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    • T Offline
      tomsdesk
      last edited by

      I'm listening intently...keep this great feedback coming! Thanks, Guys! (I'm trying to clear my desk long enough to download and try some out...it seems the only time I get really busy is when I have my head elsewhere :`)

      http://www.tomsdesk.moonfruit.com/
      2.5D Trees & Shrubs!

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      • soloS Offline
        solo
        last edited by

        I agree with earthmover regarding Hexagon 2, think of it like a Silo /z-brush mix.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • StinkieS Offline
          Stinkie
          last edited by

          @unknownuser said:

          Did you use the new version 2.1?

          Yup.

          @unknownuser said:

          For me stability it's a key issue and they said that the new 2.1 version it's very stable and with better perfomance but i'm on vista too...

          What can I say? It does tend to crash quite often. I hope they get that worked out.

          @unknownuser said:

          Can you tell me your toughs of SILO? Good and Bad stuff and hows the workflow?

          I don't have the time to write an essay of sorts on Silo, but I can tell you that, despite the crashing, I quite like it. It's quite potent for its price, and on top of that, it's pretty straightforward. Of course, it doesn't have the tools and power, say, modo does come with. Biggest drawback for me is the relative lack of tutorials. Seems Nevercenter's working on that, though.

          @unknownuser said:

          i'm really thinking in giveing this software a try with the trial

          Well, do so. You might enjoy it. 😉

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          • G Offline
            GUNAWAN W
            last edited by

            @earthmover said:

            Okay, now who's gonna build it? Adam B., TBD??? There's gotta be someone out there with the brain for this!

            http://www.kissfunny.com/funnypicture/812112007141339.jpg

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            • K Offline
              kwistenbiebel
              last edited by

              I am not sharing the enthusiasm here to split up Sketchup in 2 pieces.
              Better have one solid 'does it all' than bits and pieces.

              But then again,I too have given up on the idea Google being able to understand their own piece of software (helloooo?) and seeing its (not to the fullest exploited) potential.
              So having a third party 'BuildUp' might not be such a bad idea.
              They might as well go fully open source with Sketchup, so really funky coding stuff can happen.

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              • T Offline
                tomsdesk
                last edited by

                My angst about Google SketchUp has relaxed now that Google has indeed made its vision for SketchUp clear: a free modeler to futher its other enterprise goals...plus, with dynamic components and the program's further integration into 3DW, some sort of scheme to get more free content from us professional users.

                I'm fine with that, I guess, and will continue my loving relationship with SketchUp...but I sincerely hope some kind of 3rd-party software sprouts fresh, and as clean, from the fertile ashes of my discarded hopes.

                http://www.tomsdesk.moonfruit.com/
                2.5D Trees & Shrubs!

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                • EarthMoverE Offline
                  EarthMover
                  last edited by

                  @kwistenbiebel said:

                  They might as well go fully open source with Sketchup, so really funky coding stuff can happen.

                  Amen to that! I was really hoping Google would step up to the plate with this release and show that they had some vision for the software, but version 7, although improved, is not a step towards something better. Google is content with having sketchup be purely a surface modeler with poor integration and inefficient load handling. I was hoping to see an indication with this release, that sketchup would move more towards a quad modeler or at least start to offer things like direct vertex manipulation and subdivision. There are so many great ruby scripts and ideas that could've been taken on by Google's development team and integrated into the software as standard tools, but in the end, there were no new tools whatsoever. Except for automatic line intersecting, which I'd imagine wouldn't take more than a few lines of code to add.

                  So, in the end, the only real solution to the inefficiency dilemma is to have solid third party application that can be strong in the areas that Sketchup is weak. I wouldn't count on Google to provide this solution.

                  3D Artist at Clearstory 3D Imaging
                  Guide Tool at Winning With Sketchup
                  Content Creator at Skapeup

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