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    [Plugin] QHull

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    • Chris FullmerC Offline
      Chris Fullmer
      last edited by

      Great job! This has been a highly requested plugin lately.

      Chris

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

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      • thomthomT Offline
        thomthom
        last edited by

        Would you mind adding "[Plugin]" to this thread's title? It makes it easier to search for plugins posted on this forum.

        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • A Offline
          avariant
          last edited by

          Looks like someone did. Thanks! Sorry about that! ๐Ÿ˜ณ

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          • thomthomT Offline
            thomthom
            last edited by

            ๐Ÿ‘ ๐Ÿ˜„ ๐Ÿ‘

            Thomas Thomassen โ€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • pilouP Offline
              pilou
              last edited by

              How is supposed to work? (works with the V6 ?)
              Must I Selected something on the screen? ... โ“

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • A Offline
                avariant
                last edited by

                I haven't tested with V6... I suspect it's not compatible because of I'm using some SU7 flags on the start_operation command. I'll update that to do a version check.

                Anyway, as I wrote previously, you can either use one of the Small, Medium, etc commands to generate random shape, or select something and use the Selection entry.

                When using selection, it won't always generate a result. If the selection is all on a single plane, you won't get anything out.

                EDIT: I updated it to do a version check for SU7 vs SU6. Tested on SU6.

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                • pilouP Offline
                  pilou
                  last edited by

                  Yes! That whas that! Don't works with the V6 ๐Ÿ˜‰
                  Works fine with the v7! โ˜€


                  qhull.jpg

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • A Offline
                    avariant
                    last edited by

                    It should work now with V6.

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                    • pilouP Offline
                      pilou
                      last edited by

                      Yes works now for the v6 ๐Ÿ˜‰
                      "Half" start size is very very very little! Maybe like 5 pixels!!! ๐Ÿ˜ฎ


                      VORO.jpg

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • T Offline
                        tomasz
                        last edited by

                        Can someone enlighten me, please? What it the purpose of having such a random geometry?
                        โ“

                        Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                        • halroachH Offline
                          halroach
                          last edited by

                          It's a very nice plugin!
                          It would be even nicer if it were more stable and responsive with user selected points to create the different shapes.
                          I wasn't able to create any shapes out of user selected points. How do I select points? do I select lines? or points created with one of the point plugins? (that didn't work for me either...).
                          This plugin can have great potential...

                          Very Nice!

                          FlexTools - Super Quick Windows, Doors, Slats...

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                          • S Offline
                            skybluessy
                            last edited by

                            thanks for the developer๏ผŒvery nice

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                            • C Offline
                              craigbic
                              last edited by

                              YES!!!! I have been really.....really....REALLY needing this lately! I can't wait to try this as soon as I am done writing this reply. I'll let you know how it goes.

                              @unknownuser said:

                              Can someone enlighten me, please? What it the purpose of having such a random geometry?

                              Tomasz,

                              I wouldn't call it "random geometry" as the "randomness" would depend on the point cloud used as the basis for the Voronoi diagram but rather call it "mathematically generated geometry". 3D Voronoi structures (2D Voronoi diagrams aside) are used in cellular-level research, bone fatigue studies, and experimental cellular architecture.

                              Checkout the Sketchup Graphics Blog at http://sketchupgraphics.com

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                              • C Offline
                                craigbic
                                last edited by

                                Well, there are a few snags but I am still VERY pleased with this large chunk of progress. Kudus, avariant! This is a major step forward in the Qhull/Voronoi plugin development.

                                Has ANYBODY been able to get the "selection" versions of Voronoi, convex, Delaunay, or half working at all? I have been unable to do so under any circumstance regardless of point cloud size or attitude in SU6. I use SU6 at work and SU7 at home so I haven't tried it in SU7 yet. I generated lsystem point clouds of various sizes and was totally unable to get them to work. Then I tried various hand-made point clouds, ones generated from sandbox meshes, and even point clouds generated from 2D Voronoi diagrams and all did not work (see error message pic).

                                On the positive side, all of the operations based on points generated by rbox work just fine and it is really nice to have them working within SU! I guess for now, to generate 3D Voronoi geometry from my own points, I'll have to follow my own procedure as outlined in this post

                                I feel like we're almost there and it will only take a slight nudge to get this totally working.....I am still quite excited about this.


                                lsystem point cloud


                                Error message I get when using a selection of points

                                Checkout the Sketchup Graphics Blog at http://sketchupgraphics.com

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  @unknownuser said:

                                  Has ANYBODY been able to get the "selection" versions of Voronoi, convex, Delaunay, or half working at all?

                                  In fact yes โ˜€
                                  You must make a group before launch the Qhull plug ๐Ÿ˜‰
                                  Half works also but result is like 111 pixel at the origin so you must rescale the result ๐Ÿค“

                                  For your points I don't know yet but I suppose if you make a group maybe that works too ๐Ÿ˜‰


                                  voro2.jpg

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • A Offline
                                    avariant
                                    last edited by

                                    OOOhhhhh.... oversight on my part!

                                    When examining the standard SU 'model', there usually aren't construction points. Everything is edges and faces. So, I just search for all the edges and use the starting vertex for each edge (to avoid duplicate points, I don't use the end). It never occurred to me to also search for construction points, but I can see how that would be useful!

                                    To see how the selection part works now, create a random convex shape. Then select the component, and do voronoi on selection. There you will see how it works. In the meantime, I'll update it to capture construction points also.

                                    As far as purpose.... well... it's artistic, right? ๐Ÿ˜†
                                    Actually, convex hull can have a legitimate purpose. If you have a complex model, do a convex hull selection on it, you'll get a sort of 'shrink wrap' shell of the entire model. I'm sure the others have legitimate purposes too. ๐Ÿ˜‰

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                                    • A Offline
                                      avariant
                                      last edited by

                                      Add the actual plugin! (D'oh)

                                      EDIT: Updated to work for SU6
                                      EDIT 5/14/2009: Updated to work with ConstructionPoints


                                      QHull.zip

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                                      • A Offline
                                        avariant
                                        last edited by

                                        Fixed for using Construction Points.

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                                        • W Offline
                                          watkins
                                          last edited by

                                          A tutorial or two to demonstrate how to use this plugin would be nice.

                                          Regards,
                                          Bob

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                                          • C Offline
                                            craigbic
                                            last edited by

                                            YES...YES.....YES!!!!! Everyhing is working now! Thank you especially for the update for use with construction points. I tried every variant I could think of, lsystem point clouds, sandbox mesh grids, convex geometry groups....it all worked.....flawlessly! It took awhile but as I told other members in other related posts.....somebody in this terrific community forum will come in and save the day!

                                            Thank you avariant!!! ๐Ÿ˜„

                                            Checkout the Sketchup Graphics Blog at http://sketchupgraphics.com

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