[Plugin][$] RoundCorner - v3.4a - 31 Mar 24
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Dur a installer mais très utile, prise en main très rapide, utile pour la conception d'objets pour imprimante 3d.
Merci! -
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@unknownuser said:
Help me, I can't make round corner from this model
What part are you trying to round over?
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Yes. It'll skin over the opening. Just select that face and hit the Delete key and you should be good to go.
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That worked. Would never of thought to do that. Thanks!
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How do I round or bevel the inside edge of a circle? Whenever I do it my model gets filled somehow. I'm sure I must be missing something.
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NEW RELEASE: RoundCorner v3.2b - 24 Jun 17
RoundCorner 3.2b is a maintenance release. It fixes a bug when selecting edges interactively in certain situations (usually with corners of 4 edges and more).
Home Page of RoundCorner for information and Download.
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非常感謝分享~~
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Great plugin, but unfortunately on a Macbook with Retina display the toolbar is really tiny. Is it possible to consider this in the next update?
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RoundCorner is great tool. I used it in SU8 to perform small modifications of terrain (squares 5mx5m).
I have tested versions 2.3 and 3.2b (current). To compare.
With v2.3 I have found problem when I try to select edges and junctions idividualy. The arro color often changes from blue or from orange to red. This is not what I want. Because the SU8 reacts slowly, often happened to me often that the selection which I did was removed because the red arrow was there. I mean, it was not visible, but the SU thinks like it is there because the SU runs slowly when it must work with a lot of entities. Hence for this selection I found the red arrow completely useless. I please, you either remove it from your program or give option to disable the function of complete selection of edges using red arrow. For me this is discomfort and frustrationg when I can not disable it.
In v3.2b. The selection of individual edges is more easy than in v2.3. Less work. But the SU8 have crashed after a minute of work. So I have to uninstall the 3.2b and I hope in the next version you will fix the problem.
Thank you for your tool
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Once again testing 3.2b
and this error occured:Ruby Error - Round Corner - 03-Jul-17 13_10_04.txt
Date: 03-Jul-17 13:10:04
An error occurred in Round Corner
ErrorCannot convert argument to Sketchup::Point3d
(eval): 1878 -- add_edges
(eval): 1878 -- robot_protected
(eval): 1874 -- each
(eval): 1874 -- robot_protected
(eval): 1854 -- robot
(eval): 1848 -- robot_top_execute
(eval): 332 -- call
(eval): 332 -- step_geometry
(eval): 293 -- yield?
(eval): 605 -- callPlease contact me if you want to solve this bug.
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It would help if you post the model, because the bug is probably related to the model. Again, RoundCorner cannot handle all cases, especially in complex models.
Does it happen with a simple cube?Regarding the Red arrow, which is to pick the edges of a face, I don't understand your problem.
If Sketchup is so slow, then you have a more general problem. In SU8, I would suggest you have a look at the settings in Window > Preferences > OpenGL and try to change the "Capabilities". This may be the source of bad performance.
Fredo
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@tramspotters said:
Great plugin, but unfortunately on a Macbook with Retina display the toolbar is really tiny. Is it possible to consider this in the next update?
I think I have to do it, as I don't expect this will be fixed by sketchup any time soon.
For the palette, I can probably grow it.
Could you tell me if the red and green lines (displayed when you select edges) needs also to be thicker?
There is now a discussion on the subject.
Fredo
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Hi Fredo, great Extn. Im very beginner. Im getting a failure (me?). This object is 22mm diameter - hopefully the images speak clearer than I can. Im trying to round off edges highlighted in image below but to do so results in fill in or some other failure see other .jpg. Any ideas?
You can see in the image with green ticks it worked on a couple of edges. It works if I only select 1 or a couple of edges.
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Click on your sad face and hit delete on your keyboard.
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you just coined a new phrase Thanks works great.
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Actually... it worked great but also deleted the sides in the centre piece. I can and have fixed it easy enough but thought I would see if it was caused by something else i can do better.
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You are running into the Tiny Faces issue. SU has problems forming faces when the edges segments get below 1mm. Scale your geometry up to do complex edits, then scale down again.
Or use the Dave Method of scaling a component instance up to edit then delete the large one and the small one will retain the edits. -
Originally I wanted to post PM to you but I could not because the PM function is disabled.
I also waited if author of Selection Manager will reply and repair his stuff to make it working. I needed to save the selection to show you which edges I am planing to work. Without the selection this is useless to write to you. I have no way how to show what I am trying to do exactly. I wanted to use the Round Corners to round corners of the mesh bellow.Now I tried to generate edge 1m offet and 1 side then 2 sides. All works fine.
Now I have added more edges with 3 sides and everything works fine. I obtained information when the offest 1.25 was too much and would create overlaps.
On the mesh I did succesfully 1st floor/elevation. Then I move up +4m few faces and I try once more to round the edges. Some gaps has been created on the second floor. I add the model.
During this test I have not found serious problems.
Previous job what I did was with file which was much more bigger. Same grid 5m spacing 1km x 1km (same texture) worked very slow. The problem was that when I wanted to select the edges manually red arrow suddenly appeared and I clicked it by incident. Because of it I suggest to have possibility - option do turn of some arrows which I do not plan to use. This would be solution for performance problem. With small objects like this there is no serious performance problem so it works nice.
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