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    • CadFatherC Offline
      CadFather
      last edited by

      i scared you, eh?

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      • CadFatherC Offline
        CadFather
        last edited by

        wow Matt - i thought all i had to do was to check that the 'send.action' had worked: select the arc tool > check that it is active > return value (piece of cake)

        i didn't imagine i was stepping into such quicksands - no wonder even a genius like me couldn't figure it out. πŸ’š

        Thanks!!! πŸ˜„

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        • M Offline
          Matt666
          last edited by

          Here is a small code to retrieve all Tool IDs...
          Enter "retrieve_ToolID" in the ruby console, and click on each icon you want to retrieve. The id will be returned in the console πŸ˜‰


          retrieve_ToolId.rb

          Frenglish at its best !
          My scripts

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          • CadFatherC Offline
            CadFather
            last edited by

            well Matt, it works great - i will try to implement the other icons and see where i get.

            if the global variable conflicts with others i shall find out! (and cry for help! πŸ˜‰ )

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            • M Offline
              Matt666
              last edited by

              Hi CadFather !
              Sorry, but your demand is quite difficult πŸ˜„

              @unknownuser said:

              i have looked at validation_proc but i cannot seem to implement it.. am i looking in the right place?
              Yes, but also a tool observer.
              I found one solution, but I use a global variable... I've asked ruby masters how to not use it, I wait for the answer...

              For the moment, here is the test I've made.
              The Observer Code :

              class ToolsObsTest < Sketchup;;ToolsObserver
              	def onActiveToolChanged (tools_object, toolname, toolid)
              		$id_of_the_changed_tool = toolid #Global variable that record ID of the new tool activated
              	end
              end
              

              The code that give you the action of the icon, and its validation

              module Matt_Test
              	#Code that been used for all your icons
              	def self.t1(action) # Action = Name of the action to send to Sketchup
              		model = Sketchup.active_model
              		model.tools.add_observer(ToolsObsTest.new) # Activate the Tool observer
              		Sketchup.send_action(action) # Send the action you need
              	end
              	
              	# Code for the validation of the icon. 
              	def self.obs(id) # ID = Id of your Icon action
              		if $id_of_the_changed_tool && id == $id_of_the_changed_tool #if ID of the tool activated = ID of your icon
              			return MF_CHECKED
              		else
              			return MF_UNCHECKED
              		end
              	end
              end
              
              

              Loading icon and the tool associated

              if not file_loaded?("observerTest.rb")
              	plugins = Sketchup.find_support_file("Plugins")
              	tb = UI;;Toolbar.new("Observer Test")
              	cmd = UI;;Command.new("TestCircle") { Matt_Test.t1( "selectCircleTool;" ) } # Here, the icon action is "Circle".
              	cmd.small_icon = cmd.large_icon = File.join(plugins,"f2f_cursor.gif") # Put another icon name if you want to try ;)
              	cmd.tooltip = cmd.status_bar_text = "Test -> T1 ; Circle & ObserverTest"
              	cmd.set_validation_proc { Matt_Test.obs 21096 } # 21096 = Circle.
              	tb.add_item cmd
              end
              file_loaded("observerTest.rb")
              

              Don't hesitate to tell me if you need help for all your icons.

              EDIT1 : Code updated. No global variables in the code πŸ˜‰
              you have to use this script like a function. Please see below how to use it.


              Just the code.

              Frenglish at its best !
              My scripts

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              • M Offline
                Matt666
                last edited by

                Hi cadFather !
                I've updated the script in the attachment post.

                Don't modify this file, please! And don't add anything after. Just place the icon_observer script in the plugins folder.

                Create a new file to put your icons code. To call the icon_observer, you have to put this line at the beginning of your icon script :

                require 'icon_observer.rb'
                

                Now use codes below to use this script :
                Icon_Observer.go ( Name of the action )

                cmd = UI;;Command.new("Circle") { Icon_Observer.go( "selectCircleTool;" ) } # Here, the icon action is "Circle". 
                

                Icon_Observer.obs ( ID of the tool )

                cmd.set_validation_proc { Icon_Observer.obs 21096 } # 21096 = ID of the Circle Tool.
                

                Enjoy ! πŸ˜„

                Frenglish at its best !
                My scripts

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                • CadFatherC Offline
                  CadFather
                  last edited by

                  Thanks Matt!!!!!!!!!!!!!!

                  will report back.. πŸ˜„

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                  • CadFatherC Offline
                    CadFather
                    last edited by

                    Matt, is it possible to use the id in the first part? -
                    for example:
                    cmd = UI::Command.new("Circle") { Icon_Observer.go( 21096 ) }
                    when i tried it didn't work..

                    SUPER EDIT: sorry Matt..it DOES work!! 😲 πŸ˜„ πŸ‘

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                    • CadFatherC Offline
                      CadFather
                      last edited by

                      Hi Matt

                      i'm getting a console error of "retrieve_ToolID" in version 7 -

                      Error; #<NameError; (eval);145; undefined local variable or method `retrieve_ToolID' for main;Object>
                      (eval);145
                      

                      is it fixable? (if/when you have a bit of time) πŸ˜‰

                      basically i'm trying to find the id for the new DC icons

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                      • M Offline
                        Matt666
                        last edited by

                        Hi CadFather !
                        Perhaps the case of the text... I don't have Su 7, so can you try this :

                        retrieve_ToolId
                        

                        Your 'D' is 'd' in the code...
                        πŸ˜‰

                        Frenglish at its best !
                        My scripts

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                        • CadFatherC Offline
                          CadFather
                          last edited by

                          😲, πŸ˜’, πŸ‘, 😳, πŸ’­

                          THANKS! πŸ˜„

                          only one tool shows the id - the others are ruby calls in .rbs files i cannot access.. 😞

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                          • G Offline
                            googlo
                            last edited by

                            πŸ˜„ πŸ˜„ πŸ˜„
                            THX!

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                            • G Offline
                              Gultekinmg
                              last edited by

                              inject that into your code..at "icon_observer.rb"

                              # Code for the validation of the icon. 
                              def self.obs(id) # ID = Id of your Icon action
                              

                              >> p "This is SU Bug.."

                              and watch them scroll all the way eternity....

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                              • Dan RathbunD Offline
                                Dan Rathbun
                                last edited by

                                @gultekinmg said:

                                inject that into your code..at "icon_observer.rb"

                                Code for the validation of the icon.

                                def self.obs(id) # ID = Id of your Icon action
                                >> p "This is SU Bug.."

                                and watch them scroll all the way eternity....

                                NO do NOT do this !

                                1. ONLY determine if the return value of the validation proc is MF_CHECKED, MF_GRAYED or MF_ENABLED.

                                2. Keep conditional evaluations (and any other,) at the bare minimum.

                                ALL visible toolbar validation procs are called by the Sketchup application's main loop, each time the user interface needs to be redrawn (including each time the mouse is moved !!) Menu validation procs are called when a specific menu needs to be displayed.

                                I'm not here much anymore.

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