Silvershadow's Eye Candy 3 - H.M.C.S SNOWBERRY
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Is it possible to see these images somewhere else? All I see here is icons saying "bandwidth exceeded".
Thanks, Peter
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we are working on this issue, thanx for the notify.
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Hello Silver_Shadow
I can not download your files, is there a problem due to your files? -
These are now visible to me, and this deserves a bump! The modeling is incredible and all the images are just beautiful. Just as I expected, but still... congratulations and many thanks for posting, SS. I appreciate the background information and your opening comments.
Peter
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Very amazing... How many mega is you file ? you must have a very stong computer to move and render everything, bravo
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Simply stunning work!
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Hi Jacques,
Here is the current "official" 3D Challenge; Battleship. I know you won't do that but I guess if you participated, you'd have a good chance to win.
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@silver_shadow said:
Tomorrow there will be more content to download
He silver shadow,
thanks for the tut about the model. But i'm very curious how you exactly made the texture for this one. Could you make a small tut about this??? -
@rombout said:
@silver_shadow said:
Tomorrow there will be more content to download
He silver shadow,
thanks for the tut about the model. But i'm very curious how you exactly made the texture for this one. Could you make a small tut about this???Hi there
How i made that hull texture. I exported the hull in 3ds format, imported it into cinema 4d. Created a UV map of the mesh, and saved the texture as a photoshop file. Opened it in photoshop, and start painting. As i paint and save, it updates in Cinema 4d. Once i was happy, i saved the photoshop file as a jpg. Exported the cinema 4d file back to 3ds mode and imported it into sketchup. Becasue i wanted a higher resolution texture, and to keep my sketchup file not to fall apart, i saved a low resolution of the texture, with a smaller pixel size say like 1025x1025 and replaced that on the model. When i render the final shot, i just went and in the Vray material section, add the original higher resolution texture to the diffuse tab and pressed render. There are different ways to approach this to uv map ect, but in that time, i thought that was not to too hard to do that and gave it a shot. -
I've got just one thing to say: "I'm not worthy, I'm not worthy"
Meanwhile, I saw your other models too. This was actually the reason why I hesitated so long to post some of my own attempts on the forum (The blackhawk was my first encounter with your work). I was a little ashamed about the amateurism of my models.
Anyway, keep posting man. You're work is fantastic, mindblowing, ... (fill in your own superlative)
Flapsyd
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This is very enlightening. Many thanks to Jacques for creating this tutorial!
Now all I need is a tutorial on how to be a genius and I can model like that too.
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Ohh my good! I relay want your water to my models! The texture and.... everything looks realistic! Just got problems to make water like that, so it end with flat bad textured water...
Great work with the ship! Its not many users out in the world who models ships.
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simply phantastic.
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The prototype of this ship is definitely good and attractive to the eyes. I want to have this prototype. I can go to a plastic molding company to mold this model.
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Wow that ship is simply stunning. I hope to be able to get that good at modeling at some point in my life. So beautiful!
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very interesting, even have no words
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The Ship Is Amazing
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Amazing modeling and rendering!
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Where has Silver Shadow gone?
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@ely862me said:
:shock: i quit
I'll come with you
This is definitively a "Hall of Fame"-model !!!!
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