sketchucation logo sketchucation
    • Login
    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Randomness

    Scheduled Pinned Locked Moved Gallery
    94 Posts 33 Posters 19.1k Views 33 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • GaieusG Offline
      Gaieus
      last edited by

      Yeah, those texture images make one suspect another application (also) involved. Like with this sphinx in the WH - that image is definitely not a "plain" texture applied in SU. So what was your workflow here?

      I wish SU had better texturing tools - and even plugins are very scarce.

      And yes, indeed, I think both the locomotives (great job, BTW) and the dragon deserve their own topic. If you want, I can split the topic.

      Gai...

      1 Reply Last reply Reply Quote 0
      • GaieusG Offline
        Gaieus
        last edited by

        OK, thanks, Radu for explaining. This makes sense (and me less jealous for something I thought didn't know about SU)
        ๐Ÿ˜„

        Gai...

        1 Reply Last reply Reply Quote 0
        • R Offline
          raduteo
          last edited by

          The texture was made in photoshop (obviously), however, the texture UVW mapping was made in Blender (it's free), you export your SU model as .3ds or .obj, spend 5-10 minutes creating the layout, export it from Blender and import it in SU as .3ds and the UV coords get carried through. Apart from the texture the model has applied to it a displacement map and bumpmap.

          This is one of probably three dinosaur models that will populate my paleoscene.

          Thanks.

          1 Reply Last reply Reply Quote 0
          • R Offline
            raduteo
            last edited by

            Indeed, would be great if SU would possess such a tool/plugin, I just wish I knew about it before I started projecting plane textures on the locomotive, it would of spared me 8 hours.

            Also, there be no dragons herehttp://en.wikipedia.org/wiki/Carnotaurus

            1 Reply Last reply Reply Quote 0
            • GaieusG Offline
              Gaieus
              last edited by

              No matter what wikipedia says, these monsters are dragons to me.
              ๐Ÿ˜ฎ

              Gai...

              1 Reply Last reply Reply Quote 0
              • J Offline
                Jackson
                last edited by

                Raduteo,

                Thanks for explaining that workflow, I'll have to take another look at Blender if it has such good UV mapping tools.

                Is this still rendered in V-Ray for SU? If so I'm suprised the UV mapping from the imported Blender mesh renders properly in V-Ray- I was led to believe by one of the developers that distorted maps in SU couldn't be "read" properly by render plugins.

                Jackson

                1 Reply Last reply Reply Quote 0
                • R Offline
                  raduteo
                  last edited by

                  I had no idea there was such a problem/speculation, it works fine for me. However, remember not to go over 2048x2048.

                  http://img442.imageshack.us/img442/2004/55603228.jpg

                  1 Reply Last reply Reply Quote 0
                  • D Offline
                    dolphus
                    last edited by

                    Call me biased but this is not as impressive as your locomotives, but i can understand wanting to change....maybe ? ๐Ÿ˜’

                    1 Reply Last reply Reply Quote 0
                    • J Offline
                      Jackson
                      last edited by

                      @raduteo said:

                      I had no idea there was such a problem/speculation, it works fine for me. However, remember not to go over 2048x2048.

                      V-Ray can read any size of diffuse bitmap, so there's no reason you can't load a huge bitmap into SU and although it will be downsampled to 2048 x 2048 in the SU viewport, V-Ray will render it at full resolution.

                      I'm intrigued about the UV mapping, it may only be SU's in-built UV mapping tool which doesn't work properly with render plugins.

                      @dolphus said:

                      Call me biased but this is not as impressive as your locomotives, but i can understand wanting to change....maybe ?

                      However much you prefer locomotives, how you could find anything negative to say about such incredible modelling and texturing is beyond me. ๐Ÿ˜’

                      Jackson

                      1 Reply Last reply Reply Quote 0
                      • R Offline
                        raduteo
                        last edited by

                        @unknownuser said:

                        V-Ray can read any size of diffuse bitmap, so there's no reason you can't load a huge bitmap into SU and although it will be downsampled to 2048 x 2048 in the SU viewport, V-Ray will render it at full resolution.

                        I'm intrigued about the UV mapping, it may only be SU's in-built UV mapping tool which doesn't work properly with render plugins.

