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    Photo Match for Professional Architectural Photomontages

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    • I Offline
      idraft
      last edited by

      I found and saved these a while ago, very good show on how to set up perspectives (as tought in the old school days). πŸ‘

      Cheers Jeff


      2pt overview


      2pt matching


      3pt overview


      3pt construction


      3pt matching

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      • pilouP Offline
        pilou
        last edited by

        Cool tuts! 😎
        Will be a classic! 😎

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • I Offline
          idraft
          last edited by

          A quick sample of my photo matching, this was done in SU6 in about 1 hr straight from an origonal photo, can give clients a very good ex. of what there addition looks like.

          I had to model the letterbox, fence and tree in foreground then locate in photomatched model. The picture probably needs fixing up in photoshop / gimp or similar to take some edges of.

          cheers Jeff


          photo match 0


          photo match 7

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          • MALAISEM Offline
            MALAISE
            last edited by

            Thanks for such a useful tut. It really explains perspective rules . πŸ‘ πŸ‘
            I'm translating it in French

            MALAISE πŸ˜„

            La Connaissance n'a de valeur que partagΓ©e

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            • G Offline
              GUNAWAN W
              last edited by

              @dcauldwell said:

              Here is an example
              (the modelled and vray rendered part is the rear single storey extension)

              http://img146.imageshack.us/img146/4769/5108002crop2mh3.jpg

              David

              So david,
              where is your models?
              it's seems like photograph for me πŸ˜„

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              • dcauldwellD Offline
                dcauldwell
                last edited by

                G

                Here is the rendered model. It is then merged in with the photograph in PS.
                The mirror ball in the foreground was to check out the HDR sky, to see if it was positioned correctly.

                Cheers David

                http://img381.imageshack.us/img381/5998/004oz1.png

                Sketchup 2017
                (vray 2.00)

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                • marked001M Offline
                  marked001
                  last edited by

                  the other problem with photomatch for me, is that is creates a 2 point perspective or some odd setup.. which isnt supported by Maxwell... so its useless... my workaround is to use photomatch..tape a piece of trace to the screen.. trace over a few key edges... and then use that to create my own scene... πŸ˜‰ haha..

                  http://www.revision21vis.com

                  instagram: revi21on

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                  • dcauldwellD Offline
                    dcauldwell
                    last edited by

                    . . . and if you make a mistake, do you use correction fluid on the screen? I'd love to see you working on a sketch!

                    I think SU actually creates a 3 point perspective, but because most photos are taken at eye level they look like 2 point.

                    David

                    Sketchup 2017
                    (vray 2.00)

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                    • marked001M Offline
                      marked001
                      last edited by

                      haha... yeah, its definitley a half a$$ method..i admit!

                      i dont know.. they do appear to be 3 point, but i dont know, they are weird.. and Maxwell & Podium dont support them when the output πŸ˜•

                      http://www.revision21vis.com

                      instagram: revi21on

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                      • G Offline
                        GUNAWAN W
                        last edited by

                        @dcauldwell said:

                        G
                        Here is the rendered model. It is then merged in with the photograph in PS.
                        The mirror ball in the foreground was to check out the HDR sky, to see if it was positioned correctly.
                        Cheers David

                        geeez, i see, really impressive work πŸ‘ πŸ‘

                        allow me to add this link to video tutorial section.

                        Thank's

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                        • A Offline
                          August
                          last edited by

                          Hi idraft,
                          @idraft said:

                          I found and saved these a while ago, very good show on how to set up perspectives (as tought in the old school days).

                          Do you happen to know the original author? Your use of the word "found" suggests that it is not you.

                          Also, ANYONE,

                          Months ago I ran across a similar tutorial about the geometry of photo matching that I have not been able to find again. (It was saved on my employer's laptop and was in a folder I missed in my last-minute archiving on the day of the layoff. Word to the wise...)

                          The tutorial I'm looking for, if I recall correctly, used a ranch-style house and constructed the camera position(s) someplace in the front yard. Again IIRC, it took a different approach than the files idraft found. In the above files A-E, the image plane and view line are straight and an object is constructed at an angle and then finally rotated to square. In the tutorial I'm looking for, the object was presumed square with the axes and the technique constructed the image plane at an angle. Also, IIRC, it did not use any actual photos but instead illustrated the geometry with a line drawing instead of a photo.

                          I suspect that this "missing" tutorial was old, possibly from SU v4, prior to the built-in Photo Match tool.

                          Does this ring any bells in anyone's memory?

                          Thanks,
                          August

                          β€œAn idea, like a ghost, must be spoken to a little before it will explain itself.”
                          [floatr:v1mcbde2]-- Charles Dickens[/floatr:v1mcbde2]

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                          • I Offline
                            idraft
                            last edited by

                            This is where I found them back in 2004 (remember then?)
                            http://groups.google.com/group/Sketchup-Pro/browse_thread/thread/14168c7bbabd829/bd0617c15f78519d

                            Seems like there are two authors being Michael Young and Ron Kempke (3pt construction). The download of the .skp files is in the link above. πŸ‘

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                            • A Offline
                              August
                              last edited by

                              Thanks idraft,
                              @idraft said:

                              This is where I found them back in 2004 ...

                              The download is in the first message in that thread, which seems to be wrapping up a previous discussion from elsewhere.

                              The thread includes a very good discussion of field-of-view and how it relates to the angle in the human eye where peripheral vision takes over from the sharper vision of the retina's central area.

                              It also has an offer from rkempke in October 2005 to put together step-by-step tutorials using camera_parameters.rb, but that was apparently delayed by "solutions for every conceivable situation you may encounter in a 1-pt., 2-pt., or 3-pt. perspective, but each situation requires its own tutorial with a unique set of instructions and calculations."

                              If anyone knows if Ron ever completed that project, I for one would be VERY interested. That offer was the most recent post from him containing the word "perspective".

                              Thanks,
                              August

                              β€œAn idea, like a ghost, must be spoken to a little before it will explain itself.”
                              [floatr:v1mcbde2]-- Charles Dickens[/floatr:v1mcbde2]

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                              • A Offline
                                August
                                last edited by

                                @idraft said:

                                http://groups.google.com/group/Sketchup-Pro/browse_thread/thread/14168c7bbabd829/bd0617c15f78519d

                                That thread also included an offer from Todd Burch, "I'm sure I can write this in Ruby... it's just a time thing right now."

                                I suspect all such efforts were put aside when v5 (I think) introduced the PhotoMatch tool.

                                However, PhotoMatch has its limitations. I'm pursuing this because I'm interested in getting 3D positions of points when you have several photos from different angles that contain the same points, but you have few or no perspective lines/edges at all.

                                Thanks again,
                                August

                                β€œAn idea, like a ghost, must be spoken to a little before it will explain itself.”
                                [floatr:v1mcbde2]-- Charles Dickens[/floatr:v1mcbde2]

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