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    Mr. Potato Head...

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    • D Offline
      Double Espresso
      last edited by

      Hey,
      I've been noodling some organic designs lately and was wondering how Sketchup handles free form objects. Lets say modelling a building inspired by Mr. Potato Head.

      mr potato head.jpg

      1 Reply Last reply Reply Quote 0
      • D Offline
        Double Espresso
        last edited by

        @cheffey said:

        I think it would work fine. I've used sub/smooth plugin on some cartoon characters.

        here:

        http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=13476
        and
        http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=9859

        Solo has a ton of them at
        http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=9675

        Teezer's Raptor is here.
        http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=9920

        and Coen has a sculpture and tutorial here.
        http://www.sketchucation.com/forums/scf/viewtopic.php?f=40&t=9148

        These aren't buildings but might give you some techniques for the sub/smooth plugin.

        I think kwistenbiebel has a thread on an interior and an exterior in which he used the sub/smooth plugin on, and MonsterZero has a video on how he uses plain sketchup as a polymodeler.

        I'll be interested in seeing what you come up with.

        EDIT: Kwisten's interior
        http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=9991&p=64453&hilit=zaha#p64453

        Kwisten's famouse Render #22
        http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=10224&st=0&sk=t&sd=a&hilit=subdivide

        MonsterZero's video of modeling character:
        http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=6070&st=0&sk=t&sd=a&hilit=monsterzero

        Thanks a lot!!! This is exactly what I was looking for.

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        • C Offline
          cheffey
          last edited by

          @unknownuser said:

          My gosh cheffey....are you a research rabbit or what (or you have a massive memory)...nice bit of help...cheers!!

          yeah, it's memory... genetics i suppose.

          BROS RŌMAN BRÄUN

          1 Reply Last reply Reply Quote 0
          • C Offline
            cheffey
            last edited by

            I think it would work fine. I've used sub/smooth plugin on some cartoon characters.

            here:

            http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=13476
            and
            http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=9859

            Solo has a ton of them at
            http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=9675

            Teezer's Raptor is here.
            http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=9920

            and Coen has a sculpture and tutorial here.
            http://www.sketchucation.com/forums/scf/viewtopic.php?f=40&t=9148

            These aren't buildings but might give you some techniques for the sub/smooth plugin.

            I think kwistenbiebel has a thread on an interior and an exterior in which he used the sub/smooth plugin on, and MonsterZero has a video on how he uses plain sketchup as a polymodeler.

            I'll be interested in seeing what you come up with.

            EDIT: Kwisten's interior
            http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=9991&p=64453&hilit=zaha#p64453

            Kwisten's famous Render #22
            http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=10224&st=0&sk=t&sd=a&hilit=subdivide

            MonsterZero's video of modeling character:
            http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=6070&st=0&sk=t&sd=a&hilit=monsterzero

            BROS RŌMAN BRÄUN

            1 Reply Last reply Reply Quote 0
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