                        I have no idea, I'm probably the least experienced guy when it comes to those things, so far I'm pleased I didn't run into any problems.

                        @unknownuser said:

                        Call me biased but this is not as impressive as your locomotives, but i can understand wanting to change....maybe

                        From a modelling standpoint any organic form is much harder to do than a locomotive for example, nevermind studying theropod anatomy and all the recent papers to have in the end a correct model, I'm sorry if I failed to deliver in your eyes. I don't quite understand the last part of your sentence.

                        1 Reply Last reply Reply Quote 0
                        • david_hD Offline
                          david_h
                          last edited by

                          I think they are all awesome. Just imagine how good you will be when you combine your gifts and start modeling Romanian theropods. ๐Ÿ’š

                          If I make it look easy...It is probably easy

                          1 Reply Last reply Reply Quote 0
                          • McGyverM Offline
                            McGyver
                            last edited by

                            Well, that did it... ๐Ÿ˜ฒ ๐Ÿ˜ฒ ๐Ÿ˜ฒ ๐Ÿ˜ฒ ๐Ÿ˜ฒ ๐Ÿ˜ฒ ๐Ÿ˜ฒ Thank you for the inspiration!!! I'm gonna go dig out my NYC R-34 subway and have another go at it.... I guess this shows what a truly talented person can do with SU!!! Great Model!!

                            [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

                            1 Reply Last reply Reply Quote 0
                            • michaliszissiouM Offline
                              michaliszissiou
                              last edited by

                              Great work. Great modeling!

                              About this work flow, blender's UV mapping just rocks. My favorite.

                              http://forums.sketchucation.com/viewtopic.php?f=81&t=20553
                              http://forums.sketchucation.com/viewtopic.php?f=81&t=19867

                              Just a question. This is modeled in SU? Or blender, or even better zbrush+blender? Or mudbox?
                              This model came from decimation. See wire frame.
                              SU is a fine modeler for buildings but not for this kind of organic forms, doesn't have a UV editor, doesn't support huge polys (or it does after all?)

                              1 Reply Last reply Reply Quote 0
                              • michaliszissiouM Offline
                                michaliszissiou
                                last edited by

                                A second thought. This last model is baked in another app. And that's OK. A talented person you are. ๐Ÿ‘
                                Anyway baking is my favorite work flow.
                                http://forums.sketchucation.com/viewtopic.php?f=81&t=21549
                                http://forums.sketchucation.com/viewtopic.php?f=81&t=21352

                                1 Reply Last reply Reply Quote 0
                                • R Offline
                                  raduteo
                                  last edited by

                                  First one textured, it was an absolute pain, took me about 15-18 hours just to texture and I'm glad it's done. :]

                                  http://img264.imageshack.us/img264/729/841340031.jpg

                                  http://img264.imageshack.us/img264/6954/324237450.jpg

                                  And in a more "realistic" setting, the station is from GW, as always critics/comments are always welcome, ejoy!

                                  http://img264.imageshack.us/img264/1081/322746940.jpg

                                  1 Reply Last reply Reply Quote 0
                                  • R Offline
                                    raduteo
                                    last edited by

                                    Thread renamed to something more appropriate.

                                    http://xadu.proqstudios.net/tempimg/722_11.jpg

                                    http://xadu.proqstudios.net/tempimg/722_22.jpg

                                    1 Reply Last reply Reply Quote 0
                                    • olisheaO Offline
                                      olishea
                                      last edited by

                                      awesome. i dont even like this car but you make it look sweeeeeet!!

                                      oli

                                      1 Reply Last reply Reply Quote 0
                                      • R Offline
                                        raduteo
                                        last edited by

                                        It's probably the most tasteful looking supercar currently out.
                                        Will post a sketch of this car as soon as I scan it.

                                        1 Reply Last reply Reply Quote 0
                                        • david_hD Offline
                                          david_h
                                          last edited by

                                          (Buzzer Sounds)

                                          Okay . .. I am going to have to ask from a ruling from our panel of judges. That has to be a photo of the real car.. . . ๐Ÿ’š

                                          If I make it look easy...It is probably easy

                                          1 Reply Last reply Reply Quote 0
                                          • michaliszissiouM Offline
                                            michaliszissiou
                                            last edited by

                                            Glorious! ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 2 / 5
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement