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    Solid objects?

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    • C Offline
      Chopper Greg
      last edited by

      @unknownuser said:

      thing is, everything you're asking for (well, except for the solids thing) is possible in sketchup.. i do it often with some weird stuff so i know it works.. it might just be a simple change of mindset to accomplish what you want.. don't fight the software.. realize what it can do for you and go with that..

      That's just it, I am trying, but because the object are not acting as solid individual pieces, they end up shoved through another piece or worse - they stick to each other and when I test fit I end up pulling the parts totally out of shape.

      I have heard that making each part a group, would help in this regard, but the tutorial about groups is less than crystal clear and I find my self getting more and more frustrated with it.

      @unknownuser said:

      [fwiw, i've built a lot of stuff like this in the past and this drawing is the first time i'm actually drawing the entire frame.. i usually only get this detailed on very specific complex sections and the rest is done out of the head.. i'm only drawing this for a big promo print... if you're new to carpentry, welcome!.. pre-visualization is a great thing for successful projects and i suggest practicing it mentally as well as electronically]

      Yes, I'm fairly new to carpentry - and as such, while I know what I would like to accomplish, I do not know how to do it, and as such I tend to end up wasting a fair amount of material. ๐Ÿ˜  ๐Ÿ˜  ๐Ÿ˜  Thus the reason I would like to be able to cut and fit with electrons rather than the real stuff.

      @gruff said:

      I do not think you realize what a complex thing it is you ask Greg.
      I have many years of Solidmodeling under my belt with most of the popular true solid modelers (Solidworks, Inventor, Intergraph, Unigraphics, Etc...) I can tell you that none of them implement what you describe in any usable way.

      Solidworks can do motion. You can add 'Mates' between solid parts. This allows them to pivot, slide, hinge and quite a bit more. They even added virtual motors both radial and linear. With some fancy footwork they can simulate belts and gears, in the latter case it doesn't work by virtual friction or surfaces impacting other surfaces. The point I'm getting at is that with all this parts can still intersect and pass through each other.

      I think that there is some misunderstanding - I don't have allot of need for automation within the program - I can move a part myself were I want it to go, I just need to know when one part will not fit another, without being pushed into or through the surface and I have not been able to achieve that with SU..

      @gruff said:

      Perhaps Simple alignment mates could be added to Sketch up. I can see that working. You would select a face on each of two parts then apply a coincident mate. The loose part moves to that position.
      Three Mates and your parts are locked where you want them to be.

      If I am understanding it correctly - this might work from my purposes.

      @xrok1 said:

      you could try booltools and just build with dimensional lumber and then use the difference tool to trim away anything that laps or intersects. that way when you measure the resulting parts they can't possibly not fit together properly. ๐Ÿ˜‰

      booltools?

      I have not heard of it - I tried looking it up and I'm finding allot of references ( about 4,600 hits ), but not hard data about what it actually does, it could be that I'm just missing it among all the references.

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      • GaieusG Offline
        Gaieus
        last edited by

        @chopper greg said:

        booltools?

        I have not heard of it - I tried looking it up and I'm finding allot of references ( about 4,600 hits ), but not hard data about what it actually does, it could be that I'm just missing it among all the references.

        Here it is:
        http://www.smustard.com/script/BoolTools
        video also added there.

        Gai...

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        • D Offline
          d12dozr
          last edited by

          Greg, sounds like youu need to get the basics down...here is an excellent video about groups, how, when, and why to use them. http://sketchuptraining.blogspot.com/2009/02/using-groups.html

          There are other posts on the blog that may benefit you as well, take a quick look: http://sketchuptraining.blogspot.com/

          Oh, and have you seen Aidan Chopra's website? http://www.aidanchopra.com/tableofcontents There are many excellent videos here, and he's got a great sense of humor ๐Ÿ˜„

          3D Printing with SketchUp Book
          http://goo.gl/f7ooYh

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          • C Offline
            Chopper Greg
            last edited by

            @d12dozr said:

            Oh, and have you seen Aidan Chopra's website? http://www.aidanchopra.com/tableofcontents There are many excellent videos here, and he's got a great sense of humor ๐Ÿ˜„

            I wonder if there is anyway to download the video's to go over while offline.......

            Anyway, I just ordered the book - I think at least part of the problem was that I was getting components and groups mixed up.

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            • D Offline
              d12dozr
              last edited by

              @chopper greg said:

              I wonder if there is anyway to download the video's to go over while offline.......

