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    Please, need help to simulate real skyscraper glass at VR

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    • A Offline
      AcesHigh
      last edited by

      Hi there... I dont know what I can do anymore... Ive been messing with the setup of the glass for hours and cant achieve what can be seen on real world photos...

      this is the photo

      http://img26.picoodle.com/img/img26/4/7/1/foglio/f_pm_0b61b0c.jpg

      notice the skyscraper with dark green glass...
      1- everything inside is dark
      2- the black stuff inside stays BLACK COLORED
      3- the white stuff (like the curtains) get a light green color

      I simply CANT replicate this at VRAY.
      -Things inside the skyscraper stay too bright

      • the black things behind the glass get green
      • the white things behind the glass stay almost white!!

      look how the upper floors without the glass, the black stays black... just like in the real world photo... but in my render, the black areas get quite greenish. Same thing with the white parts... they get much much green in the real world photo, and in my render, they just get a little gray 😞

      http://img3.imageshack.us/img3/5550/borgesbuilding.jpg

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      • C Offline
        chango70
        last edited by

        Try a darker green? and turn down the transparency a notch maybe?

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        • honoluludesktopH Offline
          honoluludesktop
          last edited by

          Thats some photo!

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