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    Crazy Triangles when exporting as JPG

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    sketchup
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    • J Offline
      jpzbnk
      last edited by

      I keep on getting these crazy colored triangles on my model when exporting as a large JPG. Does anyone know why that happens?!

      Thanks!!

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      • GaieusG Offline
        Gaieus
        last edited by

        Hi jpzbnk (nice name, BTW <;) )

        Now this issue would really be a perfect candidate for an attached image.

        Gai...

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        • J Offline
          jpzbnk
          last edited by

          I've tried with some separation between the bookshelves and the walls, reversing faces, even retracing some parts of the model but none seems to work...


          CIt2.jpg

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          • J Offline
            jpzbnk
            last edited by

            The bigger the image size the worse it gets!!


            CasaItalia2A.jpg

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            • takesh hT Offline
              takesh h
              last edited by

              I guess there are more than two faces co-existing in the same spaces.
              That's a no-no.

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              • GaieusG Offline
                Gaieus
                last edited by

                Yeah, definitely looks like "Z-fighting". I assume that when you orbit around, those "tirangles" are also "flickering", right?

                This happens when there are two faces exactly in the same space - as Takesh suggests - and are trying to "show" but of course, SU cannot decide which one to give priority (as this is not a 2D application where you can "send something back or front").

                You will either give some thickness to anything that is in front of another face or delete eitehr leaving just one to display.

                Gai...

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                • J Offline
                  jpzbnk
                  last edited by

                  Thanks Gaieus! I'll try that!

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                  • AnssiA Offline
                    Anssi
                    last edited by

                    Another possibility is that your model is very large and/or it is very far (miles...) from the SU axes origin point. If it is just far off, the solution is to move everything near the origin. If the model extents are too large (diagnostics: the model seems to vanish if you Zoom to Extents) you should delete all extraneous geometry and move the rest near the origin.

                    Anssi

                    securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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