[Plugin] 2D Tools
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I needed a way to change the color of a line -- then I found this plugin -- thanks!
Has the idea of using components instead of groups already been suggested? If the 2D Line Style created as components (or was an option), then the "Always Face Camera" could be used.
For wide lines, this helps the 2D Line maintain a thickness to it from any camera angle (and potentially the same color strength by not falling into shadow).
?
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These were primarily made as 2D tools...
But if you want it to be a faceme component d a Styled-Line then simply wrap its group in a component and make that faceme. That way the group inside the component's entities can be edited later - making the group directly into a faceme component probably would lose the attribute and it's edit-ability ? -
Here's v4.6 http://forums.sketchucation.com/viewtopic.php?p=185760#p185760
Didier Bur has reworked the FR lingvo file and a glitch with the Toolbar/Menu translation not db/deBabelizing has been fixed etc -
It is a 2D tool set - flat in 2D.
Draw group and rotate if you need 2D in a vertical plane ? -
Thanks, TIG. Ideally, for me, one could specify which 2Ds the 2DTools operate in, but I suspect that you would have implemented such were it feasible.
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Back to thomthom's earlier inquiry, and some others perhaps: it is not possible to set Z on any axis other than the default world blue (?), so one cannot, for instance, set the 2D Z in order to draw flat on a vertical section plane (which has not been copy-rotated flat)? I tried changing the blue axis (Z, vertical) to the original red as would allow me to do what I want here but the 2D Z did not follow.
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Try 'Tools on Faces' [by Fredo] - it does have several similar tools to my 2D ones, you could use them on a single vertical face ?
Note that some of my '2D' tools like Fillet, Text, Hatching, Line-Style etc do work in any plane in 3D, although they were initial implemented for 2D...
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Well, I can't get the 2DT text or hatch, for instance, to work on any other that the orig x-y (even on a tilted plane), though I can get SU to 'material' hatch or text a tilted plane. Indeed, once one has the non-standard flat plane created by whatever means, usually antithetical to strict model based-work (e.g., by making an vertical plane intersection with a model to produce a section), then SUf can handle drawing, texting etc., on it (even if the text is of the floating variety), and 3d text may be used for flat text. The charm of a 2D text able to be placed without the plane having been explicitly drawn, via the Z set, is the grail in my eyes.
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The very last option is on the 2D text dialog is Z-Plane OR All-Faces.
They do what they say.
The second one snaps to any face including sloping and vertical ones...
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OK, thanks. Sorry I missed that.
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Hi Tig, I´ve taken the liberty of updating the icon images so that they have transparency. I did this because when placed on osx´s toolbar, they didn´t look right.
If anyone wants to, all you need to do is replace the images in /plugins/2dtools/Icons with the ones in the attached zip file.
Cheers, and again, thanks
Santiago
Archive.zip -
hi tig,
soon after you released this great plugin you mentioned that there would be a guide for mac users in pdf and doc format. however, i could not find any of those files in any of the zip files for the several versions of 2DTools. would it be possible for you to post them?
regards.
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Edsom
Doesn't the html 'help' file work on MAC ?
You can open it from the ../Plugins/2Dtools/ folder if it doesn't open from th toolbar or menu [if it doesn't open what error messages do you get in the Ruby Console ?]
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hi tig,
yes, the html works fine. it is just that since you mentioned those two other files I thought i was missing something...
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The pdf/doc were being considered because MAC users couldn't access the .mht Help file format I originally used - I subsequently changed it to an .html format so it should work for all OSs...
If you want a pdf here it is 2D Tools Guide.pdf The donations link doesn't work in pdf, so please use the html one if required... -
I am a Mac user with the free version of SU...will your plug-in work for me? I ask because I don't see a "Plug-ins" folder in the "SU" folder in my "Applications" folder.
Thanks in advance,
John -
My 2Dtools are cross-OS and will work on Mac as well as on PC - most rubies do.
The correct path for a Mac's Plugins folder is
Macintosh HD/Library/Application Support/Google SketchUp NNN/SketchUp/Plugins/
Where NNN is the version of SUp, e.g. currently6
or7
...
There are good SUp help files for Mac and PC that explain issues like this...With 2Dtools the files come inside a compressed zip file - like any other zipped toolset, you must extract these files from the zip in exactly the same relative arrangement as they are inside the zip itself - i.e. there's a loader file
2d#.rb
and a language translator filedeBabelizer.rb
that go directly into ../Plugins/ but the majority of files remain within the /2Dtools/ folder, and that folder you must place into ../Plugins/ [there are even subfolders (e.g. /Icons/) within 2Dtools itself that must also remain in the same relative positions within it] -
Thank you TIG!!! The more I learn the more I don't know Great stuff!!
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Tig,
I have copied the files in the folder you indicated (I am mac user), but I can't see anything...
any tips guys?
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Tig,
please don't blame me and mainly don't ask me how but I deleted and replaced the file (in the same way I did before) and it works.
sorry for the trouble.Stefx.
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