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    Black Surfaces

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    • A Offline
      angelina
      last edited by

      Hi Everyone,

      I used Sketch Up Pro Durşng the design and 3d modelling process then I had to convert it to 3ds and continued rendering process in 3D Max somehow... But Some of the surfaces appeared to be black... I found out that the the surfaces, all the faces were reversed.. Ihad to to change the surfaces by modifying them to normal again and that took hell of a time. I also used 2 sided materials but did not help to fix the problem..

      Does anyone know why does that happen?
      And is there any other easier and quicker way to fix this problem?

      Thanx
      ng

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      • GaieusG Offline
        Gaieus
        last edited by

        Hi Angelina,

        Yes,that is exactly the problem in 3ds - it cannot "recognise" back faces so the only way of handling this is to keep your model consistently "clean" of them. The reason is that SU is a surface modeler and "pretends" or "fakes" solids by making hollow objects always with their normals out. This is also the problem with to sided materials.

        Gai...

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