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Control Projected Textures via the API?
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Is there anything in the API to control projected textures? Not even detect them?
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Google seems to be deaf to our requests. There is no built-in method for recognising if a face has a projected texture or not.
It can be done through writing a texture to a Texturewriter of especially created temporary face with no distortion and then writing a texture of a face being examined. If the number of textures in TW increases it means the face has a photomatched texture.
I have seen a texturewritter2 in the SU SDK, but it is not reflected in Ruby.
I haven't tried to control a position of a projected texture, but I am afraid it can be pretty hard. Mostly because we have no sample code that would show how to do basic modification.
Tomasz
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