Section plane
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When I rotate my image, I hit a plane where the image disappears. Like a section plane. How can I reset this so that it does not interfere with my view of my work?
Thanks, Allen
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Its called clipping and is a recurring issue in SU.
Theres a few things you can do to lessen its occurrence: work in perspective mode rather than parallel projection. Make sure your model isnt too far away from the origin (try and keep it within 1km of the origin.)
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One thing i do when i run into this problem is turn off 'use fast feedback'. It also helps if im getting lots of flicker on the faces of my model. It almost always does the trick for me.
Fast feedback can be found in...... window/preferences/openGL/ and then just uncheck the 'use fast feedback' box.
Good luck to you!
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Hi Allen,
You can find info about the clippng issue here:
http://sketchup.google.com/support/bin/answer.py?answer=36261&topic=13710Dennis: I don't know how turning off fast feedback helps but in theory,it shouldn't have anything to do with clipping. Yet these things certainly belong to the twighlight zone so I have got(ten) used to not being surprised at anything nowadays.
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Thanks for all your help.
I am working on a building design, approx 50' x 30' so it is not that large. Certainly not in the km range. I tried turning off the accelerator, and that did not do much in this particular case.So after saving, rebooting, reopening everyting, without much difference either.. I copied my building, opened a new sketchup file and pasted the image. It still clips, but not nearly as badly. Does this make any sense?
In any case, I appreciate your help and comments. I was hoping there was something that I could do to control it, but knowing that it is a common problem lets me know that it is not something that I should be doing differently.
Thanks, Again
Allen -
Hi Allen, hi folks.
Maybe you have a stray geometry far from your building. You can check this by using a Zoom Extend. If only your model is showing, that means that everything is probably OK. Try using a larger field of view or a lens with a shorter focal length to view your model.
If you think that a stray geometry is the culprit, try this:
1 - Select all. This will select all of your model plus any geometry that may be too far away or too small to be easily spotted.
2 - Press and hold the SHIFT key to add/subtract from the selection.
3 - Select only you model with a window select. This will deselect your model and keep any other stuff selected.
4 - Delete the selection.
It is better to make everything visible for this to work.
Just ideas.
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Jean's suggestions are good and generally used when there is a problem like this especially with some CAD imports (where you can never make sure if there's some stray geometry far away).
Also, did you make sure that your model - no matter how "not big" it is - is not too far away from the (original!!!) World origin? This would create the same issue. If it seems to be close to the origin, right click on one of the axes and if "Reset" is available in the context menu, click on it and it will place the origin back to its original position.
Another guess could be a far away georeferencing. Are you by any chance modelling for Google Earth and have taken a GE Snapshot? Also (as I see you are on SU 7), in the very bottom left corner, there is a light bulb like icon (BTW what the heck is it supposed to be?). Hover over it and see if your model is georeferenced (by default in Boulder, Colorado).
Other than this, my only idea would be to upload your model here...
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