              Yes if you have Real Player you can right click and download, or a little tab appears at the top of the video that you can click on to download it.

              3D Printing with SketchUp Book
              http://goo.gl/f7ooYh

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              • C Offline
                Chopper Greg
                last edited by

                I must be stupid - all I can find is the option to watch it on YouTube. ๐Ÿ˜ž

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                • pilouP Offline
                  pilou
                  last edited by

                  @unknownuser said:

                  That's just it, I am trying, but because the object are not acting as solid individual pieces, they end up shoved through another piece or worse - they stick to each other and when I test fit I end up pulling the parts totally out of shape.

                  I am not agree ๐Ÿ’š

                  @unknownuser said:

                  "the object are not acting as solid individual pieces"

                  Of course yes if you use Sketchyphysics as said soon the first page! ๐Ÿ˜’
                  (all must be groups or components)
                  You have automatic "collision" replace!
                  But please show a simple image example of what you do you want: Before / After ๐Ÿ˜‰


                  collision.jpg

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • C Offline
                    Chopper Greg
                    last edited by

                    Here is what I have so far:

                    http://i58.photobucket.com/albums/g240/Greg__H/AVCenterbuild.jpg

                    I'm looking to mate the slots, without shoving one part into or through another.

                    I have been expramenting with sketchyphysics, but have no idea what I'm doing with it. ๐Ÿ˜ž

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                    • Alan FraserA Offline
                      Alan Fraser
                      last edited by

                      This seems to be a straightforward job for the Move tool. You need to be aware that it's important where you pick up an object with the Move tool, as the cursor will snap to the nearest node at the target. This can be used for precise positioning.


                      AVCenterbuild.jpg

                      3D Figures
                      Were you required to walk 500 miles? Were you advised to walk 500 more?
                      You could be entitled to compensation. Call the Pro Claimers now!

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                      • C Offline
                        Chopper Greg
                        last edited by

                        There is no doubt that it can be done with the move tool - the problem is being able to tell if it will fit in real life rather than just being imposed on the objects in SU.

                        An extream example of one object being imposed on the other:

                        http://i58.photobucket.com/albums/g240/Greg__H/AV2-alt.jpg

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                        • jeff hammondJ Offline
                          jeff hammond
                          last edited by

                          Switch to X-ray and you'll be able to look inside to see if anything is overlapping.

                          dotdotdot

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                          • Alan FraserA Offline
                            Alan Fraser
                            last edited by

                            Sorry, but I just donโ€™t see what the problem is. As Jeff says, switch to X-Ray; if the edges on the two components exactly overlap or extend each otherโ€ฆwhen zoomed right inโ€ฆthen the parts are an exact fit. If they donโ€™t, theyโ€™re not.

                            3D Figures
                            Were you required to walk 500 miles? Were you advised to walk 500 more?
                            You could be entitled to compensation. Call the Pro Claimers now!

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                            • C Offline
                              Chopper Greg
                              last edited by

                              x-ray?

                              I have looked and looked, and I am not seeing anything labled "x-ray".

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                              • Alan FraserA Offline
                                Alan Fraser
                                last edited by

                                It looks like a bluish cube. Have you got the Face Style toolbar loaded? View > Toolbars > Face Style.
                                Another...though lengthy path...is to export to stl then use a program like minimagics (free) to check for overlaps and other validity problems.
                                http://www.materialise.com/materialise/view/en/2562719-MiniMagics.html

                                3D Figures
                                Were you required to walk 500 miles? Were you advised to walk 500 more?
                                You could be entitled to compensation. Call the Pro Claimers now!

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                                • C Offline
                                  Chopper Greg
                                  last edited by

                                  Their server must be down - I have tried 3-4 different sites and they all point back to the same flawed address.

                                  Edit - not being able to download minimagics, doesn't appear to be a issue as the only 3D export file types alowed is dae & kmz.

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                                  • M Offline
                                    museummaker
                                    last edited by

                                    Not to confuse things but I have built things from CAD generated plans. Sometimes they forget to build in a little wiggle room / tolerances to make things fit in real life.

                                    For instance if you were to cut these shapes exactly they probably wouldn't fit together. You might need to build in the gaps (or cut on the other side of the lines).

                                    Good luck with your project.


                                    won't fit.PNG

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                                    • C Offline
                                      Chopper Greg
                                      last edited by

                                      Not confusing things at all - it was mentioned a page or two back, and part of the same subset of problems.

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