[Plugin] importDXFtext
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Thanks for the quick response.
I fixed the typo in the version and republished v3.5 !I'll need a while to look through your other points...
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Thanks a lot.
After installing the Plugin, the version text still says 3.4, so I first thought the install did not work. But all fine.
Yes, I have more dxf files. What should they ideally contain?
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'Orange': Leading space: confirm it works
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'blue': works for the minus sign.
Tested as well with other chars like: °"*='^`
But these are still placed down at the bottom. -
'green': works nicely
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'brown': Superscripts. I see no difference yet.
The MText contains for instance the following value string in the dxf:
\A1;{\fArial|b0|i0|c0|p34;2.88\fArial|b0|i0|c0|p34;\A1{\H.66x;\S5^ ;}}
The imported result of this is:
2.88\A15
I think correctly interpreted is the follwoing part:
\A1;{\fArial|b0|i0|c0|p34;2.88\fArial|b0|i0|c0|p34;.....}But the part \A1{\H.66x;\S5^ ;} is generating the string \A15
I think that the dxf code \H.66x;\S....^ means: by a factor 0.66 of font height shift the string starting after /S upwards (^)-
'components': I would prefer if the 3D-text is created as a component, not a group. The description (not the name) of the component could then contain the text used in the 3D-text. If someone wants to recreate the 3DText manually, only the description has to be copy/pasted into a new 3DText.
If the text would also be used as the instance name, The text would be easily recognizable as well in the outliner. But this is just an option.
The component name (definition) can stay as it is now. -
'Rotated MText': would it be easier, if only a rotation around the z-axis would be considered? I think the rotation angle and the position of the "attach" or "center" point is an attribute in the dxf of the MText.
For me this would be enough, as I import dxf text only for 2D drawings. -
'Purple': Line breaks.
I am not sure, but I thought in dxf there is kind of a column width defined for the MText Codes. Could this be used to estimate the number of characters that fit into the width? For instance assuming an average character in a text is half as wide as high.
Example: if the width of the box is 1500mm and the font height is 250mm, then we can place around 12 chars into the box before doing a line break.
Forget the MTEXTBEGIN and MTEXTEND, I thought this defines the width of the mtext box. -
'Dimensions':
I agree it is not trivial. I was thinking about a pragmatic implementation like: -
get the type of dimension as linear or radial. If the dxf contains a type we cannot map in SketchUp, then ignore it and just import the text as is done today.
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get the insertion/definition points. But do not try to attach the dimension to an entity.
For a radial dimension, just create a small circle (for type diameter) or arc (for type radius) at the definition point and attach it to the SketchUp radial dimension. Once the dimension is created, delete the circle/arc. -
get the text to be used. (do not let Sketchup set the text)
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try to figure out the arrow style (none, point, open arrow, closed arrow, dash). If nothing matching is found in the dxf, just use the default arrow style from SketchUp.
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get the distance of the dimension line (linear) or text (radial) from the definition point(s). I would start with only dimensions in the XY plane. (2D).
(I will try to find out how these dimensions can be drwan using ruby in the general case. In the SketchUp UI I think it is limited to 6 variants: either the dimension measures the X, Y, Z coordinate or the length of the projection on the XY, XZ or YZ plane)
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The
2.88\A15
is therefore equal to2.88⁵
I can trap for that, but are there any other decimal parts e.g. 2.88³ ??I see that \A is a DXF alignment code, where 1 is btm, 2 is center, 3 is top
The part after that is the formatted string - e.g. 5
It also has a trailing ; that needs stripping.v3.6 will be published soon and will incorporate that...
I've also added the lone
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alignment/height adjustment to include other lone characters like ` °"*='^`` too... -
Here's v3.6
https://sketchucation.com/pluginstore?pln=importDXFtext
Containing the recent changes outlined in my last post... -
Looks very nice! Thanks.
This numbering format with the "mm" number shown superscripted only shows a whole number, no decimals in the superscript.
But in theory there could be also more than one digit/character superscript.I have attached another dxf which is as received. It contains a map and isocontours with a lot of text. Here you see, that rotating the text along the contours would be very helpful.
The coordinate system is the Swiss coordinate system LV95.
The origin is 2'677'085 m west and 1'237'410 m south of the lower left corner.I have another similar file which is in 3D. But I think the 2D is good to start with.
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@tig said:
The
2.88\A15
is therefore equal to2.88⁵
I can trap for that, but are there any other decimal parts e.g. 2.88³ ??I see that \A is a DXF alignment code, where 1 is btm, 2 is center, 3 is top
The part after that is the formatted string - e.g. 5
It also has a trailing ; that needs stripping....I have created an additional test case (see attached dxf file) with the following dxf script:
\A1;Nische für späteren \A1;{\fArial|b1|i1|c0|p34;17\fArial|b1|i1|c0|p34;\A1{\H.66x;\Ssuper;normal}\A1{\H.36x;\Sscript;small}} DuscheneinbauBut I think this is really pushing it.
I think a formatting command starts with a "" and ends with a ";"
- The \H..x; command indicates the text height as a factor.
