Car (W.I.P.)
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It's already apparent that your geometry is a mess. Try to keep your polygons cleaner and more evenly spaced. This will help make it easier to add details down the road. Also, as mentioned, you need to align your blueprints better.
Maybe you should start by modeling the garage that the car is going to go in. Then move up to the car itself. The gallery is already over saturated with "look at my car WIP" threads.....why not do something original?
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earthmover... I couldn't agree more.
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Even with a "$2000 CAD program" you need to be highly skilled to draw a realistic car.
Mike is right. Start with something more simple, this will help you improve your skills.
If instead you keep on trying with the car, try to answer our posts.guzman.
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@earthmover said:
Maybe you should start by modeling the garage that the car is going to go in. Then move up to the car itself.
or at least individual components of the car, if architecture isnt your thing.. i'd say the simplest thing to start with would be a wheel/tire.... start out with that maybe.
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just do your thing don,t take any notice of the "wise guys" comments whatever floats your boat and gives you a charge
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Yeah, just try it, you only have to know how to handle with polygons. But I should make the car with lesser poly's. Now you use too many polygons. The best is to do your best on this car. And a lot of practice is very helpfull! Then in the final you can make cars in sketchup ! (maybe its better to draw your own blueprints, and make completely your own car. Then you can make it a bit diffrent than the blueprint...)
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Well i while Back i said,
@kdsdesign said:
mike, if you read some posts (soon to be deleted)
"before getting a $2000 CAD program" so im just using sketchup until then lol
(I NEED TO STOP LOLing!)Also I made a quick car tutorial. but thats about it
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hows this car getting on then KD? sunk any more time into it? i'd quite like to see the finished article.
Pav
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Hi Kevin,
Hope you dont mind,
I've seen your new cars, and your tutorial in the 3DWH,
car
car tutorial
you're really getting better !About the tutorial:
- you still need to align the blueprints: wheels in the side, front and rear view should be at the same height, but the idea is correct and the result is not bad
- you could use scenes to make it easier to use
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thats the simple way
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what is?
Pav
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the tutorial
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ah yeah i see. just like solo's video.
Pav
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not many use this site, so i had too
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awfully sorry, you've lost me again. who is it that doesn't use this site so you had to do what?
Pav
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PEOPLE WHO USE SKETCHUP.
sorry bout the caps >_> -
So you made a tutorial for people who use SU but aren't on this site but can download it from 3d warehouse.
It all becomes so much clearer now.
time for bed.
Pav -
i get what he's saying.... just like other people's models that he 'mods' and paints a different color..... he is doing the same now with someone else's tutorial..tweaking it slightly and spreading it to 3d warehouse.
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solo also used some random tool (that wasnt intersect)
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@marked001 said:
i get what he's saying.... just like other people's models that he 'mods' and paints a different color..... he is doing the same now with someone else's tutorial..tweaking it slightly and spreading it to 3d warehouse.
I dont recolor, Fool.
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