SU7 Intersect with model crash
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I'm modelling a starship which is pretty big by now; it's almost done, and the file comes in now at 23.1MB. Now, I want to execute the Intersect with Model command, but everytime I do it, SU crashes. I already experimented with different shapes, seeing if simple shapes vs complex shapes matters, but for SU it makes no difference: it crashes either way. I don't have this problem with other models, so I was wondering if any of you has had similar problems?
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Great. I cut down on filesize for a game, the model now ticking in at 14.2megs instead of the former 23. Still no Intersect with Model functionality, and what's worse, I can't copy the model either. I know for a factthat SU5 didn't have trouble with this at all, but I'm a bit reluctant to go through all the hassle of installing 5 and needing to downgrade a lot of my models back to 5 as well. Guys... any solutions available?
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When you say SU is crashing, is it giving you a Bug Splat or just hanging up? If it is just hanging up then SU is actually thinking. Try intersecting just small portions at a time. I.E. selecting a set of geometry and choosing: Intersect > Intersect Selected.
Hope that helps.
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SU just hangs, it even does it with a simple geometry IwM command. I can see that it's thinking, it takes up 98% of my CPU time, and the memoryusage spikes to 130mb. I tried letting it go it's own way, if perhaps giving it time would help, but to no avail.
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@borgman said:
SU just hangs, it even does it with a simple geometry IwM command. I can see that it's thinking, it takes up 98% of my CPU time, and the memoryusage spikes to 130mb. I tried letting it go it's own way, if perhaps giving it time would help, but to no avail.
How long did you let it work? Some model might require you to go for lunch before the operation ends. And while it works the UI will become unresponsive. It's hard to tell if it's really hung, or if it's just hard at work.
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A little while ago I had the same problem, and went for a shower. Point was.. it wasn't that big of an operation. SU5 did it without even twitching, while 7 wasn't finished with when coming back half an hour later. And as said, it was a pretty straightforward oparation: half a cylinder IwM to a flat surface.
It seems that for now, the problem has been solved: apparently an update was all it took to iron it out. Thanks anyway guys
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