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    [Plugin] UV Toolkit

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    • N Offline
      notareal
      last edited by

      Nice one, thanks. Wish there was a way to "force" SU to use only quad-faces when using "auto-fold" or other tools.

      Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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      • A Offline
        Aerilius
        last edited by

        Thanks!
        It's really good that someone makes texture tools that are not in this interlaced context menu.

        For future tools: It would be useful to transform a projected texture in a normal one (= to get the texture coordinates). So we could edit projected textures. I have often deleted the original face, so when another face with projected texture is not coplanar, there's now way to move edit the texture.

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        • GaieusG Offline
          Gaieus
          last edited by

          Dandyman's OT posts split off and moved here:
          http://forums.sketchucation.com/viewtopic.php?f=80&t=19497&p=160663#p160663

          Gai...

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          • free agentF Offline
            free agent
            last edited by

            thom is ther any way of making mirror textures global? max retains the mapping better if the textures are on both faces and its a schlep to go through each group

            http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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            • thomthomT Offline
              thomthom
              last edited by

              @unknownuser said:

              thom is ther any way of making mirror textures global? max retains the mapping better if the textures are on both faces and its a schlep to go through each group

              A function that will mirror the material of all faces in a selection, drilling down into nested groups/components?

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • free agentF Offline
                free agent
                last edited by

                yup...can i get fries with that?

                http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                • urgenU Offline
                  urgen
                  last edited by

                  ...thanks Thomas! πŸ‘.

                  --pupil forever...------

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Well, Thom, time has come that I NEED the plugin and kept playing around with it. Simply amazing, I can tell. Thank you a lot again and here is something I've been playing around with (and a "special" material for the arch - included in the model probably along with a bunch of unpurged materials of Sang). πŸ˜„

                    Although for my (relatively thin bricks) in Roman arches, I'll need about twice as many quads than this one, it's already perfect (25 segments to make it smooth and the top segment flat but in fact, it didn't need to be flat as I realised). The rotate 90 and 80 degree commands (working on whole, smooth surface as well) are really handy and invaluable!


                    Arch.jpg


                    Arch.skp

                    Gai...

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      Glad to see it working. πŸ˜„

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • G Offline
                        gamore
                        last edited by

                        Nice Tool ,Thanks

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                        • A Offline
                          accabrera
                          last edited by

                          Nice job!

                          Big thank you

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                          • R Offline
                            remon_v
                            last edited by

                            hey guys... I see some arch texturing here. I subdivided my arch in faces and now I want to texture my arch. I could do it manually by rotating the texture but maybe there's an easier way?

                            http://i22.photobucket.com/albums/b336/remon_v/uv-mapping.jpg

                            thnx in advance

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              If you want to use it for rendering then you're better off creating a unique texture for it. V-Ray doesn't render skewed textures properly.

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • R Offline
                                remon_v
                                last edited by

                                oke thnx

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                                • GaieusG Offline
                                  Gaieus
                                  last edited by

                                  I think this plugin deserves some further attention and care so I made a little tutorial how you can get the final arch texture nicely mapped on a single face (not a series of facets divided by interior edges).

                                  See it here (and thanks Thom for this useful plugin again)

                                  Gai...

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                                  • N Offline
                                    notareal
                                    last edited by

                                    Great tutorial Gaieus.

                                    Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      Made some internal adjustments after learning how to get UV data from distorted textures. Bumped out of beta.

                                      @unknownuser said:

                                      1.0.0 - 15.10.2009

                                      * Merge with Mirror UV.

                                      * Correct sampling of UV data. Distorted textures now works.

                                      * Mirror material speed increase.

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • GaieusG Offline
                                        Gaieus
                                        last edited by

                                        Thanks - updated my plugin folder!
                                        πŸ˜‰

                                        Gai...

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          Did some experimenting today.
                                          Came up with a method that would texture selected quad-faces using a curve as a quide.

                                          At the moment it requires strips of quad-faces, and the guide has to be a welded curve. But before I release it I want to make it so it doesn't require the edges to be welded.

                                          Then, after the first release I'll see if I can extend it beyond being just strips of quad-faces. Maybe even make it texture triangulated quads.

                                          Anyway - here's the WIP shots. Whatcha think Gaieus? Something for you? πŸ˜„


                                          UVMapping01.png


                                          UVMapping02.png

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • N Offline
                                            notareal
                                            last edited by

                                            Looks good!

                                            Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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