Announcing Thea Render
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Thanks Giannis and the KT Team for having provided a great free renderer ansd still keeping KT free.
I am sure that Thea is going to have a bright future. I hope that the price is affordable by me. ( I still use SU FREE as SU Pro is unaffordable to me).With great regards
PRSS -
A couple of renders made with the current alpha version...
Only post pro is a little bit lens distortion. Glow and dof are made in Thea.@unknownuser said:
Since animation is fully supported (and at some point, we will have a relevant preview), one byproduct is motion blur. Thea Render supports true motion blur making your renders feel much more alive.
@unknownuser said:
Bowling scene .... no post pro all pure Thea alpha
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Yes,but I doubt that the Sketchup plugin ever will be able to support object animation and thus no motion blur either...or am I wrong?
....unless the Googies get out of their lazy chairs and actually start improving the lousy native Sketchup animation capability (read: Not!)
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@kwistenbiebel said:
Yes,but I doubt that the Sketchup plugin ever will be able to support object animation and thus no motion blur either...or am I wrong?
The dice scene is made in SU...
Can't tell you exactly how the SU plug-in will work inside SU, but I'm certain it will work... -
Things are starting to take shape and we're really happy to inform that we've just launched the new web-site...
@unknownuser said:
The new site has been just launched. It is not something spectacular as we wanted to have something quickly for this temporary phase, prior to Thea Render release.
The main goal of the current site pages is for you to get quick news on the development progress (or even quicker via RSS feeds). We will continue to add some resources and special links to site pages, and of course don't forget to visit our forums here to check out "interesting details".
best wishes
Ioannis Pantazopoulos -
Technology Preview of Relighting
Following the "trend" in rendering, we have implemented a mechanism for relighting a scene without the need to re-render the scene. This mechanism - that we call Relight in Thea Render - is particularly effective for unbiased rendering. With the usage of multiple separate buffers (per light group), it is possible to tweak your lighting as a post process but keeping the result unbiased. Thus, you can get numerous renders of high quality within the rendertime of a single shot and even create relighting animation.
[flash=640,505:2ol056yo]http://www.youtube.com/v/8PVmUFIGRLY&hl=en&rel=0&fs=1&hd=1[/flash:2ol056yo]
Telecine Suite scene modelled by Tim Ellis and rendered by Patrick Nieborg. -
Thea render pricing policy and opening date is announced. More at Thea Render Forum.
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Thanks for the heads up.
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Pricing sound fair.
Let's hope the sketchup plugin will be as good as the Twilight one (the Twilight GUI is a jewel) and the quality of the engine a cross breed between Vray and Indigo....to have the best of both worlds (biased and unbiased).
If so, count me in! -
Very reasonable pricing for the studio and a logical exporter pricing system.
I see there is also an open beta date, so I assume the closed beta is under way.
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The site news says they are finalising the beta (but of course, news can be late).
And thanks Notareal for the mention - I put another one in TDC (sorry for the crappy image - I couldn't find out a better way).
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@solo said:
I see there is also an open beta date, so I assume the closed beta is under way.
I believe plugin writers are still picking they testers...
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Thea Render technology previews is updated with a sneak peak at the material system.
http://www.thearender.com/forum -> Technology Preview (registration required).
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