Contour lines
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Hello,
is there any ruby with which I could bring contour lines (when creating terrain) smartly from 2D to 3D? I mean not to have to position each contour manually to the needed height.
Thanks for tips. -
That would be hard to do automatically. How would the ruby know which contour line should go up and which should be going down.
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@coulteri said:
Hello,
is there any ruby with which I could bring contour lines (when creating terrain) smartly from 2D to 3D? I mean not to have to position each contour manually to the needed height.
Thanks for tips.I have previously issued some AutoLisp scripts that do various things to CAD files - e.g. take 2D text values for spot-heights and move them up in the Z by their read-text value, creating a 3D-point with each, that you can then bring into SUp and use then Didier's 'cloud/triangulation' ruby tools on them, to make a 3D mesh. If you have access to CAD try stripping a copy of the CAD file back to just to the contours with their height values, make polylines of each contour set and in the properties window set each ones 'elevation ' to suit its height. Manual but not sooo time consuming... Save and import into SUp and you have 3D contours that the Sandbox tools will try to convert to a mesh...
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Yes. Maybe good idea to do it in another software (like AutoCAD). Thanks.
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