Lego Model
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Jelly bean
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massimo, what renderer is your image?
gaieus: yes its big enough but wouldnt it be better like the twilight forum? no clicking/previews etc.
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@unknownuser said:
massimo, what renderer is your image?
A quick MLT in Kerkythea. But my i'm quite new to render.
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@gaieus said:
If you don't place inline, it won't scroll just create a thumbnail of pre-defined size.
Coen is planning to "fix" this scrolling (creating a thumbnail as small as to fit into the text width would be enough I guess)
I changed my initial image from inline to a pure attachment - it is still scrolling.
Actually, it loads as a scrolling image until I click on it. Once I click on it, it becomes full size. But if I reload the page, it starts scrolling again.
@unknownuser said:
Placed inline...
Do you guys find the above thumbnail big enough? Now it's 400 pixel wide and ou can see the full image by clicking on itMy original image was 600 x 413. I would like to see images of 640 x 480 easily displayed.
I think a forum should be full of images, (especially this gallery section), and limiting them in size can make it harder to show something. The text has a limit of 700 pixels wide. If we kept the images to something smaller, then the forum would keep a good appearance.
(Go ahead and move this discussion to a different forum if you like...)
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@massimo said:
@unknownuser said:
massimo, what renderer is your image?
A quick MLT in Kerkythea. But my i'm quite new to render.
looks nice
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@olishea said:
...gaieus: yes its big enough but wouldnt it be better like the twilight forum? no clicking/previews etc.
I have scrollbars there, too, with inline images (as far as I remember).
Al, I'll experiment a bit but I think the forum willwant to create thumbnails in any case.
Also, with some bigger images, we need to respect those with smaller bandwidth and loading times. -
yeah when you place inline there are scroll bars.....but if you don't there are none
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So this is it - I changed the size of the thumbnail created to fit into the 700 pixel (?) text area. This way there are no scrollbars (I can experiment with how big can be displayed without scrollbars).
As for your first image, whatever had been uploaded before I changed it, will remain like that. It only affects new uploads.
(Then Pilou beat me and uploaded one that has scrollbars...)
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sweet line renders there al, great image
I normally use photobucket for images in this forum....no clicking, scrolling or attachments......but its annoying having to use another web site
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no i mean the images further up... the metallic looking ones. although i did wonder how u got those colours like that. I didnt realise you could render lines in that app
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@unknownuser said:
@ Al Hart
@unknownuser said:
Whew - it is a lot of work to add all those colors.
Yes, an half second
With the fabulous Random Painter by Chris FullmerThat's Cheating!
(Good Job Chris! )
I cheated a little as well. We have a tool that lets you place materials on faces without having to drill into the component or group. I need to add this to the Crayon Color dialog, so we can use Crayon Colors more easily.
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Hi all,
Here is a Vray version...
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@olishea said:
sweet line renders there al, great image
I normally use photobucket for images in this forum....no clicking, scrolling or attachments......but its annoying having to use another web site
This is a style and color set suggested by Jim Foltz in his SketchUp [Plugins] Blog
We added it as an feature in NprTools - Crayon Colors
(Although you can easily do it yourself by importing Jim's materials and style) -
CoBrA Tank (click if Scroll bar)
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@ Al Hart
@unknownuser said:
Whew - it is a lot of work to add all those colors.
Yes, an half second
With the fabulous Random Painter by Chris Fullmer -
About the CoBrA style
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@unknownuser said:
About the CoBrA style
Thank you. I guess you can still learn something new every day.
However, Appel's stlye doesn't look quite the same as Chris's random colors:
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I had taken "doctrine of complete freedom of colour", "paintings with brilliant color", "experiment"
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Another shot with different lighting, testing a wood floor texture i've just made. This is a raw Kerkythea output.
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