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    [Plugin] extrudeEdgesByLathe

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    • B 離線
      Ben Ritter
      最後由 編輯

      TIG,

      That is the process I used, however, without having a short line to define the radius point.

      In my attachment, you can see the result with and without a reference line for the radius point. The inference was indicating that I was going up in the blue axis direction, but I still got the result shown.

      Thanks. Ben

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      • B 離線
        Ben Ritter
        最後由 編輯

        Attachment


        lathe1.jpg

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        • TIGT 離線
          TIG Moderator
          最後由 編輯

          @ben ritter said:

          TIG,

          That is the process I used, however, without having a short line to define the radius point.

          In my attachment, you can see the result with and without a reference line for the radius point. The inference was indicating that I was going up in the blue axis direction, but I still got the result shown.

          Thanks. Ben

          Did the VCB say [0.0,0.0,1.0] - i.e. Z-axis... If you start off in the blue Z-direction and hold down the shift-key the interference is locked to blue and when you pick it should definitely be axial... You don't need the short line - I added it for clarity. You can start to move off in the blue direction, hold-down shift to lock in the blue and pick any point above the center and it should snap to vertical ?

          TIG

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          • B 離線
            Ben Ritter
            最後由 編輯

            The VCB doesn't say anything in the process, but the screen shows that I'm on the blue axis. For some reason, it only works when I lock down the inferencing with the shift key. Even though it says I'm pointing on the blue axis, somehow it must not lock on without holding the shift.

            Thanks TIG

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            • J 離線
              Jim
              最後由 編輯

              TIG - thanks for another fine plugin.

              report - not sure where you're getting the definition for round - Float.round does not take an argument.

              Also, version 7 users would find a nice speed-up by modifying the start_operation statement:

              model.start_operation("Lathe", true)

              
              Error; #<ArgumentError; wrong number of arguments(1 for 0)>
              C;/Program Files/Google/Google SketchUp 7.1b3/Plugins/lathe1.1.rb;146;in `round'
              C;/Program Files/Google/Google SketchUp 7.1b3/Plugins/lathe1.1.rb;146;in `onMouseMove'
              C;/Program Files/Google/Google SketchUp 7.1b3/Plugins/lathe1.1.rb;146
              
              

              Hi

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              • simon le bonS 離線
                simon le bon
                最後由 編輯

                HeyHey!

                this time (V1.1) Lathe Tool is "carrément génial"


                http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/lathe_TigBth.jpg

                ++simon

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                • T 離線
                  tomasz
                  最後由 編輯

                  Tig, thanks for the plugin!

                  Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                  • TIGT 離線
                    TIG Moderator
                    最後由 編輯

                    v1.2 now available here http://forums.sketchucation.com/viewtopic.php?p=184477#p184477
                    'Round' error fixed.
                    Operation optimized for v7 users.
                    Following Jim's comments... 🤓

                    TIG

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                    • TIGT 離線
                      TIG Moderator
                      最後由 編輯

                      @jim said:

                      TIG - thanks for another fine plugin.
                      report - not sure where you're getting the definition for round - Float.round does not take an argument.
                      Also, version 7 users would find a nice speed-up by modifying the start_operation statement:
                      model.start_operation("Lathe", true)

                      
                      > Error; #<ArgumentError; wrong number of arguments(1 for 0)>
                      > C;/Program Files/Google/Google SketchUp 7.1b3/Plugins/lathe1.1.rb;146;in `round'
                      > C;/Program Files/Google/Google SketchUp 7.1b3/Plugins/lathe1.1.rb;146;in `onMouseMove'
                      > C;/Program Files/Google/Google SketchUp 7.1b3/Plugins/lathe1.1.rb;146
                      > 
                      

                      I'll add the version 7 speed up [forgotten during its speedy initial creation] and my float.round(n) does work for me !!! - although I don't know where I'm got that from [Edit: I grepped my rubies and found that 'Demeter.rb' and 'sunposition.rb' both redefine float.round(n=0) to take an argument [defaults to 0 if not set]]... I've written a similar method too float.roundup(n) to keep it separate... An update v1.2 will be issued shortly...

                      TIG

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                      • R 離線
                        RustyShack
                        最後由 編輯

                        Very nice to have this function as a pseudo-built in rather than the clunky workaround previously required to make lathed objects. Thanks!

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                        • MALAISEM 離線
                          MALAISE
                          最後由 編輯

                          Wow ! Many thanks TIG.
                          SU becomes really powerfull when boosted with all theses plugins...

                          MALAISE 👍

                          La Connaissance n'a de valeur que partagée

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                          • TIGT 離線
                            TIG Moderator
                            最後由 編輯

                            Here's v1.3 with Soft/Smooth Option in dialog
                            http://forums.sketchucation.com/viewtopic.php?p=184477#p184477

                            TIG

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                            • D 離線
                              dedmin
                              最後由 編輯

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                              • simon le bonS 離線
                                simon le bon
                                最後由 編輯

                                Lathe V1.3 *** more and more a true complement to FollowMe. I love this tool.

                                Unsoften ./. Soften ./. Soften+Smooth


                                http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/lathe_TigCth.jpg

                                👍 TIG,

                                simon

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                                • TIGT 離線
                                  TIG Moderator
                                  最後由 編輯

                                  v1.4 now available - fixed inference-locking glitch on repeated lathes...

                                  http://forums.sketchucation.com/viewtopic.php?p=184477#p184477

                                  TIG

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                                  • D 離線
                                    DIEGO-RODRIGUEZ
                                    最後由 編輯

                                    HI TIG, is a small BUG.

                                    THANKS FOR THE PLUGINS

                                    http://img10.imageshack.us/img10/1411/lathe.png

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                                    • D 離線
                                      Dan
                                      最後由 編輯

                                      @tig said:

                                      Version:
                                      20090915 1.0 First issue
                                      20090916 1.1 Pick cursor/inferencing improved, choose 'axis' added.
                                      20090917 1.2 'Round' error fixed. Operation optimized for v7 users.
                                      20090918 1.3 Soft/Smooth Edges option added.
                                      20090919 1.4 Inference-locking glitch fixed on repeated lathes.

                                      Tig, I'm tired trying to follow your daily updates... so I'll be waiting for a week to jump directly to "Lathe V 3.0" 😄

                                      Just kidding!
                                      Awesome work, thank you again!

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                                      • X 離線
                                        xrok1
                                        最後由 編輯

                                        very nice!

                                        “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                        http://www.Twilightrender.com try it!

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                                        • TIGT 離線
                                          TIG Moderator
                                          最後由 編輯

                                          v1.5 available here http://forums.sketchucation.com/viewtopic.php?p=184477#p184477
                                          Smooth bug with Reverse Faces fixed.

                                          TIG

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                                          • C 離線
                                            cyan.archnet
                                            最後由 編輯

                                            SUPERB Plugin indeed!, THANKS A LOT!

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