sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] UV Toolkit

    Scheduled Pinned Locked Moved Plugins
    377 Posts 86 Posters 298.7k Views 86 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • S Offline
      sepo
      last edited by

      Nice one TT. Really useful piece of kit. πŸ‘

      1 Reply Last reply Reply Quote 0
      • StinkieS Offline
        Stinkie
        last edited by

        @unknownuser said:

        @unknownuser said:

        i want to stop using sketchup altogether

        Why?

        Wild guess: texturing, poly count etc.

        Nice plugin, Thomas. Thanks! πŸ‘

        1 Reply Last reply Reply Quote 0
        • free agentF Offline
          free agent
          last edited by

          @unknownuser said:

          @unknownuser said:

          @unknownuser said:

          i want to stop using sketchup altogether

          Why?

          Wild guess: texturing, poly count etc.

          etc etc etc... learn ANY other modeler, that should answere the question, still love sketchup though...

          http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

          1 Reply Last reply Reply Quote 0
          • FrederikF Offline
            Frederik
            last edited by

            Thanks, Thomas... πŸ‘

            Cheers
            Kim Frederik

            1 Reply Last reply Reply Quote 0
            • majidM Offline
              majid
              last edited by

              thanx , that is great

              My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

              1 Reply Last reply Reply Quote 0
              • EarthMoverE Offline
                EarthMover
                last edited by

                Thanks Thom, this is exactly what I need!! πŸ‘ πŸ‘

                3D Artist at Clearstory 3D Imaging
                Guide Tool at Winning With Sketchup
                Content Creator at Skapeup

                1 Reply Last reply Reply Quote 0
                • thomthomT Offline
                  thomthom
                  last edited by

                  @gaieus said:

                  What I noticed is that you need to have the orientation of the image file in the model correct. You cannot rotate the texture using hidden geometry on an THEN apply the plugin because it will revert it to the default orientation.

                  I've managed to rotate the texture of rectangular quad-faces 90,180 and 270 degrees. But I'm experiencing some oddity with quads of an unusual shape. Getting there though. (And yes, it does rotate the texture of multiple face all at once.)

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

                  1 Reply Last reply Reply Quote 0
                  • D Offline
                    davide.skp
                    last edited by

                    Fast and accurate, you are a great!
                    I try to stress a little the process with some complex geometries ..... but for now everything seems perfect!
                    Triangular faces with respect to I have a half idea ... Once I realize the concept I try to give you news!

                    once again thanks Thomas ...
                    you are a power!

                    1 Reply Last reply Reply Quote 0
                    • thomthomT Offline
                      thomthom
                      last edited by

                      Yea, I've been wondering how to tackle triangles. If you have some ideas that'd be nice.

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

                      1 Reply Last reply Reply Quote 0
                      • D Offline
                        davide.skp
                        last edited by

                        @unknownuser said:

                        What's next?
                        I might merge my Mirror UV Mapping plugin with this if I can get this thing working as I want.

                        In fact everything is fine until you make the
                        "Mirror UV Mapping plugin"


                        sorry, as usual, my English ... I hope is understandable!


                        base model


                        fit texture .... OK


                        the back of the model .... OK


                        Mirror UV ... very strange never notice problem with this plugin .... probabily is correlate to MAKE UNIQUE TEXTURE


                        ![this fast test seem confirm the idea ... if I "MAKE UNIQUE TEXTURE" of some face the mirror still work perfect](/uploads/imported_attachments/HCt2_005.jpg "this fast test seem confirm the idea ... if I "MAKE UNIQUE TEXTURE" of some face the mirror still work perfect")

                        1 Reply Last reply Reply Quote 0
                        • N Offline
                          numerobis
                          last edited by

                          WOW! Thank You! Very cool!

                          @davide.skp
                          have you tried to group all faces first and then use the mirror tool?
                          I had this issue with imported trees. Using the mirror tool without opening the group/component worked well - applying it to the faces in the group messed up all uv's forever... πŸ˜’

                          1 Reply Last reply Reply Quote 0
                          • thomthomT Offline
                            thomthom
                            last edited by

                            hmmm.... do you have that test model still? could you upload it here so I can have a look at it?

                            btw, where you using version 0.1.x or 0.2.0 for those tests?

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

                            1 Reply Last reply Reply Quote 0
                            • GaieusG Offline
                              Gaieus
                              last edited by

                              @thomthom said:

                              I've managed to rotate the texture of rectangular quad-faces 90,180 and 270 degrees. But I'm experiencing some oddity with quads of an unusual shape. Getting there though. (And yes, it does rotate the texture of multiple face all at once.)

                              I had no problem with rotating the texture on my first example but in the second (tubular) one,with hidden geometry in it, it reverted.

                              I'll perform some further tests however.

                              Gai...

                              1 Reply Last reply Reply Quote 0
                              • D Offline
                                davide.skp
                                last edited by

                                thom, I have the model but the problem happens with all drawing, although groups geometries


                                001.skp

                                1 Reply Last reply Reply Quote 0
                                • D Offline
                                  davide.skp
                                  last edited by

                                  As for the triangular faces, however, I think we can solve from the creation of texture ENDOW ...
                                  therefore, if you create the texture, like that crap that attached below ((do not laugh ... please! (on this machine I do not have libraries, and even software))
                                  TEXTURE BE DONE WITH THIS LOGIC
                                  potresti forcing the deformation of the side "red" retaining its position as the pivotal point of the "green" and excluding portions "black"?


                                  a001.jpg

                                  1 Reply Last reply Reply Quote 0
                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    Ok, it's a bug when the face is not shaped like a rectangle or parallelogram. I have similar issue when I tried to make a function that rotates the texture left/right. This affects both this plugin as well as the UV Mirror plugin.

                                    I must look deeper into how skewed textures works.

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

                                    1 Reply Last reply Reply Quote 0
                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      @davide.skp said:

                                      As for the triangular faces, however, I think we can solve from the creation of texture ENDOW ...
                                      therefore, if you create the texture, like that crap that attached below ((do not laugh ... please! (on this machine I do not have libraries, and even software))
                                      TEXTURE BE DONE WITH THIS LOGIC
                                      potresti forcing the deformation of the side "red" retaining its position as the pivotal point of the "green" and excluding portions "black"?

                                      Not sure if I understand this. "potresti"?

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

                                      1 Reply Last reply Reply Quote 0
                                      • D Offline
                                        davide.skp
                                        last edited by

                                        I was using google translator ... fell like a donkey!

                                        I said that we could adjust the triangle, if it were made with certain criteria, what do you think?

                                        or ... we should not necessarily create a specific texture (which depend on the use if they want to do)
                                        however, the routine should position the texture on the face by adjusting the triangular side "red" at the base of the triangle and the other side the one with the "green" im sure that the "green" is in the middle and coincident with the apex of the triangle ..

                                        I hope you understand! sincerely sorry but use very little English!


                                        Nuova immagine (4).jpg


                                        Nuova immagine (5).jpg

                                        1 Reply Last reply Reply Quote 0
                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          Ok, now I understand. I'll have to think a little on that one though. Will make quad-faces work first.

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

                                          1 Reply Last reply Reply Quote 0
                                          • D Offline
                                            davide.skp
                                            last edited by

                                            πŸ‘ good wrk and tnks

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 18
                                            • 19
                                            • 5 / 19
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement