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    New method for roads on a Terrain

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    • charly2008C Offline
      charly2008
      last edited by

      Hi,

      i forgot to mention that the spline should be welded by the weld plugin and the road as a group has to be exploded. If you have further questions don't hesitate to ask me.

      Karlheinz


      Catmull Spline.jpg


      Catmull with cross section.jpg


      Edges selected.jpg


      Followme and keep.jpg


      Road Group exploded.jpg


      Terrain erased.jpg


      Edges selected.jpg


      Sandbox from contours.jpg


      After cleaning.jpg

      He who makes no mistakes, makes nothing

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      • M Offline
        mirjman
        last edited by

        the final product looks very clean, thank you for sharing

        1 Reply Last reply Reply Quote 0
        • charly2008C Offline
          charly2008
          last edited by

          What also will help to calculate the approximate slope of the road line are height contour lines. Generated with the contour lines plugin.

          Karlheinz


          Test Terrain.jpg

          He who makes no mistakes, makes nothing

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          • EdsonE Offline
            Edson
            last edited by

            which contour lines plugin are you talking about?

            edson mahfuz, architect| porto alegre • brasil
            http://www.mahfuz.arq.br

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            • charly2008C Offline
              charly2008
              last edited by

              Hi Edson,

              Name : contour_lines
              Author : Didier Bur
              Date : 9/22/2004

              Karlheinz

              He who makes no mistakes, makes nothing

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              • charly2008C Offline
                charly2008
                last edited by

                A long winding road to the top of the hill.


                Long winding road.jpg


                Long winding road.1jpg.jpg

                He who makes no mistakes, makes nothing

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                • charly2008C Offline
                  charly2008
                  last edited by

                  Hi,

                  in between i tested several Bezier splines. The best for winding roads is the Courbette spline because you can better control the radius of the road curves. See examples below.

                  Karlheinz


                  Long winding road.jpg


                  Long winding road.1jpg.jpg

                  He who makes no mistakes, makes nothing

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                  • charly2008C Offline
                    charly2008
                    last edited by

                    Hi to All,

                    Castle updated with a road.

                    Karlheinz


                    Burg.jpg

                    He who makes no mistakes, makes nothing

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      Definitely getting better. Looking forward to some really cool (say Vue?) renders!

                      Gai...

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                      • charly2008C Offline
                        charly2008
                        last edited by

                        HI Gaieus

                        Unfortunately I am not familiar with Vue. Currently, I am reasonably happy that I understand Kerkythea a little bit. I also have problems to create a good texture for the terrain. The whole scene should look more natural. Till now i'm not yet really satisfied with the results.

                        Perhaps someone would render the model in Vue. I would be interested how the model looks perfectly rendered. I would like to make it available for it. The model can be downloaded from the following link:

                        http://www.speedshare.org/download.php?id=92BB996813

                        Karlheinz

                        He who makes no mistakes, makes nothing

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