My Favorite Power Tool
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Great modeling Adam, I was wondering, did you model from blue prints, images or with the actual power tool on your desk?
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Thanks Pete! I used a picture to model from, so I was only privy to one view. I just did take offs from the pic in the front view, but it was mostly just for proportion. What worked well, was importing the image, grouping it and moving a second copy of it directly above it. I modeled the smaller parts on the top image and used the Mover plugin to move them straight down and into position.
Here's a few more renders i was playing with. They are part of an ad idea for a hardscape forum, where I moderate and teach about sketchup.
This one I rendered in Modo, imported with the new sketchup importer, which worked flawlessly. I think Modo did a lot better job at handling the smoothed geometry than Hypershot did, especially around the gas tank and pull chord housing. I'm working on animating the blade in Modo.
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Thanks for the reply.
I would be interested to see how Vue 7 handles this model, with the new radiosity engine, studio renders are awesome, if you ever give Vue a go, please let us see.
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@solo said:
I would be interested to see how Vue 7 handles this model, with the new radiosity engine, studio renders are awesome, if you ever give Vue a go, please let us see.
Interesting. I probably won't be able to upgrade to 7 until the spring when my business picks up again. By then, I'll be torn between Vue and the new Modo. We'll see. If you feel like giving it a go for testing purposes, let me know and I'll send you the model.
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Great model.
I use Modo a lot, but I think the Hypershot renders a much better than the Modo render. Did you use an HDRI as an environment in Modo?
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Thanks Jeff. Your Sketchup to Modo renderings have been a huge inspiration to me and are a big reason why I started to look into Modo.
I did not use an HDRI in the modo render. I just created a quick studio setup with a ground plane, two 'lightboxes' and an area light. Environment was set to constant. I still have a lot to learn with Modo's render setup.
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Really nice work Adam. I am constantly inspired on this forum when I see models and renders like yours and many others here.
Cheers,Jeff
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Wow Pete.....7 minutes! Thanks man, that looks awesome. So I guess E-on really improved their render engine. I would never even think to try to render a product shot with Vue 6.
One thing with the render....the blade would never get dirty like that. That hose running up the side is a water line.....couple that with the fact that it is cutting through concrete and stone and you have a self cleaning blade that stays pretty shiny......no mater how beat to hell the saw gets.
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What about this dirty?
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Is that Lindsay Lohan's girlfriend after one of their fights?
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Classic!
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outstanding model, EarthMover. the detail is really breathtaking.
@earthmover said:
One thing with the render....the blade would never get dirty like that.
I think thats no dirt but a reflection of the HDRI image. a bit confusing, cause we don't see the background. nevertheless - fantastic Vue Render, Solo
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Pete,
How do you get an HDRI into Vue? Is that only something you can do in 7? Also, do you still have to convert the file to .3ds with Vue 7, or do you just open the .skp file directly? I have a pretty large project in the works, and may be able to justify an upgrade.
EDIT: Found the HDRI slot. It's in the Environment Mapping, under the effects tab. I've been using Vue for some time now, and never knew that was there!
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Adam
Great that you found that, I also hunted for it initially.
Vue 7 imports .skp directly, however it only imports SU 6 files, there is an update due this month that will include SU 7 files.Here is a very fast 4 minute render of an animated blade, converted to .gif so quality dropped big time.
The above blade had a dirt map, I removed it for this one.
LOL, just noticed I animated it running the wrong direction.
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I once cut some windows in plaster with one of those, holding it up in front of me. NOT my favorite machine that day, but it did the job.
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Pete,
I've been trying to imitate your Vue animation. I've figured out how to center the pivot point and get the blade spinning with keyframes. How did you get it to render in 4 minutes? What format did you output to? What did you use to convert to a .gif? BTW - I had a project go through and I was able to upgrade to Vue 7. So far, I love it. Way more stable on my 64-bit system. Only issue is that I installed the 64-bit, but only the 32-bit version supports SU import. Do you think I would loose render speed going down to the 32-bit version? Is Vue's SU importer good enough to justify a downgrade? Sorry for all the questions...
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Adam
The reason i was able to do it quick is because I only animated four frames (all that was needed) and I lowered the render quality to final and reduced the output size.
I had a 64 bit installation last year but changed back to 32 bit due to too many issues of campatability, Since then many apps have begun supporting 64 bit, I plan to upgrade to a new I7 dual quad soon which will be a 64 bit rig. So in answering you I would say yes 32 bit rendering will be slightly slower, however I use 5 rigs on a render cow configuration which makes the difference un-noticable.
The .skp importer works okay (not great) I still prefer using .3ds export, but that's more because I am stuck in a tested workflow.
Please ask me anything, I will do my best to help.
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