 faces and a path tool, must equal the amount you have segmented the curve by, or the faces will not end up on the end point of each line.
                                        correct?

                                        thank you again.

                                        pav

                                        Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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                                        • C Offline
                                          Click Draw
                                          last edited by 11 Nov 2009, 05:06

                                          Very clever Simon....I'll be trying this for sure!

                                          Thanks,

                                          Jeff

                                          PS: I wonder if it would be possible to have a ruby called "Replace segment with Component"...nah....I doubt that could be written ๐Ÿ˜‰

                                          Have I mentioned how much of a laugh I get out of some of the Signatures on here!

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