sketchucation logo sketchucation
    • Login
    πŸ€‘ SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

    2 questions - wing tips and rudders

    Scheduled Pinned Locked Moved SketchUp Discussions
    sketchup
    5 Posts 3 Posters 560 Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • P Offline
      puck
      last edited by

      Hi Guys,

      Some of you may have seen my WIP. I'm building a FW-190 (posted in the gallery) but I'm stuck on 2 bits. I've attached 2 images to show what I mean.

      The wing tips need to be rounded and closed but I've no idea how to do it.

      Also, when I render I want to see some lines. The best example is the rudder. It is the same colour but not part of the main body. I want to put a line in there (as I have done in sketchup) which renders. Can that be done? I use Podium.

      Thanks in advance.

      Puck


      Rudder.jpg


      Wing tip.jpg

      1 Reply Last reply Reply Quote 0
      • R Offline
        remus
        last edited by

        For the rudder, your best bet is to actually separate it from the main body of the aeroplane to create the seam. It's not to hard as long as you use groups to separate the rudder from the tail itself.

        As for the wing tips, thats a little more complicated.
        This method uses the follow me tool to get the initial shape and then stitches it on to the wing.

        1.wingtip1.JPG
        Draw path for the profile.

        2.wingtip2.JPG
        Select the path, click the follow-me tool and click the profile (i used the leading edge of the wing as my profile.)

        3.wingtip3.JPG
        Clean up the follow-me by reversing the faces and deleting the unnecessary inner faces.

        4.wingtip4.JPG
        Turn on hidden geometry (view->hidden geometry) then use the line tool to stitch the follow-me to the leading edge.

        5.wingtip5.JPG
        With hidden geometry still on stitch the main curve of the follow-me to the end of the wing (will probably be more complicated than my example, but still possible.)

        6.wingtip6.JPG
        Smooth over the linework (eraser+ctrl.)

        That is the general method, although you will probably need to delete the last part of the follow-me and do some creative stitching to get it to match up with your aerofoil profile.

        http://remusrendering.wordpress.com/

        1 Reply Last reply Reply Quote 0
        • P Offline
          puck
          last edited by

          Remus, that is fantastic. I'm going to give that a try now. Thank you for taking the time to reply. I look forward to your comments on the final model! This is my first time doing anything like this and it gets really addictive. Most of the modelling process I find very relaxing. Kind of like a sketchup meditation πŸ˜„

          1 Reply Last reply Reply Quote 0
          • Jean LemireJ Offline
            Jean Lemire
            last edited by

            Hi Puck, hi folks.

            See this SU file for ideas.


            Wing tip.skp

            Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

            1 Reply Last reply Reply Quote 0
            • P Offline
              puck
              last edited by

              Hi James,

              That's an interesting way to do it, and really fast too. Thanks for your help.

              Puck

              1 Reply Last reply Reply Quote 0
              • 1 / 1
              • First post
                Last post
              Buy SketchPlus
              Buy SUbD
              Buy WrapR
              Buy eBook
              Buy Modelur
              Buy Vertex Tools
              Buy SketchCuisine
              Buy FormFonts

              Advertisement