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    [WIP] Interiors -will be my first PR renderings

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    • olisheaO Offline
      olishea
      last edited by

      sounds like a geometry or texture issue to me, more likely geometry.

      sometimes just one dodgy texture or component can cause the crashing. I would delete components one by one and reset all materials and keep testing til it stops playing up (oh and purge all if you haven't already). 2593 reflective faces isn't too excessive for podium, just one car has that amount and normally its very stable. Why so many lights?

      oli

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      • E Offline
        Eulgrand
        last edited by

        @solo said:

        the scene has 821 lights

        😲

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        • soloS Offline
          solo
          last edited by

          The lights are LEM's, so it could be a sphere that's lit up.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • david57D Offline
            david57
            last edited by

            That looks beautiful, I like it. I dont know what PR or NPR is.

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            • E Offline
              Eulgrand
              last edited by

              @solo said:

              The lights are LEM's, so it could be a sphere that's lit up.

              Thanks for the explanation 😉

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              • FrederikF Offline
                Frederik
                last edited by

                Looking forward to see the progress of this...
                The scene has a good potential... 😉

                Cheers
                Kim Frederik

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                • E Offline
                  Ecuadorian
                  last edited by

                  Try using the Metropolis Light Transport render method. In MLT, the number of light emitters is totally irrelevant. You can have 8 or 2048 emitter faces and the render time will stay the same.

                  Link Preview Image
                  Metropolis light transport - Wikipedia

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                  -Miguel Lescano
                  Subscribe to my house plans YouTube channel! (30K+ subs)

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                  • tinanneT Offline
                    tinanne
                    last edited by

                    @solo said:

                    Tina, it did render on my side, but it took a while to process geometry and warm up, I tested it on default (I have not got the other presets loaded besides the standards on my new rig).
                    I guess it may be overloading your machine as the scene has 821 lights, 2593 reflective surfaces.
                    I then reset the model, and it rendered in 1m 40s, however when I tried to add lights (omnis) SU crashed and kept crashing after that, so it looks like it may indeed be a combination of model and Podium.

                    Pete, thank you so much! I also took out the omnis and reset the model and got the same results. So.... problem with omnis... What do I do about that? What are my options for lighting the model? Why would I be having trouble with omnis?

                    Executive Director : American Society of Architectural Illustrators
                    AIP 30 Competition opens soon. ASAI.org

                    Architectural Rendering

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                    • tinanneT Offline
                      tinanne
                      last edited by

                      @frederik said:

                      Looking forward to see the progress of this...
                      The scene has a good potential... 😉

                      Thank you. Now that we are getting to what the problems are I'm having more hope for it's outcome. 😄

                      Executive Director : American Society of Architectural Illustrators
                      AIP 30 Competition opens soon. ASAI.org

                      Architectural Rendering

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                      • tinanneT Offline
                        tinanne
                        last edited by

                        @olishea said:

                        Why so many lights?

                        I've probably not set the model up correctly for podium is my guess. I'm just trying to get some light into the room. I placed two omnis that seem to be misbehaving.

                        @david57 said:

                        That looks beautiful, I like it. I dont know what PR or NPR is.

                        Thank You. NPR is Non-Photo Realistic (which is what the format I generally work in) PR=Photo Realistic

                        @unknownuser said:

                        @unknownuser said:

                        You can go a long way down the wrong road if you are not watching.

                        I suggest you start over....trying to disect that scene is going to take too long and I can't see you learning much as it will be hard to isolate what it is that is effecting the render. There are too many variables....and it is just too big to start....to much going on.

                        Start with a very simple scene with very little reflection or lighting....work it up from there and you will see how the changes you make (the additional adjustments) effect the rendering each time. It is very frustrating to continue to preview settings and find that you don't understand how you have effected the change.

                        I took your advice and took out the omnis and scene rendering very quickly and SU did not crash. Thanks for the tip!

