[Plugin] Greeble 2 released! (Updated August 31st, 2009)
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Bertier never posted his problem SKP or anything further to help us, so it went no further...
If you are experiencing similar problems then please post the full error messages from the Ruby Console etc, and a copy of a SKP that displays this aberrant behavior... -
Ok
Ruby Message : #Sketchup::Face:0xcc62710 did not offset:
Error: #<NoMethodError: undefined methodnormal' for nil:NilClass> C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/clf_greeble_2.rb:250:in
greeble'
C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/clf_greeble_2.rb:223:ineach' C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/clf_greeble_2.rb:223:in
greeble'
C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/clf_greeble_2.rb:294
C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/clf_greeble_2.rb:250:in `call'
C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/clf_greeble_2.rb:250I used Sketchup 8, meters dimension and i use the Pilou's setting : 10,-10 ... and the Default setting, 1',-1'... and i have the same result : Anything !
Thanx.
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What did you type to make it offset? I think it is does not work very well with meters, and might not work at all with comma's as decimal place deliminators. Meaning 1,2 should be written as 1.2 if you are from a part of the world that uses a comma as a decimal place.
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No problem with your model Model.SKP! (in V8) Works like a charm!
(I am on PC)
Greeble buildings are just in the other side
Are you sure you have also in the plugins folder
Progress bar and Offset? -
Thanx guys for your answer !
Pilou : u can see the folder, offset and progressbar are here.
Chris :in this model i have not deliminators; see the attachment, 10,10,-2,-2,0,100 and i have also use the default and Pilou values
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it doesnt work for me.
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Masterplan (welcome, BTW) please, be more specific. What are you doing exactly and what do you expect? Is there any error message? Maybe attach a file that "does not work for you" or something.
For a sentence "it does not work for me" one can only answer "well that sucks". Give as much info as possible otherwise you will be left hanging...
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@ El-sexto
That is very mysterious
What can I say? That works for me with your model with your version of SU
Does this version the last one ?
Have you try with a previous version of SU ? -
Yes I tried with sketchup 7 - Maybe i should try with the version 1 ...
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Do you get any better results if you lift the geometry off the groundplane?
Just to verify (again), but you do have the most recent greeble and offset scripts from http://www.smustard.com?
What language is your Operating System set to?
I'll see if I can test this later tonight, sorry its not working!
Chris
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Make just a test from a cube!
Select the top face and launch the plug...
here i call it twice with thes same entries
SU 6, last version of greeble
Not sure of the units used "inside" the Plugin (maybe royal units )
My unit "outside" the plug is meter with 2 decimals
I input in the box dialog number without unit -
I am getting the same error that was posted by El_Sexto on Thu Oct 06, 2011 6:59 am. I have downloaded and re-downloaded the files from smustard with no effect. It doesn't matter what I try to do it on, it never works. I'm running on win 7 64 bit, and the only important thing i have installed is vray for sketchup. Everything else is normal.
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Hmm, I'll re-download the files and install from scratch when I get some time. Currently that is not looking like any time soon though. Its been about 2 weeks of near all-nighters
I've not got much capacity to look into it at the moment.
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Right, so I got the protrude plugin as you recommended. It works ecpt for the offset function. for some reason offset.rb is not offsetting the faces, so it isn't so much a problem with either Greeble or protrude, but with offset.rb. I will do more debugging on offset.rb to see if I can narrow it down...
~Corgano
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Found the problem!
Removing the begin....rescue -> end statement in offset.rb and trying again led me to line 61,
61: vecs << vec
It said that vec did not exist, and I noticed the cde before it was checking if vec3 was valid. I changed it to
61: vecs << vec3
and it worked!Note: This is for the Failed to create offset error. Other errors may not be related to this
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Thanks corgano. I thought that this offset.rb bug had been fixed months ago, but maybe not. I've pinged Rick about it.
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I had reworked that whole section of Offset.rb, but must have not gotten it uploaded (which I have now done). Please try downloading the latest version.
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Yes Yes Yes YEEEEES ! It Works ! Thanx - Just replace by the new Offset.rb.
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So more fun for you in perspective!
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