sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Global transformation of a selected nested face

    Scheduled Pinned Locked Moved Developers' Forum
    10 Posts 4 Posters 1.1k Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • T Offline
      tomasz
      last edited by

      Hi,
      Is there a way to find out a global transformation of a selected face?
      When I try face.parent I get a component (group) definition.
      Is there a way to get an instance inside which the face has been selected?

      Thanks
      Tomasz

      Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

      1 Reply Last reply Reply Quote 0
      • T Offline
        tomasz
        last edited by

        I have found a possible workaround through ray-casting, but I think it is valid only in a new tool and won't work well with a basic selection. It would be also awkward to cast a ray few milimeters off the face in an opposite direction to a normal .. hoping to hit the face.. not an opening .

        It would be extremely nice to have a Ruby method Sketchup.active_model.active_entity (not entities) which would return an active group or component instance.

        Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

        1 Reply Last reply Reply Quote 0
        • TIGT Offline
          TIG Moderator
          last edited by

          I think you need to you multiply the transformation of the given instance/group by what you want the contained face to be 'moved' to ... and it should then match your aspirations [tran1 * tran2... ?]...

          .

          TIG

          1 Reply Last reply Reply Quote 0
          • J Offline
            Jim
            last edited by

            I think Tomasz needs to get the instance of the face's container - a Group in this case - in order to get it's transformation to which the face's normal is relative to. And I don't know how to do it, but I haven't given it much effort.

            Hi

            1 Reply Last reply Reply Quote 0
            • T Offline
              tomasz
              last edited by

              @jim said:

              I think Tomasz needs to get the instance of the face's container

              Yep, that's it Jim.

              Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

              1 Reply Last reply Reply Quote 0
              • C Offline
                CPhillips
                last edited by

                I am not totally sure about this but it might not be possible. I believe that you cant actually select a face in an instance. What you are really doing is selecting a face in the definition. So as far as Sketchup is concerned all instances have that face selected.

                There might be a work around depending on what you are trying to do.

                1 Reply Last reply Reply Quote 0
                • TIGT Offline
                  TIG Moderator
                  last edited by

                  To find the instance of a group that is given by its definition that you have got through parent use

                  face.parent.instances[0]
                  
                  • there's only one instance of a group definition - groups are unique !

                  .

                  TIG

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    CPhillips
                    last edited by

                    Groups are usually unique. Sometimes they are not. Count instances in the definition to be sure and then call make_unique.

                    1 Reply Last reply Reply Quote 0
                    • T Offline
                      tomasz
                      last edited by

                      Thanks for all help. It is rather an academic dilemma for me. I wanted to be sure it is valid to put it on Ruby API wish-list.

                      From what you have all written there is no way to find out where an user is in a tree of transformations. Only if an user selects an instance, not a face inside a component, it is possible to find out all parents of an instance and - as a result, calculate global coordinates of a all vertices in a component. Am I right?

                      It would be very useful if SU could return an array of all parent entities as it can do when using ray-casting method - simply to provide current location within outliner tree.

                      Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        CPhillips
                        last edited by

                        It depends on what you mean by "where the user is". If your user has just clicked on something you can find out the top level instance and then figure out the transform of the object in that instance.

                        If your user has "opened" the object its a little trickier but you can find the top instance through an observer.

                        1 Reply Last reply Reply Quote 0
                        • 1 / 1
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement