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    [Plugin Idea] Deform Plugin

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    • D
      Daniel S
      last edited by

      Here I take a rectangle and deform one edge:
      Deform 1.gif

      Here I deform one face (the four edges):
      Deform 2.gif

      Here two edges at the same time:
      Deform 3.gif

      Here Faces:
      Deform 4.gif

      Here an internal edge:
      Deform 5.gif

      Here quick example of what can you do (not made by me):
      Deform examples.gif

      It is possible to make something like this in SketchUp?

      Daniel S

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      • boofredlayB
        boofredlay
        last edited by

        That would be great. What program are you doing that in Daniel?

        http://www.coroflot.com/boofredlay

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        • MarianM
          Marian
          last edited by

          @unknownuser said:

          That would be great. What program are you doing that in Daniel?

          I think it's 3d via shape.

          http://marian87.deviantart.com/

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          • utilerU
            utiler
            last edited by

            Modo....?

            Just Curious...

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            • Chris FullmerC
              Chris Fullmer
              last edited by

              I havge a question that is always in my mind. How do you control precision with these types of modeling tools? Are they very precise or is it just sort of by guessing?

              I never got the hang of some of these modeling methods in 3ds max because I never felt like I could control the accuracy. And that has always been what I like about SU over every other modeler is that I understand how ot keep it precise.

              As an example, there is a moment in the last video that shows the chair being made. They deform the back arc, and then do the front. How do they gaurantee that the 2 deformations are identical and not just "sort of close".

              This is a real question, not just a rhetorical questions or something. Do these program really bae good precision workflows built in, or is a lot of it just by guessing?

              Chris

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

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              • D
                Daniel S
                last edited by

                @unknownuser said:

                That would be great. What program are you doing that in Daniel?

                3DVIA Shape.

                @chris fullmer said:

                As an example, there is a moment in the last video that shows the chair being made. They deform the back arc, and then do the front. How do they gaurantee that the 2 deformations are identical and not just "sort of close".

                I think that the tools are precise. The best for the chair will be to deform the back and the front together:
                1.gif

                SketchUp has precise measurements with the VCB.
                3DVIA seems to have the measurements directly onscreen:
                3.gif
                (I move 0,5 meters the front and back)
                without zoom:
                2.gif

                This tool is fantastic!

                Daniel S

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                • K
                  kwistenbiebel
                  last edited by

                  3D VIA is getting ahead of Sketchup it seems when it comes to built-in modeling tools.
                  Can someone please wake up the Googies?...

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                  • utilerU
                    utiler
                    last edited by

                    @kwistenbiebel said:

                    3D VIA is getting ahead of Sketchup it seems when it comes to built-in modeling tools.
                    Can someone please wake up the Googies?...

                    Second that!!! I'm going there to DL a trial....

                    Just Curious...

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                    • EarthMoverE
                      EarthMover
                      last edited by

                      Seems as though it would work along the same principals as Fredo's radial bend ruby as far as deforming of faces and lines into arcs. Not sure how they would code it to work with verticies.

                      I don't get that 3dvia program. So, it's a program like sketchup, except you can only use it online and you can't export or save any of your models to the hard drive? Seems pointless and a waste of good modeling tools.

                      3D Artist at Clearstory 3D Imaging
                      Guide Tool at Winning With Sketchup
                      Content Creator at Skapeup

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                      • thomthomT
                        thomthom
                        last edited by

                        @earthmover said:

                        I don't get that 3dvia program. So, it's a program like sketchup, except you can only use it online and you can't export or save any of your models to the hard drive? Seems pointless and a waste of good modeling tools.

                        Isn't it owned by Microsoft? Made for their own map service?

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • R
                          remus
                          last edited by

                          I think your thinking of truespace thom, which microsoft has recently abandoned. 3dvia is owned by dassault systems, the same people who make solidworks.

                          Back to the original topic, can you do the transformation in non-planar directions?

                          http://remusrendering.wordpress.com/

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                          • thomthomT
                            thomthom
                            last edited by

                            @remus said:

                            I think your thinking of truespace thom, which microsoft has recently abandoned. 3dvia is owned by dassault systems, the same people who make solidworks.

                            Invalid URL

                            favicon

                            (www.microsoft.com)

                            @remus said:

                            Back to the original topic, can you do the transformation in non-planar directions?

                            I imagine it'd be possible to do in any direction. You'd just need the vector to where it'd deform. It kind of reminds me of Chris' Loft tool.

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • R
                              remus
                              last edited by

                              Invalid URL

                              favicon

                              (www.3ds.com)

                              Its quite funny watching some of their videos, the similarity to SU/google earth is striking 😛

                              http://remusrendering.wordpress.com/

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                              • S
                                silver_shadow
                                last edited by

                                Sure looks awesome, just imagine how cool it would be if su could do that as easy as that.
                                That would be an awesome and hectic powerful tool

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                                • pilouP
                                  pilou
                                  last edited by

                                  All 3DShape tips tricks are here 😉 (34)

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • StinkieS
                                    Stinkie
                                    last edited by

                                    @unknownuser said:

                                    @kwistenbiebel said:

                                    3D VIA is getting ahead of Sketchup it seems when it comes to built-in modeling tools.
                                    Can someone please wake up the Googies?...

                                    Hey Kwist, why don't you change your name into 'Google Basher'? Your ranting in every single topic is getting a little repetitive. Seriously, very annoying.

                                    Doesn't change the fact he's right.

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                                    • S
                                      sepo
                                      last edited by

                                      I do not get it as well. It seems quite powerfull little soft, but without saving I can't see the point. As it is made by same people who made Catia I supose it does support high poly well.. Also it has bit more advanced inferencing system, I would say, than SU.
                                      Anyway before they make the save version it is not going to go anywhere IMO.

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                                      • R
                                        remus
                                        last edited by

                                        He might be right, but it's still very annoying (and quite insulting.)

                                        http://remusrendering.wordpress.com/

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                                        • StinkieS
                                          Stinkie
                                          last edited by

                                          Well ... I'd find it annoying too - if I were Coen. But I'm not. I don't make any money off propagating SU (no ... I don't have anything against that, far from it), I am merely a customer of Google's. As such, my view on this matter differs quite radically from Coen's.

                                          Look, an afro smiley: 😎

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                                          • StinkieS
                                            Stinkie
                                            last edited by

                                            @unknownuser said:

                                            @unknownuser said:

                                            Well ... I'd find it annoying too - if I were Coen. But, I'm not.

                                            If I were from Belgium I wouldn't either.

                                            Eh?

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