- The \S...; command is the superscript. The text to superscript starts right after the "S" until the ";".
- The \Ax; command can also be written without the ending ; as it takes only one parameter.
- curled brackets {} are to limit a command to the block inside the curled brackets.
The import looks like this:
It should look like this:
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Here's v3.7
https://sketchucation.com/pluginstore?pln=importDXFtext
It now correctly rotates MTEXT [and all other text-types] - I might have messed up somewhere, please test...
Code 50 used by TEXT/ATEXT can be in MTEXT's definitions, but not in the examples provided, so we have to rely on codes 11/21 to work out the vector rotations about the Z, then the result is in radians not degrees !I'll look at other outstanding issues when I can...
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Since version 3.5 and higher another issue has sneaked in: TEXT objects are not imported anymore
(our main test file does not have text objects, so I did not realize it before)
There should be 74 TEXT ENTITIES imported from the attached file called
"map with Isocontours TEXT.dxf"
Currently the console output looks like this:-------------------------------------------- importDXFtext -------------------------------------------- DXF = 'D;\xxx\Sketchup\Import\dwgtest\map with Isocontours TEXT.dxf' UNITS = 'm' 4 STYLES; .... 67 LAYERS; .... 0 TEXT ENTITIES; 25 MTEXT ENTITIES; .... 436 ATTRIBUTE TEXT ENTITIES; ....
Rotation
MText Rotation angle looks good. But the position is not right anymore. I assume the issue is that the wrong rotation (attachment) point is taken.
What I found in the ACAD documentation on MTEXT:@unknownuser said:
MTEXT code 71: Attachment point:
Values mean: 1 = Top left; 2 = Top center; 3 = Top right
4 = Middle left; 5 = Middle center; 6 = Middle right
7 = Bottom left; 8 = Bottom center; 9 = Bottom rightWhat I found in the ACAD documentation on rotation angles and text points in relation to text justification:
MTEXT codes 10, 20, 30; x,y,z coord for Insertion point MTEXT code 50; Rotation angle in radians MTEXT codes 11,21,31; x, y, z coord of X-axis direction vector (in WCS) A group code 50 (rotation angle in radians) passed as DXF input is converted to the equivalent direction vector ([u]if both a code 50 and codes 11, 21, 31 are passed, the last one wins)[/u]. This is provided as a convenience for conversions from text objects MTEXT code 71; Attachment point; Values are; 1 = Top left; 2 = Top center; 3 = Top right 4 = Middle left; 5 = Middle center; 6 = Middle right 7 = Bottom left; 8 = Bottom center; 9 = Bottom right TEXT codes 10, 20, 30; x, y, z coord for First alignment point (in OCS) TEXT code 50; Text rotation (optional; default = 0) TEXT codes 11,21,31; x, y, z coord for Second alignment point (in OCS) (optional) These values are meaningful only if the value of a 72 or 73 group is nonzero (if the justification is anything other than baseline/left) TEXT code 72; Horizontal text justification type (optional, default = 0) integer codes (not bit-coded) values are; 0 = Left; 1= Center; 2 = Right 3 = Aligned (if vertical alignment = 0) 4 = Middle (if vertical alignment = 0) 5 = Fit (if vertical alignment = 0) See the Group 72 and 73 integer codes table for clarification TEXT code 73; Vertical text justification type (optional, default = 0); integer codes (not bit-coded); values are; 0 = Baseline; 1 = Bottom; 2 = Middle; 3 = Top See the Group 72 and 73 integer codes table for clarification A-TEXT codes 10, 20, 30; x,y,z coord for Text start point (in OCS) A-TEXT code 50; Text rotation (optional; default = 0) A-TEXT codes 11,21,31; x, y, z coord for Alignment point (in OCS) (optional) Present only if 72 or 74 group is present and nonzero A-TEXT code 72; Horizontal text justification type (optional; default = 0). See TEXT group codes A-TEXT code 74; Vertical text justification type (optional; default = 0). See group code 73 in TEXT
Examples for Rotation issues with MTEXT.
Below cases are based on our dxf test file called "dxf issues with special chars.dxf":
- The black text is the unrotated text produced from v3.4
- The red text is the rotated text from v3.7
- The green text is as it should be (taken from trimble viewer) using the indicated rotation point
Good examples are also in the file "map with Isocontours.dxf", for instance the texts "Rinderweidstrasse" and "Rindwerweidweg".
Below examples have the same black/green/red colouring.
Most rotated green and red texts to not overlap. Only unrotated and the rotated text "3" match.
As **a further test, **the attached dxf "map with Isocontours TEXT.dxf" can be used. It contains mostly the same text as the previous sent file "map with Isocontours.dxf", just that most MTEXTs are TEXT. So when importing both in SketchUp, texts should be at the same position, except the descriptions of the isocontours, because these are shifted a bit.
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Thanks for the feedback.
I'll investigate the TEXT missed out weirdness...
The rotation angle seems right but the attachment is off...
Perhaps I need to locate it first, then rotate about that point...
