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    [Plugin Idea] Deform Plugin

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    • D 離線
      Daniel S
      最後由 編輯

      Here I take a rectangle and deform one edge:
      Deform 1.gif

      Here I deform one face (the four edges):
      Deform 2.gif

      Here two edges at the same time:
      Deform 3.gif

      Here Faces:
      Deform 4.gif

      Here an internal edge:
      Deform 5.gif

      Here quick example of what can you do (not made by me):
      Deform examples.gif

      It is possible to make something like this in SketchUp?

      Daniel S

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      • boofredlayB 離線
        boofredlay
        最後由 編輯

        That would be great. What program are you doing that in Daniel?

        http://www.coroflot.com/boofredlay

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        • MarianM 離線
          Marian
          最後由 編輯

          @unknownuser said:

          That would be great. What program are you doing that in Daniel?

          I think it's 3d via shape.

          http://marian87.deviantart.com/

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          • utilerU 離線
            utiler
            最後由 編輯

            Modo....?

            purpose/expression/purpose/....

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            • Chris FullmerC 離線
              Chris Fullmer
              最後由 編輯

              I havge a question that is always in my mind. How do you control precision with these types of modeling tools? Are they very precise or is it just sort of by guessing?

              I never got the hang of some of these modeling methods in 3ds max because I never felt like I could control the accuracy. And that has always been what I like about SU over every other modeler is that I understand how ot keep it precise.

              As an example, there is a moment in the last video that shows the chair being made. They deform the back arc, and then do the front. How do they gaurantee that the 2 deformations are identical and not just "sort of close".

              This is a real question, not just a rhetorical questions or something. Do these program really bae good precision workflows built in, or is a lot of it just by guessing?

              Chris

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

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              • D 離線
                Daniel S
                最後由 編輯

                @unknownuser said:

                That would be great. What program are you doing that in Daniel?

                3DVIA Shape.

                @chris fullmer said:

                As an example, there is a moment in the last video that shows the chair being made. They deform the back arc, and then do the front. How do they gaurantee that the 2 deformations are identical and not just "sort of close".

                I think that the tools are precise. The best for the chair will be to deform the back and the front together:
                1.gif

                SketchUp has precise measurements with the VCB.
                3DVIA seems to have the measurements directly onscreen:
                3.gif
                (I move 0,5 meters the front and back)
                without zoom:
                2.gif

                This tool is fantastic!

                Daniel S

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                • K 離線
                  kwistenbiebel
                  最後由 編輯

                  3D VIA is getting ahead of Sketchup it seems when it comes to built-in modeling tools.
                  Can someone please wake up the Googies?...

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                  • utilerU 離線
                    utiler
                    最後由 編輯

                    @kwistenbiebel said:

                    3D VIA is getting ahead of Sketchup it seems when it comes to built-in modeling tools.
                    Can someone please wake up the Googies?...

                    Second that!!! I'm going there to DL a trial....

                    purpose/expression/purpose/....

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                    • EarthMoverE 離線
                      EarthMover
                      最後由 編輯

                      Seems as though it would work along the same principals as Fredo's radial bend ruby as far as deforming of faces and lines into arcs. Not sure how they would code it to work with verticies.

                      I don't get that 3dvia program. So, it's a program like sketchup, except you can only use it online and you can't export or save any of your models to the hard drive? Seems pointless and a waste of good modeling tools.

                      3D Artist at Clearstory 3D Imaging
                      Guide Tool at Winning With Sketchup
                      Content Creator at Skapeup

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                      • thomthomT 離線
                        thomthom
                        最後由 編輯

                        @earthmover said:

                        I don't get that 3dvia program. So, it's a program like sketchup, except you can only use it online and you can't export or save any of your models to the hard drive? Seems pointless and a waste of good modeling tools.

                        Isn't it owned by Microsoft? Made for their own map service?

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • R 離線
                          remus
                          最後由 編輯

                          I think your thinking of truespace thom, which microsoft has recently abandoned. 3dvia is owned by dassault systems, the same people who make solidworks.

                          Back to the original topic, can you do the transformation in non-planar directions?

                          http://remusrendering.wordpress.com/

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                          • thomthomT 離線
                            thomthom
                            最後由 編輯

                            @remus said:

                            I think your thinking of truespace thom, which microsoft has recently abandoned. 3dvia is owned by dassault systems, the same people who make solidworks.

                            http://www.microsoft.com/virtualearth/product/3dvia.aspx

                            @remus said:

                            Back to the original topic, can you do the transformation in non-planar directions?

                            I imagine it'd be possible to do in any direction. You'd just need the vector to where it'd deform. It kind of reminds me of Chris' Loft tool.

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • R 離線
                              remus
                              最後由 編輯

                              Link Preview Image
                              Products

                              Explore Dassault Systèmes' products designed to enhance sustainable innovation across industries. From 3D design, simulation & manufacturing to virtual universes, discover how our solutions can empower your business.

                              favicon

                              Dassault Systèmes (www.3ds.com)

                              Its quite funny watching some of their videos, the similarity to SU/google earth is striking 😛

                              http://remusrendering.wordpress.com/

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                              • S 離線
                                silver_shadow
                                最後由 編輯

                                Sure looks awesome, just imagine how cool it would be if su could do that as easy as that.
                                That would be an awesome and hectic powerful tool

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                                • pilouP 離線
                                  pilou
                                  最後由 編輯

                                  All 3DShape tips tricks are here 😉 (34)

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • StinkieS 離線
                                    Stinkie
                                    最後由 編輯

                                    @unknownuser said:

                                    @kwistenbiebel said:

                                    3D VIA is getting ahead of Sketchup it seems when it comes to built-in modeling tools.
                                    Can someone please wake up the Googies?...

                                    Hey Kwist, why don't you change your name into 'Google Basher'? Your ranting in every single topic is getting a little repetitive. Seriously, very annoying.

                                    Doesn't change the fact he's right.

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                                    • S 離線
                                      sepo
                                      最後由 編輯

                                      I do not get it as well. It seems quite powerfull little soft, but without saving I can't see the point. As it is made by same people who made Catia I supose it does support high poly well.. Also it has bit more advanced inferencing system, I would say, than SU.
                                      Anyway before they make the save version it is not going to go anywhere IMO.

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                                      • R 離線
                                        remus
                                        最後由 編輯

                                        He might be right, but it's still very annoying (and quite insulting.)

                                        http://remusrendering.wordpress.com/

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                                        • StinkieS 離線
                                          Stinkie
                                          最後由 編輯

                                          Well ... I'd find it annoying too - if I were Coen. But I'm not. I don't make any money off propagating SU (no ... I don't have anything against that, far from it), I am merely a customer of Google's. As such, my view on this matter differs quite radically from Coen's.

                                          Look, an afro smiley: 😎

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                                          • StinkieS 離線
                                            Stinkie
                                            最後由 編輯

                                            @unknownuser said:

                                            @unknownuser said:

                                            Well ... I'd find it annoying too - if I were Coen. But, I'm not.

                                            If I were from Belgium I wouldn't either.

                                            Eh?

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