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    Modo 401 coming!

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    • N Offline
      neoshed
      last edited by

      I'm off to go finally check out modo. I'm fed up with the whole autodesk monopoly. If modo can crank out GI renders and is close to SU for modelling I'm sold.

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      • StinkieS Offline
        Stinkie
        last edited by

        More preview madness. Scroll down to the movie.

        http://www.luxology.com/modo/401.preview.and.final.rendering/

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        • EarthMoverE Offline
          EarthMover
          last edited by

          All the new "toys" looks great. I think where Modo is still missing the mark, is in implementing more accuracy into their modeling toolset. I don't see why they don't understand that there are potentially a few hundred thousand users who would flock to Modo from the Arch Viz community if they would implement a better cad style spline setup. If they would incorporate something similar to LWCAD, they would convert a lot of people who are fed up of forking over subscription money to autodesk, or those who are looking for more polycount from the SU community. I would rather see this than a fur generator, but that's just me.

          I'm excited about the irradiance cache addition to the render engine. This should make it a more adaptive solution.

          3D Artist at Clearstory 3D Imaging
          Guide Tool at Winning With Sketchup
          Content Creator at Skapeup

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          • D Offline
            DzineTech
            last edited by

            @unknownuser said:

            What can MAX do natively that the masses would use that Modo can not? That is a tough one as I do not know of anything that Modo can not match MAX on.
            Scott

            For a start, Modo doesnt have a modifier stack which is quite a deficiency.

            Max is eternally frustrating seening as its incapable of performing simple transform commands like 3point rotation that is inherent in most CAD programs but then again it isn't a precision modeller. Is Modo capable of such things?

            Earthmover, whats the problem with Modo's splines?

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            • S Offline
              snoxie
              last edited by

              401 is out! - Check it, http://www.luxology.com

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              • EarthMoverE Offline
                EarthMover
                last edited by

                Check this awesome video of Modo 401 - http://vimeo.com/5209465

                3D Artist at Clearstory 3D Imaging
                Guide Tool at Winning With Sketchup
                Content Creator at Skapeup

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                • J Offline
                  johnsenior1973
                  last edited by

                  It seems that they are doing away with a SKP importer for 401 and are having issues with the Collada importer as well. A backward step for many on here.

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                  • StinkieS Offline
                    Stinkie
                    last edited by

                    The SU importer was cr@p anyway. Obj works fine for me.

                    I'm messing with 401 as we speak, and I gotta say - at least for me, it's a godsend. Lighting has never been easier. No need anymore to close the renderer, go back into SU, move a couple of lights, re-export etc.

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                    • R Offline
                      remus
                      last edited by

                      indeed, it looks very good as a whole. Im very tempted to give it a go.

                      http://remusrendering.wordpress.com/

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                      • StinkieS Offline
                        Stinkie
                        last edited by

                        Another thing: Luxology's handled this much anticipated release in an exemplary manner. Customer care was great - and that's how I like it.

                        And again: LOVING the preview renderer. Happy, happy, joy, joy! 😎

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