Lego Model
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@ Al Hart
@unknownuser said:
Whew - it is a lot of work to add all those colors.
Yes, an half second

With the fabulous Random Painter by Chris Fullmer
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About the CoBrA style

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@unknownuser said:
About the CoBrA style

Thank you. I guess you can still learn something new every day.
However, Appel's stlye doesn't look quite the same as Chris's random colors:

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I had taken "doctrine of complete freedom of colour", "paintings with brilliant color", "experiment"

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Another shot with different lighting, testing a wood floor texture i've just made. This is a raw Kerkythea output.

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My "modified-cockpit" Twilight version.

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@massimo said:
Another shot with different lighting, testing a wood floor texture i've just made. This is a raw Kerkythea output.
now thats nice, the chrome on the guns and hinges gives it the extra edge!
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Thanks Liam.

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What if it could fly ?

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Couldn't resist
Artlantis render + some PS.But wait, it's a Snowspeeder...
Speed: check
Snow: arg, mission failed.

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haha cool, nice to see some artlantis work. I was very tempted to buy it
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The XXL version.

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wow!!!

get a little dirt on it and it will look real!!
massimo's version on the timber floor looks awesome too!
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The XXL version.
...looks good -
Really nice Eulgrand.

Too kind words Oli.
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We've all had a lot of fun with this Lego Model, Want to try another Rendering Challenge?
(I know space ships are more fun - but lets see what we can do with something else)
Bath Room Sink Rendering Challenge
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BOOOOO!!

we want childish things to render!!

but yeah ok, I think we were getting a bit carried away!
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@olishea said:
BOOOOO!!

we want childish things to render!!

but yeah ok, I think we were getting a bit carried away!
If this catches on, I'll pick something childish next week.
Also, other people could suggest things.
What I had in mind for this was that we would take existing models, and show what we could do to them, A lot of rendering contests run by vendors (us included), are often influenced by a really neat model. It will be interesting to see what we can do if we all start with the same model, and apply different techniques. This is not a contest to see who has the best rendering engine - but rather to see who knows how to use the one they have the best - including SketchUp itself, Photoshop, etc.
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It just has to be required that you crazy render people tell us non-render people what you are using to render!! Of course some other vitals would be nice too: render time, biased/unbiased (when it's an option), textured in renderer or in sketchup, etc.
I desperately want to make the plunge, but with so many options, a thread like this gives a good comparison.
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