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    Glass Challenge (all render engines)

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    • H
      HFM
      last edited by

      Well, here's my try 😄... Not totally realistic but I'm pleased with the result

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      • boofredlayB
        boofredlay
        last edited by

        Nice Hugo, what app did you use to render?

        http://www.coroflot.com/boofredlay

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        • soloS
          solo
          last edited by

          Irender NXT


          http://img89.imageshack.us/img89/7100/irenderglassses.jpg

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • H
            HFM
            last edited by

            @unknownuser said:

            Nice Hugo, what app did you use to render?

            I went the easy way 😕 Hypershot 😄
            Tried it in Vray, but for some reason it rendered with artifacts

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            • marked001M
              marked001
              last edited by

              here are my few maxwell versions... orchids from FormFonts and vase is a free one from TurboSquid.. just did the lighting setup, added the glass material to the vase, and some sss to the petals...

              changed the lighting slightly in each, with multilight... think the last is best... cooked for an hour on low priority, still noisy, but...

              http://img4.imageshack.us/img4/9864/vase4.jpg

              http://img22.imageshack.us/img22/6122/vase4a.jpg

              http://img4.imageshack.us/img4/204/vase4b.jpg

              http://img25.imageshack.us/img25/5384/vase4c.jpg

              http://www.revision21vis.com

              instagram: revi21on

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              • EarthMoverE
                EarthMover
                last edited by

                I modeled this very unpractical glass, the liquid, ice cubes and the umbrella in sketchup, then imported into Max and rendered in Vray. In hindsight I should've done more target lighting and not relied on the hdri for reflections. I'm going try again tomorrow.


                pyramid cocktails.jpg

                3D Artist at Clearstory 3D Imaging
                Guide Tool at Winning With Sketchup
                Content Creator at Skapeup

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                • stefanqS
                  stefanq
                  last edited by

                  v-ray again

                  http://img14.imageshack.us/img14/6112/glass03.jpg

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                  • MarianM
                    Marian
                    last edited by

                    2 days old cola


                    drink.jpg

                    http://marian87.deviantart.com/

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                    • stefanqS
                      stefanq
                      last edited by

                      😆
                      good one Marian!

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                      • marked001M
                        marked001
                        last edited by

                        here's one more of the vase...

                        http://img15.imageshack.us/img15/9720/vase5a.jpg

                        http://www.revision21vis.com

                        instagram: revi21on

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                        • E
                          Eulgrand
                          last edited by

                          Kerkythea again, and this time I could manage to get caustics...


                          SU6
Kerkythea 2008 Echo - MLT (BPT) 195 passes

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                          • C
                            Connor
                            last edited by

                            There are a lot of fantastic images here. It's making me want to keep trying. So I did another one with Sketchup and Kerkythea. Again, there's some post-production done - cropping, levels, a little bit of glow.

                            I find that I'm having a little trouble modeling the tops of the glasses right. They look too wide. Does anyone have any advice on that front?


                            SU 6 and Kerkythea

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                            • A
                              andeciuala
                              last edited by

                              here go mine, actuly this is a little old study, but i'm so busy, and i'd like so mutch to participate, here we go.
                              Sketchup model, i just used other software to map the glossiness map, sketchup could not do it, and make the ice to add the noise on it, sketchup could do it but would take too mutch time. Rendered in vray for sketchup.
                              cheers

                              http://img219.imageshack.us/img219/5031/copogotasuk7.jpg

                              http://img20.imageshack.us/img20/273/copocopyon9.jpg

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                              • C
                                Crazy Eyes
                                last edited by

                                I thought that I might put in an entry too. Hypershot if you couldn't have guessed.


                                untitled.290.jpg

                                Some people are lovers, some are fighters, if you love to fight, fight for love!

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                                • S
                                  stereofidelic
                                  last edited by

                                  @eulgrand said:

                                  Kerkythea again, and this time I could manage to get caustics...

                                  I really love this one. Could you tell me what materials did you use? This is really great render.

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                                  • A
                                    andeciuala
                                    last edited by

                                    @eulgrand said:

                                    Kerkythea again, and this time I could manage to get caustics...

                                    I think this is the best kerkythea render i've seen, actuly i didn't know that kerkythea could get such results.

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                                    • T
                                      teofas
                                      last edited by

                                      eulgrand and ande, both made an excellent work, congrats
                                      @andeciuala said:

                                      @eulgrand said:

                                      Kerkythea again, and this time I could manage to get caustics...

                                      I think this is the best kerkythea render i've seen, actuly i didn't know that kerkythea could get such results.

                                      yep me too one of the best renders with kerky, congrats!!

                                      http://www.spazioarquitectura.com

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                                      • A
                                        andre51
                                        last edited by

                                        ..and Maxwell...


                                        glass1.jpg

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                                        • C
                                          cadmunkey
                                          last edited by

                                          Another attempt, a homage to my favourite tipple although the colour still needs tweaking..


                                          glass9-800.jpg

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                                          • E
                                            Eulgrand
                                            last edited by

                                            Thanks for the kind comments 😳

                                            My materials are :
                                            Glass : ref. "G1" from the Basic Glasses library (Donwload section of KT's forum)
                                            Water : ref. "H5" from the same library
                                            For them 2, the material type is Dielectric / Glass, reflection & refraction set to color/Pure white, and IoR resp. 1.52 and 1.33

                                            Whiskey :
                                            Material type : Dielectric / Glass
                                            Refraction : RGB values set to (242,153,61) and IoR 1.359
                                            Reflection : copy/paste the refraction color and set the saturation to 20

                                            The stirrer is a basic plastic, not too glossy (shininess 30 and IoR 1.60)

                                            The scene is illuminated by two emitting umbrellas on each side of the camera, one little emitting square to generate caustics, and a global for more reflections on the glasses.

                                            Now that I have my technical settings, I'll try to make a real scene like those I could see above (Connor, Ande, Andre...) with nicer glasses !

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