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    Rendering Challenge - Bathroom sink

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    • GaieusG Offline
      Gaieus
      last edited by

      Not necessarily but if you have large windows (not very particular for bathrooms though), you need not deal with global illumination. So maybe yes, easier but only from laziness point of view
      😉

      Gai...

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      • T Offline
        tallbridgeguy
        last edited by

        Thanks Gaieus, I was also wondering about making photo-realistic images. Is the goal the closest to "real" as possible or to make it interesting to the viewer? I tried having someone in the scene because I wanted it to look more like real life. (I know it doesn't)

        A lot of the images on this site are fantastic but there never seems to be any "life" in them. I would like to see some more emphasis on rendering an image like a well thought out photograph, with people/dogs/etc...

        thanks for the help!
        S

        Nielsen
        http://www.tallbridgeguy.com/

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        • brodieB Offline
          brodie
          last edited by

          @tallbridgeguy said:

          Thanks Gaieus, I was also wondering about making photo-realistic images. Is the goal the closest to "real" as possible or to make it interesting to the viewer? I tried having someone in the scene because I wanted it to look more like real life. (I know it doesn't)

          A lot of the images on this site are fantastic but there never seems to be any "life" in them. I would like to see some more emphasis on rendering an image like a well thought out photograph, with people/dogs/etc...

          thanks for the help!
          S

          I suspect this could be a whole separate topic with lots of responses. I think there are a couple different reasons you don't see more "life." In arch-viz, which seems to predominate this sight, people are secondary as they tend to draw the eye away from the subject (ie. the architecture). Flipping through any given architecture magazine the only people you're bound to see are in the ads.

          The other reason, I think, is that people are very hard to get right. This is a particular problem with SU which doesn't play well with lots of polygons. One photorealistic person can take longer than the rest of the modeling/texturing together. And if you don't get it just right it can detract from the rendering. Even if you do cutouts, I've seen a lot of fantastic renderings spoiled by badly integrated cutout people.

          Typically for little side projects like a bathroom for SCF I don't both with people, but for my final renderings for work I almost always add some. I've used both the iClone people from the 3d Warehouse (which are pretty good so long as you don't get too close) and cutouts. The cutouts tend to separate the photoshoping men from the boys, so to speak (I'm probably at the adolescent stage). There are some great examples of cutouts integrated seamlessly into beautiful renders on this forum (Teofas having, figuratively, written the book imo) but they're far and few between.

          -Brodie

          steelblue http://www.steelbluellc.com

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          • T Offline
            tallbridgeguy
            last edited by

            Thanks Brodie, I just found it odd that the quality of the photorender is often more important than the subject matter. For example I design bridges and if I do a great photorender (ha!), the public will comment on the picture and not the bridge!

            I guess I would like to see a topic where the subject matter is also addressed. Did the image "sell" you the design or is the photorender the dominant feature.

            Thanks for the great feedback!

            s

            Nielsen
            http://www.tallbridgeguy.com/

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            • Al HartA Offline
              Al Hart
              last edited by

              @earthmover said:

              My NPR interpretation. Made with Corel Painter.

              Nice - What did you take from SketchUp to Corel?

              (Hidden line, full image, etc)

              Any tips for us?

              Al Hart

              http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
              IRender nXt from Render Plus

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              • EarthMoverE Offline
                EarthMover
                last edited by

                My NPR interpretation. Made with Fryrender & Corel Painter.


                Bathroom_painter2.jpg

                3D Artist at Clearstory 3D Imaging
                Guide Tool at Winning With Sketchup
                Content Creator at Skapeup

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                • EarthMoverE Offline
                  EarthMover
                  last edited by

                  Al, it started as a quick and grainy unbiased render. Then I took it into Corel and worked at it with a couple different brushes and my Wacom Tablet. No real tricks...just doodled until I was semi-satisfied.

                  Here's the original render. Nothing too special.


                  Bathroom sink_FRY.jpg

                  3D Artist at Clearstory 3D Imaging
                  Guide Tool at Winning With Sketchup
                  Content Creator at Skapeup

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                  • brodieB Offline
                    brodie
                    last edited by

                    @tallbridgeguy said:

                    Thanks Brodie, I just found it odd that the quality of the photorender is often more important than the subject matter. For example I design bridges and if I do a great photorender (ha!), the public will comment on the picture and not the bridge!

                    I guess I would like to see a topic where the subject matter is also addressed. Did the image "sell" you the design or is the photorender the dominant feature.