                        @ecuadorian said:

                        Try using the Metropolis Light Transport render method. In MLT, the number of light emitters is totally irrelevant. You can have 8 or 2048 emitter faces and the render time will stay the same.

                        Link Preview Image
                        Metropolis light transport - Wikipedia

                        favicon

                        (en.wikipedia.org)

                        Wow, I'm new to the PR stuff and that article flew right over my head.

                        @frederik said:

                        @ecuadorian said:

                        Try using the Metropolis Light Transport render method.

                        Sure is going to be difficult using Podium, since unbiased methods are not supported by the engine... 😉

                        Again, {SHOOO} and you messed up my hair!

                        Executive Director : American Society of Architectural Illustrators
                        AIP 30 Competition opens soon. ASAI.org

                        Architectural Rendering

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                        • tinanneT Offline
                          tinanne
                          last edited by

                          My "successful" attempts...

                          Default Settings

                          Fab Interiors Setting

                          Clay Render - Just for fun
Sepos Smooth Setting

                          Executive Director : American Society of Architectural Illustrators
                          AIP 30 Competition opens soon. ASAI.org

                          Architectural Rendering

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                          • FrederikF Offline
                            Frederik
                            last edited by

                            @ecuadorian said:

                            Try using the Metropolis Light Transport render method.

                            Sure is going to be difficult using Podium, since unbiased methods are not supported by the engine used in Podium... 😉

                            Cheers
                            Kim Frederik

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                            • tinanneT Offline
                              tinanne
                              last edited by

                              Bruce, yes, very pleased! Like you said just getting it not to crash was a huge accomplishment. Now I just have to figure out how to get the room lit. Hmmmmm?

                              Executive Director : American Society of Architectural Illustrators
                              AIP 30 Competition opens soon. ASAI.org

                              Architectural Rendering

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                              • S Offline
                                sepo
                                last edited by

                                If you want to send the scene please do. I am quite keen to see if I can do it slightly differently.

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                                • FrederikF Offline
                                  Frederik
                                  last edited by

                                  @sepo said:

                                  If you want to send the scene please do. I am quite keen to see if I can do it slightly differently.

                                  Great idea...!
                                  http://www.kerkythea.net/users/Frederik/Anim-Icons/thumbup.gif

                                  Really - I mean it... If possible, "Honey Dear", then you should make it available for all of us and make it a render challenge... 😉
                                  Previous render challenges have proved to be very interesting, where scenes have been rendered by many different users and the outcome have been really interesting...

                                  Cheers
                                  Kim Frederik

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                                  • S Offline
                                    sepo
                                    last edited by

                                    Did not have it in mind as a render contest....more like offering help as Tina is using Podium. 😉 But hey.... maybe Tina would like to see what could be done with different render engines.

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                                    • tinanneT Offline
                                      tinanne
                                      last edited by

                                      Wow, that would be a great idea. You will all put me to shame, I'm sure. The problem is I have quite a few FF models in the scenes. I could replace them?

                                      Executive Director : American Society of Architectural Illustrators
                                      AIP 30 Competition opens soon. ASAI.org

                                      Architectural Rendering

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                                      • david57D Offline
                                        david57
                                        last edited by

                                        You could use light groups, but no one uses this programs. Was thinking of this yesterday.

                                        301 Moved Permanently

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                                        • tinanneT Offline
                                          tinanne
                                          last edited by

                                          Baked another one today.... I think I've figured out what I was doing wrong before. I was setting the light on the face of the omni not the group. Could that cause the problems?

                                          Bedroom

                                          Looks like it's time to start working on textures and yuck! the tree in the corner is NOT going to work. I need some Cherry Blossoms. Anybody have any?

                                          Executive Director : American Society of Architectural Illustrators
                                          AIP 30 Competition opens soon. ASAI.org

                                          Architectural Rendering

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                                          • david57D Offline
                                            david57
                                            last edited by

                                            Here's some maybes:

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