Texturing Plane Alpha bug?
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 Hi, i textured a plane with a texture map that has an alpha. Frome one side of the plane it looks ok but drom the other side i can kind of XRAY through my model. (see image) 
 The image shows the plane from both sides. I marked the area where i can see through the plane and through the roof ... i see the wireframe of the entrance through the geometry....this is..never seen such kind of behavior in any 3d app.
 Any ideas?Thank you Marco 
  
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 Try to adjust the Transparency quality in the Styles window. 
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 Also apply the transparent image on the other (back) side of the face. It will be applied mirrored so no further adjustment is needed. 
 If it doesn't seem o fix the problem, group i8t separately (or if it is already, explode the group).This is (more exactly was, in SU 6) a known glitch but only with GE exports. BTW are you by any chance not using any of those "sketchy styles"? (I can't tell from the images) 
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 @unknownuser said: Try to adjust the Transparency quality in the Styles window. yea thats it. thank you 
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