                    Thanks for the great feedback!

                    s

                    I think it all goes back your one of your original questions as to what the "point" is of the rendering. Much of what you see here on SCF is posted either to impress fellow renderer/modelers (90% of the kitchen renderings you see) or to get rendering/modeling advice from peers in the field. I think mostly where people get into what your talking about is with critiques on things such as lighting and camera position which can both liven up a dull rendering even if the dull rendering is plenty realistic.

                    -Brodie

                    steelblue http://www.steelbluellc.com

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                    • Al HartA Offline
                      Al Hart
                      last edited by

                      @earthmover said:

                      Al, it started as a quick and grainy unbiased render. Then I took it into Corel and worked at it with a couple different brushes and my Wacom Tablet. No real tricks...just doodled until I was semi-satisfied.

                      Here's the original render. Nothing too special.

                      Thanks,

                      I saw a presentation by Jim Leggitt earlier this year where they started and ended with all kinds og things to make the NPR results. Such as coloring a hidden line drawing as well as modifying rendered drawings.

                      We have been trying to add "one button" aids for NPR Rendering - such as the option to overlay the rendering with Sketchy Edges - (there is a sample earlier in this thread). So I am always looking ideas of what people do in Photoshop, which could easily be added as a post-process to a renderer.

                      Al Hart

                      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                      IRender nXt from Render Plus

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                      • R Offline
                        rdluther
                        last edited by

                        Heres My take on the challenge.


                        bathroom vanity.jpg

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                        • Al HartA Offline
                          Al Hart
                          last edited by

                          @rdluther said:

                          Heres My take on the challenge.
                          \

                          Nice work.

                          Did you do everything in SketchUp.

                          Did you apply the pencil as materials, or as watermark overlay?

                          Al Hart

                          http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                          IRender nXt from Render Plus

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                          • R Offline
                            rdluther
                            last edited by

                            Nope I went for speed... output linework and shaddows as a JPEG a colored everything in photoshop in about 20min.

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                            • pilouP Offline
                              pilou
                              last edited by

                              😄 (Click image if Scroll bar)
                              Bains.jpg

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • S Offline
                                smokinbakin
                                last edited by

                                Nice,if that was my bathroom, I would be driven crazy.

                                "Set your goals low, and hope you don't get lower"

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                                • Al HartA Offline
                                  Al Hart
                                  last edited by

                                  This weeks Workshop was fun - I hope we all picked up some good ideas.

                                  For the next workshop, I chose something a little more fun - cars.

                                  http://forums.sketchucation.com/download/file.php?id=36121

                                  Come check it out: Rendering Workshop - Model Cars

                                  Al Hart

                                  http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                  IRender nXt from Render Plus

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                                  • X Offline
                                    xrok1
                                    last edited by

                                    Pilou it matches your head! (avatar) 🤣

                                    better check i think your material editor exploded!

                                    “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                    http://www.Twilightrender.com try it!

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                                    • K Offline
                                      kwistenbiebel
                                      last edited by

                                      For the sake of architecture ...


                                      bathrooml.jpg

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                                      • pbacotP Offline
                                        pbacot
                                        last edited by

                                        This thread is interesting for seeing the effect of different approaches. For PR I find I am looking more critically at the product, how the bowl looks, how the counter is finished. In the NPR I feel the impact of the overall concept is the focus and I am not concerned about the details so much. If the woman is in there, I tend to look at her. Anyway, funny, I find cars more boring than bathroom sinks. It has to do with my line of work, and I must be working too much.

                                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                        • D Offline
                                          d12dozr
                                          last edited by

                                          @kwistenbiebel said:

                                          For the sake of architecture ...

                                          🤣

                                          3D Printing with SketchUp Book
                                          http://goo.gl/f7ooYh

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                                          • E Offline
                                            edward137
                                            last edited by

                                            @al hart said:

                                            We all had a lot of fun with the Lego Rendering, so lets try something new.

                                            Here is a 3D Warehouse model of a Bathroom Pedestal Sink:

                                            Error 404 (Not Found)!!1

                                            favicon

                                            (sketchup.google.com)

                                            http://sketchup.google.com/3dwarehouse/download?mid=3ab1e9c09292338bc26b3942633ab6e&rtyp=lt&ctyp=other&ts=1202485966000

                                            Lets place it in a room and try some rendering ideas on it.
                                            (It is OK to put other geometry into the room - but lets keep this a "Rendering Challenge" not a "Modelling challange")

                                            Hi Al Hart,
                                            I like this 3D Warehouse Model. I love to try it. So tell me how can i get this to play?...

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