I'll investigate... code-71 -
@tig said:
Thanks for the feedback.
Perhaps I need to locate it first, then rotate about that point...
I'll investigate... code-71Yes, angles are
I think so too, as 3D text cannot be created indicating the position. So the attachment point can be picked from the bounding box only in a second step. And then the attachment point is moved to the position indicated in the codes (10,20,30) and the rotation (around the attachment point) applied as indicated in codes (11,21,31) or code 50. -
Here's v3.8
https://sketchucation.com/pluginstore?pln=importDXFtext
I corrected the stupid typo which was preventing TEXT being processed.
I think I've now sorted the text-group's rotation about its origin... please test and report if otherwise... -
Whow, that was quick. I tested.
The TEXT is back, but the Block Attribute Text is now gone
For the file "dxf issues with special chars.dxf"
with version 3.4:8 STYLES:
16 LAYERS:
0 TEXT ENTITIES:
11 MTEXT ENTITIES:
16 ATTRIBUTE TEXT ENTITIES:
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Making 0 TEXT Entities...
Making 11 MTEXT Entities...
Making 16 ATTRIBUTE TEXT Entities...with version 3.8:
8 DXF STYLES:
16 DXF LAYERS:
0 TEXT ENTITIES:
11 MTEXT ENTITIES:
16 ATTRIBUTE TEXT ENTITIES:
...
Making 0 TEXT Entities...
Making 11 MTEXT Entities...
...For the file "map with Isocontours TEXT.dxf"
with version 3.4:
4 STYLES:
67 LAYERS:
74 TEXT ENTITIES:
25 MTEXT ENTITIES:
436 ATTRIBUTE TEXT ENTITIES:
...
Making 74 TEXT Entities...
Making 25 MTEXT Entities...
Making 436 ATTRIBUTE TEXT Entities...with version 3.8:
4 DXF STYLES:
67 DXF LAYERS:
74 TEXT ENTITIES:
25 MTEXT ENTITIES:
436 ATTRIBUTE TEXT ENTITIES:
...
Making 74 TEXT Entities...
Making 25 MTEXT Entities...
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Aargh!
I disabled the ATEXT for quicker testing...
But I thought I set it back on !!! typo !!!Here's v3.9 that's fixed.
I also added different names for the types of DXF text used to make the groups [TEXT..., MTEXT..., ATEXT...], so it's easier to find the type etc...
https://sketchucation.com/pluginstore?pln=importDXFtext -
No problem. Shit happens ,-) and for this I test
Another issue came now back.
The shift of the 3D-Text in case there are letters going beyond the writing base line:
The type of text is helpful. Could you also add the content of the text somewhere?
Then I could even search for a specific 3DText. It does not have to be the full text. Maybe the first 20 chars, so that the outliner does not yet get a horizontal scroll bar?
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The -ve sign should move up ??
Weissputz has a downstanding 'p' again they should push up ??
I'll investigate... -
@tig said:
The -ve sign should move up ??
Weissputz has a downstanding 'p' again they should push up ??
I'll investigate...Yes, it worked in version 3.6. All nicely shifted up. Including characters like °'`^". They were shifted up to the top.
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Investigating...
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Here's v4.0
https://sketchucation.com/pluginstore?pln=importDXFtext
It fixes that text alignment glitch I just reintroduced !! -
Much better. Thanks.
in the test file "dxf issues with special chars.dxf" there are now only two issues left.
The text "Knickarmmarkise" has the attachment point in the "middle center", but I think you take the point "left center". Therefore the text is shifted to the right. Can you implement the attachment point "middle center" / "right center"?
In below screen shot, green is the position where it should be, red the position produced by version v4.0
The large text starting with "Masse am Bau:" is nicely aligned left, but it is shifted downwards by exactly one letter height. In version 3.4 (to which I compare version 4.0) this was correctly placed.
In below screen shot, green is the (correct) position from version 3.4, red the position produced by version 4.0.
P.S. TEXT entities still not working properly:
version 4.0, says in the console, it is doing TEXT, but they are not created in SketchUp!
I get :
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74 TEXT ENTITIES:
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Making 74 TEXT Entities...
Making 25 MTEXT Entities...
Making 436 ATTRIBUTE TEXT Entities...
...BUT: the TEXT entities are NOT CREATED in SketchUp.
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The text "Knickarmmarkise" has the attachmentpoint [71] in the "middle right" - i.e. set to 6
Which is MR - the associated Ruby align assignment is flaky !
As it doesn't reset it properly I've rewritten that code - should work now...
Please check...The alignment of the "Masse am..." text is more complex as its alignment is set to TR 3 and there are 2no \P characters in the string - equivalent to \n newline in Ruby - that splits the text-string into its 'lines'...
Please test as I'm not sure this update fixes it, because the number of lines in a string affect the overall group's height and sometimes this might mess up vertical alignment adjustments ??
If if does mess up, then I have to look at analyzing the string for \n and adjust any vertical alignment accordingly [using string.lines.count etc]Here's v4.1
https://sketchucation.com/pluginstore?pln=importDXFtext
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