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    [Plugin] CleanUp

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    • thomthomT Offline
      thomthom
      last edited by

      @jim said:

      Ack! it doesn't look at materials?
      Oh, and thank you! ๐Ÿ‘

      @honoluludesktop said:

      Hi Thomas, I lost a texture from a face in a 61k faces model. BTW what happens when you have coplaner faces with different textures, or images placed on textured faces (say a run on a wood floor). Didn't read all the post, so sorry if already covered.

      Option to respect materials applied added. On by default.

      Ecuadorian:
      I adjusted the tolerance so it shouldn't loose any geometry on the model you sent me. Hopefully it won't loose anything in other models either.
      But there is some cases where which can be removed is left behind. I hope to address this. I figured it's best to be defensive than aggressive.

      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • E Offline
        Ecuadorian
        last edited by

        Sounds nice, Thom!
        Perhaps you could give the user two or three threshold options.

        -Miguel Lescano
        Subscribe to my house plans YouTube channel! (30K+ subs)

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        • thomthomT Offline
          thomthom
          last edited by

          @ecuadorian said:

          Sounds nice, Thom!
          Perhaps you could give the user two or three threshold options.

          I added an debug option which you can use for now. You can see it in the screenshot.
          The closer to 1.0 the stricter it is.

          Thomas Thomassen โ€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • thomthomT Offline
            thomthom
            last edited by

            @ecuadorian said:

            Sounds nice, Thom!
            Perhaps you could give the user two or three threshold options.

            As for the model you sent me, you won't have much luck reducing the tolerance because of the threshold where the edges can be removed overlaps. That model is a good example of a troublesome model - I'll try and get some Google heads to comment on what's going on.

            Thomas Thomassen โ€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • I Offline
              ideas_arte
              last edited by

              incredibly helpful, thank you very much ๐Ÿ˜„

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              • N Offline
                notareal
                last edited by

                ๐Ÿ‘

                Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                • thomthomT Offline
                  thomthom
                  last edited by

                  Updated once again.
                  Now has a dialog window where you can set various cleanup operation to be run on the entire model. Settings are persistent per session only.

                  Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    ๐Ÿ˜ณ minor update to control whether to erase lonely edges or not - and corrected the purge order.

                    Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      ๐Ÿ˜ณ ๐Ÿ˜ณ Yet another bug fix.

                      Ok! Enough! Weekend!

                      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • plot-parisP Offline
                        plot-paris
                        last edited by

                        fantastic plugin, Thom,

                        I already had my shortcut Ctrl+Shift+D assigned to the first cleanup-script. but the new one seems to be a lot more powerful. already worked well on models that lost lots of faces when cleaned up in the past.

                        about the threshold: do you think instead (or in addition maybe) to the manual input, would it make sense to have predefined settings, like 'high', 'medium' and 'low'?
                        cause adding nines to the 0.9999 isn't very intuitive... on the other hand. might be a bit too much... ๐Ÿ˜•

                        thanks again for the plugin. cleanup is one of the tools that I use most. couldn't live without it!
                        have a nice weekend!

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                        • F Offline
                          Fletch
                          last edited by

                          this looks killer, ThomThom... sure would have helped a lot with that 3ds Classroom model... I just basically re-built it from scratch instead ๐Ÿ˜’

                          Fletch
                          Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                          • majidM Offline
                            majid
                            last edited by

                            ๐Ÿ‘ ๐Ÿ‘

                            My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              @plot-paris said:

                              about the threshold: do you think instead (or in addition maybe) to the manual input, would it make sense to have predefined settings, like 'high', 'medium' and 'low'?
                              cause adding nines to the 0.9999 isn't very intuitive... on the other hand. might be a bit too much... ๐Ÿ˜•

                              I'm trying to get hold of feedback from Google which can shed some light on how things works under the hood in SU so I can 100% reliably erase all edges that are coplanar. I want to avoid having to set this tolerance completely.

                              But until then we have this tolerance. But I do plan on eventually implement a webdialog that will provide a better UI this this. More specifically, giving a better description of the various options as I don't feel the current UI is quite clear on what it do. With webdialogs I can add sliders etc. Will have to see though. I want to try to get feedback from Google before I invest time in that.

                              Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • R Offline
                                rv1974
                                last edited by

                                Tom can code! ๐Ÿ˜„

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  I've been testing more models. The tolerance required seem to vary from model to model. At the latest model I tested I had to remove 4 digits from the tolerance to remove all coplanar edges. What's odd is that in other models the same tolerance would cause missing geometry...

                                  Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    The model I tried it on has a Sandbox generated terrain and a Revit -> FBX -> 3DS -> SU imported model. I had to lower the tolerance to clean up the Revit model, but the sandbox tool lost some faces... I can't make sense of there numbers I get...

                                    Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • J Offline
                                      jetlounge
                                      last edited by

                                      You are the man!!
                                      Thanks a lot...

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                                      • K Offline
                                        kwistenbiebel
                                        last edited by

                                        Thank you Thom.
                                        This will come in handy to clean up imported files from Rhino's sloppy .3ds/SU exports.
                                        Rhino has the tendency to triangulate each and ever surface at least twice and I always had trouble getting rid of those coplanar edges.
                                        Will be trying the plugin tomorrow at work. Thanks ๐Ÿ‘

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                                        • E Offline
                                          Ecuadorian
                                          last edited by

                                          Kwisten, have you tried
                                          Rhino -> MOI -> SketchUp?
                                          MOI uses the same file format as Rhino, and I've read it exports geometry to SketchUp in a much cleaner way then Rhino.

                                          -Miguel Lescano
                                          Subscribe to my house plans YouTube channel! (30K+ subs)

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                                          • P Offline
                                            Panga
                                            last edited by

                                            I discover this script today, damn...it's so helpfull !!! I spent so many hours to clean up my models... Thanks a lot.

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