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    The "Duh!" thread (aka the Doh! thread)

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    • mitcorbM Offline
      mitcorb
      last edited by

      @Gaieus:
      No one is immune. ๐Ÿ˜‰
      I will probably be next.

      I take the slow, deliberate approach in my aimless wandering.

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      • thomthomT Offline
        thomthom
        last edited by

        ๐Ÿ˜†

        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • pilouP Offline
          pilou
          last edited by

          Administrator is at first level
          Moderators second level
          Surfers users are in the hold ๐Ÿ˜„
          Mine Doh of the day ๐Ÿ˜’
          One research realised then the second one ... ๐Ÿ˜ณ


          doh.jpg

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • genma saotomeG Offline
            genma saotome
            last edited by

            @danbig said:

            @xrok1 said:

            i think the biggest duh moment of all that everbody (hopfully) goes through is realizing that it matters which way the faces are oriented.

            90% of the 3dwarehouse posters still havn't had that duh moment. ๐Ÿ˜†

            ...ok, I'd better ask, because my mind is blank after reading this.

            What do you mean, "it matters which way the faces are oriented"?

            This is either something I know, in different terms, or something I don't know at all.

            If you export SU models to other software that undestands cad models the "light colored" face is regarded as the surface normal -- an odd phase in itself -- but what that means is that face will change it's appearance per the intensity of the light plus angle of the surface normal relative to the light source whereas the reverse face -- the "dark one" -- does nothing. IOW, any kind of add'l rendering depends upon setting face orientation correctly.

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            • A Offline
              arklandesign
              last edited by

              I hardly ever mess with the axes settings, but have finally had a need to start using this and often found I would inadvertently set the blue axes downwards rather than up.

              Was watching a tutorial this morning, and found that if one triple clicks (after setting the red axis) it is automatically done correctly for you..... It was a Duhh !!! moment for me.

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              • thomthomT Offline
                thomthom
                last edited by

                When you use the Rectangle tool and make the first click on an edge that is connected to a face, the rectangle tool will align to the edge. ๐Ÿ˜ฒ ๐Ÿ˜ฎ ๐Ÿ˜ณ

                Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • pilouP Offline
                  pilou
                  last edited by

                  When you have a very long list of Plugins under Menu Plugins ๐Ÿ˜’
                  Just press a letter on the keyboard and you can see every plugs begining by this letter ๐Ÿ˜ฎ ๐Ÿ˜ฒ ๐Ÿ˜ณ ๐Ÿ’š
                  Damned how many time I have losted with this ๐Ÿ˜ณ
                  Of course you must know the name of the plugin that you want use ๐Ÿ’š

                  @Thomthom
                  @unknownuser said:

                  the rectangle tool will align to the edge

                  Yes but...Inference don't works or maybe you have a trick? ๐Ÿ˜„
                  Of course I can move the segment atfer drawn the rectangle
                  (maybe the best) but with only the rectangle tool? ๐Ÿ˜„
                  alas.png

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • P Offline
                    penumbradesign
                    last edited by

                    my duh! moment, toggling control while erasing to hide edges rather than erasing them!

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                    • TIGT Online
                      TIG Moderator
                      last edited by

                      @penumbradesign said:

                      my duh! moment, toggling control while erasing to hide edges rather than erasing them!

                      Eraser+Ctrl 'softens' edges.
                      Eraser+Shift 'hides' edges.
                      Eraser+Ctrl+Shift unsoftens edges.
                      To 'unhide' edges you have to use Entity Info or right-click context-menu 'unhide'... ๐Ÿค“

                      TIG

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                      • ToboboT Offline
                        Tobobo
                        last edited by

                        Eraser+Ctrl+Shift also unhides edges (I think)

                        Toby

                        Philippians 4:13

                        I can do everything through him who gives me strength.

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          @tobobo said:

                          Eraser+Ctrl+Shift also unhides edges (I think)

                          It un-smooths - but doesn't unhide.

                          Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • pilouP Offline
                            pilou
                            last edited by

                            Mine of the day ๐Ÿ˜„
                            When you create a component with glue property you must reload it from the menu Component ๐Ÿ˜ฎ

                            The first one created on the screen don't want glue! ๐Ÿ˜ฎ
                            (and I don't know why โ“ โ“ โ“

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • Wo3DanW Offline
                              Wo3Dan
                              last edited by

                              @unknownuser said:

                              .....The first one created on the screen don't want glue! ๐Ÿ˜ฎ
                              (and I don't know why โ“ โ“ โ“

                              But it does glue to, when created on a face!!!

                              (If just on its own at time of creation, then the first one doesn't glue to. For there is nothing for it to glue to. Like copies of unglued instances, they don't glue to any face either.)

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                              • pilouP Offline
                                pilou
                                last edited by

                                Yes instance are gluing
                                but create a component on a face is some annoying ๐Ÿ˜‰
                                Component will have not face (background)! ๐Ÿ˜ฎ

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • TIGT Online
                                  TIG Moderator
                                  last edited by

                                  It glues to a face IF it's on a face when it's created.
                                  If it's made NOT on a face it's just the same as placing a cutting-component in empty space and then you wouldn't expect that to cut a face when you moved it onto it.
                                  A cutting-component sets its 'face' to what it's placed onto - if that's 'nil' then it's 'nil' !!!

                                  TIG

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                                  • plot-parisP Offline
                                    plot-paris
                                    last edited by

                                    a fairly new one:
                                    before thomthom's Solid Inspector came along, I never knew, whether an object was solid or not.

                                    I just discovered, that in the Entity Info window SketchUp puts a "solid" in front of the group's name to indicate, when an object is indeed solid... thats cool, isn't it?

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                                    • jeff hammondJ Offline
                                      jeff hammond
                                      last edited by

                                      @plot-paris said:

                                      a fairly new one:

                                      fairly new indeed
                                      this wasn't possible prior to SU8..

                                      dotdotdot

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        About the perpendicular tool of Chris Fullmer (thx Jeff) โ˜€

                                        Ahhhhhhhh! Never thought (or remembered)to click on the segment ๐Ÿ˜ฎ ๐Ÿ‘

                                        That was not explicit due this alert message! ๐Ÿ’š

                                        http://forums.sketchucation.com/download/file.php?id=55372

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • brookefoxB Offline
                                          brookefox
                                          last edited by

                                          Label endpoints; by default you will be given the coordinates of same.

                                          ~ Brooke

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                                          • TK0001T Offline
                                            TK0001
                                            last edited by

                                            The day I discovered SHIFT + pressing the scroll wheel = pan was a good day.

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