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    Contour lines

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    • coulteriC Offline
      coulteri
      last edited by

      Hello,
      is there any ruby with which I could bring contour lines (when creating terrain) smartly from 2D to 3D? I mean not to have to position each contour manually to the needed height.
      Thanks for tips.

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      • thomthomT Offline
        thomthom
        last edited by

        That would be hard to do automatically. How would the ruby know which contour line should go up and which should be going down.

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • TIGT Offline
          TIG Moderator
          last edited by

          @coulteri said:

          Hello,
          is there any ruby with which I could bring contour lines (when creating terrain) smartly from 2D to 3D? I mean not to have to position each contour manually to the needed height.
          Thanks for tips.

          I have previously issued some AutoLisp scripts that do various things to CAD files - e.g. take 2D text values for spot-heights and move them up in the Z by their read-text value, creating a 3D-point with each, that you can then bring into SUp and use then Didier's 'cloud/triangulation' ruby tools on them, to make a 3D mesh. If you have access to CAD try stripping a copy of the CAD file back to just to the contours with their height values, make polylines of each contour set and in the properties window set each ones 'elevation ' to suit its height. Manual but not sooo time consuming... Save and import into SUp and you have 3D contours that the Sandbox tools will try to convert to a mesh...

          ..

          TIG

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          • coulteriC Offline
            coulteri
            last edited by

            Yes. Maybe good idea to do it in another software (like AutoCAD). Thanks.

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