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    • P Offline
      perk
      last edited by

      I am doing a rendering in kerkythea which I have only used a couple of time before and it has been a while since my last attempt. My question is...How can I get a shadow without having the object visible? More specifically, I want a shadow from a tree But I would prefer to add the actual tree in photoshop later.

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      • FrederikF Offline
        Frederik
        last edited by

        @perk said:

        How can I get a shadow without having the object visible? More specifically, I want a shadow from a tree But I would prefer to add the actual tree in photoshop later.

        You've pretty much answered the question yourself...
        How would a non- existing/visible object be able to cast shadows..?? 😕

        Just like you prefer to add the tree in PS, you'll need to fake the shadows...

        Why don't you insert some of the high poly 3D trees from Xfrog we've made available...??

        Cheers
        Kim Frederik

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        • E Offline
          Eulgrand
          last edited by

          Perk,

          In the material editor, uncheck the "Visible" flag in the Model Flags section of your material.

          [Edit] or just save you time and follow Frederik's recommandation regarding Xfrog's high poly 3D trees !

          😉

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          • FrederikF Offline
            Frederik
            last edited by

            @eulgrand said:

            In the material editor, uncheck the "Visible" flag in the Model Flags section of your material.

            By unchecking the "Visible" flag for the material in the Material Editor, you will also loose the shadows...
            The object won't cast any... 😉

            @eulgrand said:

            [Edit] or just save you time and follow Frederik's recommandation regarding Xfrog's high poly 3D trees !

            😉

            Cheers
            Kim Frederik

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            • P Offline
              perk
              last edited by

              I was able to do this in SU so I was thinking I might be able to do it in Kerkythea. I was having trouble with 3d trees bogging the computer down and taking much longer to render.

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              • P Offline
                perk
                last edited by

                The main reason I want to add the tree in PS later is because it is in the foreground and I would like to make it somewhat transparent so that it is not blocking the building behind.

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                • E Offline
                  Eulgrand
                  last edited by

                  @frederik said:

                  @eulgrand said:

                  In the material editor, uncheck the "Visible" flag in the Model Flags section of your material.

                  By unchecking the "Visible" flag for the material in the Material Editor, you will also loose the shadows...
                  The object won't cast any... 😉

                  Oops, I got confused by the pop-up message. I should have checked, sorry 😳


                  2009-04-25_075124.jpg

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